Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

ColladaLoader texture problem #97

Open
kwillenson opened this issue Jul 13, 2015 · 0 comments
Open

ColladaLoader texture problem #97

kwillenson opened this issue Jul 13, 2015 · 0 comments
Assignees

Comments

@kwillenson
Copy link

All of my textures are *.png
When I load my file I get the following error from the javascript console:
(47) [.WebGLRenderingContext-05FC9EA8]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.

When I look at my loaded resources, all of the images are powers of 2 (and they should be powers of two because I force that when I export them).

I am on 64 bit Windows Chrome Version 43.0.2357.132 m under Windows 7 Professional SP1.

It has been suggested in forums for other game engines that this is caused by trying to bind textures to geometry before the textures are loaded.

If anyone is interested, I would be happy to share my *.dae and images.

@cjcliffe cjcliffe self-assigned this Jul 14, 2015
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants