From ba64a4e23d13f5ad1a6c0dccf12c1223c8e4a578 Mon Sep 17 00:00:00 2001
From: Per_von_Harke <55362674+PervonHarke@users.noreply.github.com>
Date: Wed, 6 Mar 2024 22:06:43 +0100
Subject: [PATCH] Documentation - Add all missing loadout headers (#43)
* change German loadout version nunmbers in Readme file
* fix deu logistics file template
* add deu logistic file template documentation entry
* fix typo
* add download buttons to norwegian README file
* add polish loadout documentation
* fix small error in Polish loadout README file
* update Ukrainian loadout documentation
* fix broken links
* add Russian AI loadout documentation
* add Russian loadout documentation
* minor fixes in role variables
* add unaffiliated loadout documentation
* General - Removed old, unused loadouts
* General - Small role variable fix
* General - Add United States README file entries
* General - Add missinng loadout headers to German loadouts
* General - Add loadout headers to ukr loadouts
* General - Add loadout headers to nor loadouts
* General - Add loadout headers to pol loadouts
* General - Add loadout headers to rus loadouts
* General - Add loadout headers to irg loadouts
* General - Add loadout headers to usa loadouts
* General - Add loadout headers to fic loadouts
* General - Update fic loadout README
* General - Remove old and incomplete loadouts from fic
---
loadouts/fictional/loadouts/README.md | 217 +++++++++++-
..._specialized-motorized-infantry_summer.sqf | 2 +-
.../loadouts/fic_na_french-sof_cce.sqf | 15 +-
.../loadouts/fic_na_jsok-modern_m81.sqf | 17 +-
.../fic_na_modern-russian-pmc_tan.sqf | 15 +-
.../fic_na_reforgor-type-beat_woodland.sqf | 18 +-
.../loadouts/fic_na_tanoan-sof_od-green.sqf | 2 +-
.../loadouts/fic_na_undefined-1_woodland.sqf | 17 +-
.../loadouts/fic_na_undefined-2_woodland.sqf | 17 +-
loadouts/fictional/loadouts/pdf_1975_erdl.sqf | 15 +-
.../fictional/loadouts/rac_na_army_dbdu.sqf | 15 +-
.../fictional/loadouts/rac_na_army_erdl.sqf | 15 +-
.../loadouts/rac_na_army_tigerstripe.sqf | 15 +-
.../loadouts/rac_na_royal-troops_erdl.sqf | 102 ------
.../rus_na_modern-specialized-unit_atac.sqf | 116 -------
.../fictional/loadouts/tan_2010_tdp_olive.sqf | 326 ------------------
.../loadouts/tan_modern-marines_od.sqf | 148 --------
.../loadouts/tan_modern-sof_od-woodland.sqf | 178 ----------
.../deu_2010_ll-brig31_tropentarn.sqf | 14 +-
.../deu_2010_panzer-grenadier_flecktarn.sqf | 14 +-
...0ish_fallschrimj\303\244ger_flecktarn.sqf" | 14 +-
.../loadouts/deu_2010ish_ksk_tropentarn.sqf | 15 +-
.../loadouts/deu_2012_ksk_tropentarn.sqf | 14 +-
.../deu_2013ish_ksk-ciras_flecktarn.sqf | 13 +-
.../deu_2015_psa-bpo_ranger-green.sqf | 12 +-
.../loadouts/deu_2015_psa_bpo_solid-urban.sqf | 12 +-
.../loadouts/deu_2021_egb_flecktarn.sqf | 13 +-
.../loadouts/deu_2021_ksk_multitarn.sqf | 15 +-
...grenadier-motorized-infantry_flecktarn.sqf | 15 +-
.../deu_2022_panzerbesatzung_tropentarn.sqf | 3 +-
