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Increase CMoveObject Pool Size or Fix Recurrent Crashes #2492
Comments
Increasing the pools is something to do with a lot of consideration, I would suggest you to reduce the number of streamed .ycd / animation files, it will reduce the number of files downloaded and make your users client more stable overall |
It would indeed be nice to have increased even a bit if possible. |
i have this issue too , it gonne be nice to have just like 400 - 500. |
would it be possible to attach a crash dump? |
Now this pool can be extended by 600 items using our pool extension API. |
Thank you! |
Segment
Technical – Server Stability
Importancy
Missing details
Improvement request
Many players on my server experience frequent game crashes due to the CMoveObject Pool Full, Size == 300 error, especially when using a significant number of .ycd or animation files. It appears the CMoveObject pool size limit is causing these crashes. Could the development team consider increasing the pool size limit or implementing a fix to handle higher demands on servers with extensive use of animation files?
Area(s)
FiveM
Additional information
The issue leads to server instability and affects gameplay, especially during peak times with high player loads. An increase in the CMoveObject pool size or a more efficient handling mechanism would greatly enhance server performance and player experience.
This description should clearly communicate the problem and its impact, while also suggesting a potential solution for the developers to consider.
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