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geometry_shader.x3dv GLSL problem on Intel(R) HD Graphics 4400 #4

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michaliskambi opened this issue Jan 24, 2018 · 0 comments
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@michaliskambi
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Reported originally in #3 by @andreasplesch .

Reproducible on

Version string: 4.3.0 - Build 20...
Renderer: Intel(R) HD Graphics 4400

(the exact GPU details in #3). Not reproducible with other GPU like Michalis NVidia:

Version string: 4.5.0 NVIDIA 384.98
Renderer: GeForce GTS 450/PCIe/SSE2

The error:

view3dscene: VRML/X3D warning: Cannot use GLSL shader for shape "Sphere": Geometry shader not compiled:
ERROR: 0:30: '[' : layout must be declared before indexing unsized varying input array with a variable
ERROR: 0:31: '[' : layout must be declared before indexing unsized varying input array with a variable
ERROR: 0:33: '[' : layout must be declared before indexing unsized varying input array with a variable
ERROR: 0:52: '[' : layout must be declared before indexing unsized varying input array with a variable
ERROR: 0:53: '[' : layout must be declared before indexing unsized varying input array with a variable
ERROR: 0:55: '[' : layout must be declared before indexing unsized varying input array with a variable

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