...2023_fallschirmj\303\244ger_flecktarn.sqf" | 4 +-
...023_fallschirmj\303\244ger_tropentarn.sqf" | 4 +-
.../loadouts/deu_2023_ksk_multitarn_v4.sqf | 4 +-
.../loadouts/deu_2023_pzgren_flecktarn_v5.sqf | 4 +-
.../deu_2023_pzgren_tropentarn_v5.sqf | 4 +-
.../deu_2024_j\303\244ger_flecktarn_v5.sqf" | 3 +-
.../deu_ca2010_fallschirmjaeger_flecktarn.sqf | 10 +
.../loadouts/deu_ca2020_ksk_flecktarn.sqf | 10 +
.../loadouts/deu_ca2020_ksk_multicam.sqf | 10 +
.../loadouts/deu_ca2020_ksk_tropentarn.sqf | 10 +
...eu_tank-crewman_panzertruppe-flecktarn.sqf | 5 +-
...4_j\303\244ger_logistics_flecktarn_v5.sqf" | 2 +-
.../deu_bundeswehr_logistics_template.sqf | 3 +-
loadouts/norway/loadouts/README.md | 4 +-
.../loadouts/nor_2018_tankcrew_woodland.sqf | 15 +-
...nor_2018_telemarken-battalion_woodland.sqf | 16 +-
.../norway/loadouts/nor_2020_fsk_multicam.sqf | 15 +-
.../loadouts/nor_2022_marinejeger_black.sqf | 10 +-
.../loadouts/pol_2018_grom_multicam.sqf | 18 +-
loadouts/russia/ai/README.md | 2 +-
loadouts/russia/ai/rus_1998_vdv_ai.sqf | 5 +-
.../loadouts/rus_2020_army_desert-pink.sqf | 16 +-
.../russia/loadouts/rus_2020_army_emr.sqf | 13 +-
.../loadouts/rus_2020_army_winter-sights.sqf | 14 +-
.../russia/loadouts/rus_2020_army_winter.sqf | 10 +
.../russia/loadouts/rus_2021_pmc_mixed.sqf | 10 +
.../rus_na_modern_speznas_multicam.sqf | 16 +-
loadouts/ukraine/loadouts/README.md | 6 +-
.../loadouts/ukr_2022_uaf-sof_multicam.sqf | 10 +
...r_2023_freedomofrussialegion_winter_v5.sqf | 2 +-
.../ukr_2023_mech-inf_multicam_v5.sqf | 3 +-
.../loadouts/irg_2010s_pmc3_greenlizard.sqf | 10 +
.../loadouts/irg_2010s_pmc3_tigerstripe.sqf | 10 +
.../loadouts/irg_2010s_pmc3_woodland.sqf | 10 +
.../loadouts/irg_2010s_pmc4_civ.sqf | 10 +
...g_ca2015_pmc1_solid-non-solid-camo-mix.sqf | 10 +
.../loadouts/irg_ca2020_pmc2_rangergreen.sqf | 10 +
.../loadouts/usa_1968_macv-sog_spray.sqf | 10 +
.../loadouts/usa_1989_us-rangers_woodland.sqf | 10 +
.../loadouts/usa_2004_delta-force_dcu.sqf | 10 +
.../usa_2004_delta-force_woodland.sqf | 10 +
71 files changed, 729 insertions(+), 1033 deletions(-)
delete mode 100644 loadouts/fictional/loadouts/rac_na_royal-troops_erdl.sqf
delete mode 100644 loadouts/fictional/loadouts/rus_na_modern-specialized-unit_atac.sqf
delete mode 100644 loadouts/fictional/loadouts/tan_2010_tdp_olive.sqf
delete mode 100644 loadouts/fictional/loadouts/tan_modern-marines_od.sqf
delete mode 100644 loadouts/fictional/loadouts/tan_modern-sof_od-woodland.sqf
diff --git a/loadouts/fictional/loadouts/README.md b/loadouts/fictional/loadouts/README.md
index 177e744..253ff8b 100644
--- a/loadouts/fictional/loadouts/README.md
+++ b/loadouts/fictional/loadouts/README.md
@@ -117,7 +117,7 @@ Inside the loadout is also a ID armband in the colors green and yellow. The enem
**Description:**
-2020 "Specialized" Chernarus Defence Forces (CDF) Motorized Infantry in EMR
+2020 "Specialized" Chernarus Defence Forces (CDF) Motorized Infantry in EMR.
