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What steps will reproduce the problem?
1. setup a mouse event to run loadNewSong(...)
2. have an event listener for FILE_LOADED play the new song
3. it isn't guaranteed to happen, but it does happen
What is the expected output? What do you see instead?
expected: The new song file to be loaded and played without
stuttering/skipping/speeding up.
what I see: malfunctioned playback of new songs 40-60% of the time.
What version of the product are you using? On what operating system?
Latest SVN compile, windows 7 ultimate 64 bit.
Please provide any additional information below.
here is a project I'm working on to get used to your library:
http://gunnywaffle.student.rit.edu/ZenuelPolygonPlayground/ZenPolyPlay.swf
The blue buttons that load are clickable and take you to other tracks, click
again to return to the main menu (once the song has begun playing, if it has).
Original issue reported on code.google.com by [email protected] on 10 Feb 2014 at 2:07
The text was updated successfully, but these errors were encountered:
After far too much experimentation I came to realize that the buzzing occurs
for exactly how many frames i set my ALF instance to look ahead.
I set the look ahead to 0 and voila, problem is fixed. The output data from the
ALF is 100% identical too, on a variety of songs I tested with.
So I suppose my issue is fixed, but this still proves to be an issue with ALF
unless I am mis-interpreting the usage of _frameLookAhead.
Original issue reported on code.google.com by
[email protected]
on 10 Feb 2014 at 2:07The text was updated successfully, but these errors were encountered: