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An error at RDR2_b1491.exe!sub_1422DF278 (0x61) caused RedM to stop working #2857

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Chriss941 opened this issue Oct 10, 2024 · 11 comments
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bug crash RedM Issues/PRs related to RedM

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@Chriss941
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What happened?

Good evening everyone I keep getting this crash in the redm server An error at RDR2_b1491.exe!sub_1422DF278 (0x61) does anyone have an idea how I can fix this like where and what ?
image

Expected result

help

Reproduction steps

help

Importancy

Crash

Area(s)

RedM

Specific version(s)

redm windows

Additional information

No response

@Chriss941 Chriss941 added bug triage Needs a preliminary assessment to determine the urgency and required action labels Oct 10, 2024
@github-actions github-actions bot added crash RedM Issues/PRs related to RedM labels Oct 10, 2024
@DaniGP17
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Can you attach the crash dump?

@outsider31000
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@outsider31000
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users are having these crashes, even on release with this artifact 10272 which is the latest.

@outsider31000
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image
its the latest artifacts. the crash didnt exist before.

i wonder now what servers are going to do that are using Zap-Hosting? since zap dont allow rollback.

@Chriss941
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@outsider31000 So there is no solution ? Can it depend on a license or be
???

@Chriss941
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this folder crash dumb do I have to insert it somewhere ? where you put it or what do you mean if so where do I have to insert it

@Chriss941 Chriss941 closed this as not planned Won't fix, can't repro, duplicate, stale Oct 12, 2024
@github-actions github-actions bot removed the triage Needs a preliminary assessment to determine the urgency and required action label Oct 12, 2024
@Chriss941 Chriss941 reopened this Oct 13, 2024
@github-actions github-actions bot added the triage Needs a preliminary assessment to determine the urgency and required action label Oct 13, 2024
@outsider31000
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can you try update artifacts to the latest ? 10309

@bartusek27
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I can replicate the same error msg and stack trace, version 10309. So far I can't tell what is the trigger, happens randomly to the players.

@bartusek27
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It seems that the client is stable until another player gets into their range.

@outsider31000
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use this convar on the server.cfg
set sv_experimentalNetGameEventHandler false
it seems to fix the issues, although making everyone use this dosen't seem ideal.

@github-actions github-actions bot removed the triage Needs a preliminary assessment to determine the urgency and required action label Oct 14, 2024
@outsider31000
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the issue should be fixed try the last artifacts released, if all good colse this issue.
you dont need to use that convar anymore to fix the issue

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Labels
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4 participants