**Country:** Chernarus
@@ -251,6 +251,36 @@ Escape from Tarkov Inspired loadout
---
+## Fnrech SOF in CCE
+**File:** `fic_na_french-sof_cce.sqf`
+
+**Modpack Version:** `??`
+
+**Template Version:** `1.3`
+
+**Roles:**
+- `RFL` Rifleman
+- `SL` Squad Leader
+- `MED` Medic
+- `AR` Autorifleman
+- `GRD` Grenadier
+- `LAT` Anti-Tank, Light
+- `MAT` Anti-Tank, Medium
+- `ESP` Explosive Specialist
+
+**Description:**
+
+French special force team.
+Fnre
+
+**Year:** unpecified / modern
+
+**Associated Files:**
+
+None
+
+---
+
## 2020 Fictional JSOK PMC in Woodland
**File:** `fic_2020_jsok-sof_woodland.sqf`
@@ -373,5 +403,190 @@ Escape from Tarkov Inspired loadout
**Associated Files:**
+---
+
+
+## Modern JSOK in M81 Woodland
+**File:** `fic_na_jsok-modern_m81.sqf`
+
+**Modpack Version:** `??`
+
+**Template Version:** `1.3`
+
+**Roles:**
+- `RFL` Rifleman
+- `SL` Squad Leader
+- `FTL` Fireteam Leader
+- `MED` Medic
+- `GRD` Grenadier
+- `LAT` Anti-Tank, Light
+- `MAT` Anti-Tank, Medium
+- `MMG` Machinegunner, Medium
+- `AR` Autorifleman
+- `ENG` Engineer
+
+**Description:**
+
+
+
+
+**Associated Files:**
+
+None
+---
+
+
+## Modern Russian PMC
+**File:** `fic_na_modern-russian-pmc_tan.sqf`
+
+**Modpack Version:** `??`
+
+**Template Version:** `1.3`
+
+**Roles:**
+- `RFL` Rifleman
+- `SL` Squad Leader
+- `FTL` Fireteam Leader
+- `MED` Medic
+- `MMG` Machinegunner, Medium
+
+**Description:**
+
+Is supposed to be some PMC of Russian decent operating in Syria and is completely fictional
+
+
+**Associated Files:**
+
+None
+---
+
+
+## 80s US Army Ranger inspired loadout in Woodland
+**File:** `fic_na_reforgor-type-beat_woodland.sqf`
+
+**Modpack Version:** `??`
+
+**Template Version:** `1.3`
+
+**Roles:**
+- `RFL` Rifleman
+- `SL` Squad Leader
+- `FTL` Fireteam Leader
+- `MED` Medic
+- `AR` Autorifleman
+- `MMG` Machinegunner, Medium
+- `GRD` Grenadier
+
+**Description:**
+
+
+
+**Associated Files:**
+
+None
+---
+
+## Undefined 1 in Woodland
+**File:** `fic_na_undefined-1_woodland.sqf`
+
+**Modpack Version:** `??`
+
+**Template Version:** `1.3`
+
+**Roles:**
+- `RFL` Rifleman
+- `SL` Squad Leader
+- `FTL` Fireteam Leader
+- `MED` Medic
+- `MMG` Machinegunner, Medium
+
+**Description:**
+
+
+
+**Associated Files:**
+
+None
+---
+
+
+## Undefined 2 in Woodland
+**File:** `fic_na_undefined-2_woodland.sqf`
+
+**Modpack Version:** `??`
+
+**Template Version:** `1.3`
+
+**Roles:**
+- `RFL` Rifleman
+- `SL` Squad Leader
+- `FTL` Fireteam Leader
+- `MED` Medic
+- `AR` Autorifleman
+
+**Description:**
+
+
+
+**Associated Files:**
+
+None
+---
+
+
+## PDF in ERDL
+**File:** `pdf_1975_erdl.sqf`
+
+**Modpack Version:** `??`
+
+**Template Version:** `1.3`
+
+**Roles:**
+- `RFL` Rifleman
+- `SL` Squad Leader
