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I need to think a bit more about the best way to do this, though, because the debug API works a bit differently from the actions API where it basically clears all previous debug draw commands when you issue any new ones, so I probably need to come up with something that lets you add/remove drawings and then re-send all active draw commands each frame that they change.
Hi,
could you add a debug package that allows easy usage of blizzards ingame debug messages/spheres/squares?
I know how to add it manually, but it would make sense to have that at the go-sc2ai package level I think. Whenever you have time! gracias
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