+- `FTL` Fireteam Leader
+- `MED` Medic
+- `AR` Autorifleman
+- `GRD` Grenadier
+- `LAT` Anti-Tank, Light
+- `HAT` Anti-Tank, Heavy
+
+**Description:**
+
+
+
+**Associated Files:**
+
+None
+---
+
+
+
+## "Army"
+**File:** `rac_na_army_dbdu.sqf`, `rac_na_army_erdl.sqf`, `rac_na_army_tigerstripe.sqf`
+
+**Modpack Version:** `??`
+
+**Template Version:** `1.3`
+
+**Roles:**
+- `RFL` Rifleman
+- `SL` Squad Leader
+- `FTL` Fireteam Leader
+- `MED` Medic
+- `AR` Autorifleman
+- `MMG` Medium Machinegunner
+- `GRD` Grenadier
+- `LAT` Anti-Tank, Light
+- `MAT` Anti-Tank, Medium
+- `HAT` Anti-Tank, Heavy
+
+**Description:**
+
+
+
+**Associated Files:**
+
+None
---
\ No newline at end of file
diff --git a/loadouts/fictional/loadouts/crn_2020_specialized-motorized-infantry_summer.sqf b/loadouts/fictional/loadouts/crn_2020_specialized-motorized-infantry_summer.sqf
index e398b3e..530fd41 100644
--- a/loadouts/fictional/loadouts/crn_2020_specialized-motorized-infantry_summer.sqf
+++ b/loadouts/fictional/loadouts/crn_2020_specialized-motorized-infantry_summer.sqf
@@ -3,7 +3,7 @@
*
* Author: Hark
* CC Modpack Version: ??
- * 2020 "Modernized" Chernarus Defence Forces (CDF) SSO in EMR
+ * 2020 "Specialized" Chernarus Defence Forces (CDF) Motorized Infantry in EMR
*
* https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
*/
diff --git a/loadouts/fictional/loadouts/fic_na_french-sof_cce.sqf b/loadouts/fictional/loadouts/fic_na_french-sof_cce.sqf
index 78defe0..4f1ff24 100644
--- a/loadouts/fictional/loadouts/fic_na_french-sof_cce.sqf
+++ b/loadouts/fictional/loadouts/fic_na_french-sof_cce.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * French special force team.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -16,11 +26,6 @@ private _defHeadgear = ["CUP_H_CZ_Helmet10", "CUP_H_CZ_Helmet09", "CUP_H_Boonieh
private _defFacewear = ["UK3CB_G_Neck_Shemag_Tan", "CUP_G_ESS_BLK"];
private _defAttachments = [];
-
-//
-// Loadout made by Per_von_Harke
-//
-
// Rifleman
if (_condition && _role in ["RFL"]) then
{
diff --git a/loadouts/fictional/loadouts/fic_na_jsok-modern_m81.sqf b/loadouts/fictional/loadouts/fic_na_jsok-modern_m81.sqf
index 570ee5b..0466991 100644
--- a/loadouts/fictional/loadouts/fic_na_jsok-modern_m81.sqf
+++ b/loadouts/fictional/loadouts/fic_na_jsok-modern_m81.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ *
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -17,13 +27,6 @@ private _defHeadgear = ["rhsusf_mich_bare_norotos_arc_alt"];
private _defFacewear = ["CUP_G_ESS_BLK"];
private _defAttachments = [];
-//
-// Made for Arma 3 Virtual MILSIM
-//
-// Made by Per_von_Harke
-//
-
-
// Rifleman
if (_condition && _role in ["RFL"]) then {
_availableUniforms = [];
diff --git a/loadouts/fictional/loadouts/fic_na_modern-russian-pmc_tan.sqf b/loadouts/fictional/loadouts/fic_na_modern-russian-pmc_tan.sqf
index c13e0fd..4fcd72f 100644
--- a/loadouts/fictional/loadouts/fic_na_modern-russian-pmc_tan.sqf
+++ b/loadouts/fictional/loadouts/fic_na_modern-russian-pmc_tan.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * Is supposed to be some PMC of Russian decent operating in Syria and is completely fictional
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -16,11 +26,6 @@ private _defHeadgear = ["CUP_H_RUS_6B47_headset_desert"];
private _defFacewear = ["G_SWDG", "CUP_G_Tan_Scarf_Shades_GPSCombo_Beard_Blonde", "CUP_G_Tan_Scarf_Shades_GPSCombo_Beard", "CUP_G_WristWatch", "CUP_RUS_Balaclava_tan"];
private _defAttachments = [];
-
-// Is supposed to be some PMC of Russian decent operating in Syria and is completely fictional
-// Made by Per_von_Harke
-//
-
// Rifleman
if (_condition && _role in ["RFL"]) then
{
diff --git a/loadouts/fictional/loadouts/fic_na_reforgor-type-beat_woodland.sqf b/loadouts/fictional/loadouts/fic_na_reforgor-type-beat_woodland.sqf
index e50fdc5..22d2351 100644
--- a/loadouts/fictional/loadouts/fic_na_reforgor-type-beat_woodland.sqf
+++ b/loadouts/fictional/loadouts/fic_na_reforgor-type-beat_woodland.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ *
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -16,12 +26,6 @@ private _defBackpacks = [];
private _defHeadgear = ["H_Simc_pasgt_m81_scrim_alt", "H_Simc_pasgt_m81_scrim_panama", "H_Simc_pasgt_m81_scrim_SWDG", "H_Simc_pasgt_m81_scrim", "H_Simc_pasgt_m81_b"];
private _defFacewear = ["G_SWDG", "G_LEN_BCG", "G_Nomex_1_lang_cut", "G_Nomex_1_fold_cut", "G_Nomex_1_cut", "G_Nomex_1_fold", "G_Nomex_1_lang", "G_Nomex_1"];
-//
-// Made for Arma 3 Virtual MILSIM
-//
-// Made by Per_von_Harke
-//
-
// Rifleman
if (_condition && _role in ["RFL"]) then {
_availableUniforms = [];
@@ -37,7 +41,7 @@ if (_condition && _role in ["RFL"]) then {
};
// Team leader
-if (_condition && _role in ["SL"]) then {
+if (_condition && _role in ["SL", "FTL"]) then {
_availableUniforms = [];
_availableWeapons = ["CUP_arifle_M16A2", "rhs_weap_m72a7"];
_availableAttachments = [];
diff --git a/loadouts/fictional/loadouts/fic_na_tanoan-sof_od-green.sqf b/loadouts/fictional/loadouts/fic_na_tanoan-sof_od-green.sqf
index f3d3282..aa3f8c2 100644
--- a/loadouts/fictional/loadouts/fic_na_tanoan-sof_od-green.sqf
+++ b/loadouts/fictional/loadouts/fic_na_tanoan-sof_od-green.sqf
@@ -3,7 +3,7 @@
*
* Author: Hark
* CC Modpack Version: V4
- * [OD Green Special Operations Force made for a mission on Tanoa or any comparable jungle map.]
+ * OD Green Special Operations Force made for a mission on Tanoa or any comparable jungle map.
*
*/
params ["_role", "_unit"];
diff --git a/loadouts/fictional/loadouts/fic_na_undefined-1_woodland.sqf b/loadouts/fictional/loadouts/fic_na_undefined-1_woodland.sqf
index de2b418..c13ddab 100644
--- a/loadouts/fictional/loadouts/fic_na_undefined-1_woodland.sqf
+++ b/loadouts/fictional/loadouts/fic_na_undefined-1_woodland.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ *
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -16,11 +26,6 @@ private _defHeadgear = ["usm_bdu_boonie_odg", "usm_bdu_boonie_wdl", "CUP_H_ChDKZ
private _defFacewear = ["G_Bandanna_oli"];
private _defAttachments = [];
-
-//
-// Loadout made by Per_von_Harke
-//
-
// Rifleman
if (_condition && _role in ["RFL"]) then
{
@@ -37,7 +42,7 @@ if (_condition && _role in ["RFL"]) then
};
// Squad Leader
-if (_condition && _role in ["SL"]) then
+if (_condition && _role in ["SL", "FTL"]) then
{
_availableUniforms = [];
_availableWeapons = ["rhssaf_zrak_rd7j", "rhs_weap_m21a"];
diff --git a/loadouts/fictional/loadouts/fic_na_undefined-2_woodland.sqf b/loadouts/fictional/loadouts/fic_na_undefined-2_woodland.sqf
index 07ab59e..7325abf 100644
--- a/loadouts/fictional/loadouts/fic_na_undefined-2_woodland.sqf
+++ b/loadouts/fictional/loadouts/fic_na_undefined-2_woodland.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ *
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -16,11 +26,6 @@ private _defHeadgear = ["usm_bdu_boonie_odg", "usm_bdu_boonie_wdl", "CUP_H_ChDKZ
private _defFacewear = ["G_Bandanna_oli"];
private _defAttachments = [];
-
-//
-// Loadout made by Per_von_Harke
-//
-
// Rifleman
if (_condition && _role in ["RFL"]) then
{
@@ -68,7 +73,7 @@ if (_condition && _role in ["MED"]) then
};
// SAW / LMG
-if (_condition && _role in ["LMG"]) then
+if (_condition && _role in ["AR"]) then
{
_availableUniforms = [];
_availableWeapons = ["CUP_arifle_RPK74"];
diff --git a/loadouts/fictional/loadouts/pdf_1975_erdl.sqf b/loadouts/fictional/loadouts/pdf_1975_erdl.sqf
index 823ce15..b54a0f9 100644
--- a/loadouts/fictional/loadouts/pdf_1975_erdl.sqf
+++ b/loadouts/fictional/loadouts/pdf_1975_erdl.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ *
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -16,11 +26,6 @@ private _defHeadgear = ["rhsgref_helmet_pasgt_erdl"];
private _defFacewear = ["LEN_BCG"];
private _defAttachments = [];
-
-//
-// Loadout made by Per_von_Harke
-//
-
// Rifleman
if (_condition && _role in ["RFL"]) then
{
diff --git a/loadouts/fictional/loadouts/rac_na_army_dbdu.sqf b/loadouts/fictional/loadouts/rac_na_army_dbdu.sqf
index 1cf2bdb..f7eefe1 100644
--- a/loadouts/fictional/loadouts/rac_na_army_dbdu.sqf
+++ b/loadouts/fictional/loadouts/rac_na_army_dbdu.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ *
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -16,11 +26,6 @@ private _defHeadgear = ["CUP_H_LWHv2_desert_comms"];
private _defFacewear = [];
private _defAttachments = [];
-
-//
-// Loadout made by Per_von_Harke
-//
-
// Rifleman
if (_condition && _role in ["RFL"]) then
{
diff --git a/loadouts/fictional/loadouts/rac_na_army_erdl.sqf b/loadouts/fictional/loadouts/rac_na_army_erdl.sqf
index bcc7ae8..0709c6d 100644
--- a/loadouts/fictional/loadouts/rac_na_army_erdl.sqf
+++ b/loadouts/fictional/loadouts/rac_na_army_erdl.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ *
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -16,11 +26,6 @@ private _defHeadgear = ["CUP_H_LWHv2_ERDL_lowland_comms"];
private _defFacewear = [];
private _defAttachments = [];
-
-//
-// Loadout made by Per_von_Harke
-//
-
// Rifleman
if (_condition && _role in ["RFL"]) then
{
diff --git a/loadouts/fictional/loadouts/rac_na_army_tigerstripe.sqf b/loadouts/fictional/loadouts/rac_na_army_tigerstripe.sqf
index d73ab80..9aab63b 100644
--- a/loadouts/fictional/loadouts/rac_na_army_tigerstripe.sqf
+++ b/loadouts/fictional/loadouts/rac_na_army_tigerstripe.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ *
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -16,11 +26,6 @@ private _defHeadgear = ["CUP_H_LWHv2_tigerstripe_comms"];
private _defFacewear = [];
private _defAttachments = [];
-
-//
-// Loadout made by Per_von_Harke
-//
-
// Rifleman
if (_condition && _role in ["RFL"]) then
{
diff --git a/loadouts/fictional/loadouts/rac_na_royal-troops_erdl.sqf b/loadouts/fictional/loadouts/rac_na_royal-troops_erdl.sqf
deleted file mode 100644
index 21fe46c..0000000
--- a/loadouts/fictional/loadouts/rac_na_royal-troops_erdl.sqf
+++ /dev/null
@@ -1,102 +0,0 @@
-params ["_role", "_unit"];
-
-/* Custom additional condition */
-private _condition = true;
-private ["_availableUniforms", "_availableWeapons", "_availableMagazines", "_availableVests", "_availableItems", "_availableBackpacks", "_availableHeadgear", "_availableFacewear", "_availableAttachments", "_availableGrenades"];
-
-// Define default gear
-private _defItems = ["kat_guedel", "cup_optic_g36optics_rds", "cup_optic_g36optics_rds_3d", "CUP_NVG_PVS15_black", "ACE_adenosine", "ACE_fieldDressing", "ACE_elasticBandage", "ACE_packingBandage", "ACE_quikclot", "ACE_epinephrine", "ACE_Flashlight_MX991", "ACE_MapTools", "ACE_morphine", "ACE_splint", "ACE_tourniquet", "ItemMap", "ItemCompass", "ItemWatch"];
-private _defMagazines = ["CUP_30Rnd_556x45_G36"];
-private _defGrenades = ["CUP_HandGrenade_M67", "SmokeShell", "SmokeShellGreen", "SmokeShellRed", "Chemlight_blue", "Chemlight_green", "Chemlight_red", "Chemlight_yellow"];
-private _defUniforms = [];
-private _defWeapons = ["rhssaf_zrak_rd7j", "CUP_arifle_G36K", "CUP_launch_M72A6"];
-private _defVests = ["CUP_V_B_PASGT_OD"];
-private _defBackpacks = ["CUP_B_Kombat_Olive"];
-private _defHeadgear = ["CUP_H_CZ_Helmet08", "CUP_H_CZ_Helmet07"];
-private _defFacewear = ["CUP_G_ESS_BLK"];
-private _defAttachments = [];
-
-
-//
-// Loadout made by Per_von_Harke
-//
-
-// Rifleman
-if (_condition && _role in ["RFL"]) then
-{
- _availableUniforms = [];
- _availableWeapons = [];
- _availableMagazines = [];
- _availableVests = [];
- _availableItems = [];
- _availableBackpacks = [];
- _availableHeadgear = [];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// Squad Leader
-if (_condition && _role in ["SL", "FTL"]) then
-{
- _availableUniforms = [];
- _availableWeapons = [];
- _availableMagazines = [];
- _availableVests = [];
- _availableItems = [];
- _availableBackpacks = [];
- _availableHeadgear = [];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// Medic
-if (_condition && _role in ["MED"]) then
-{
- _unit setVariable ["ace_medical_medicclass", 2, true];
- _availableUniforms = [];
- _availableWeapons = [];
- _availableMagazines = [];
- _availableVests = [];
- _availableItems = ["ACE_personalAidKit", "ACE_plasmaIV", "ACE_plasmaIV_250", "ACE_plasmaIV_500", "ACE_surgicalKit", "adv_aceCPR_AED", "kat_stethoscope", "kat_Pulseoximeter", "kat_larynx", "kat_chestSeal"];
- _availableBackpacks = [];
- _availableHeadgear = [];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// Explosive Specialist
-if (_condition && _role in ["ESP"]) then
-{
- _availableUniforms = [];
- _availableWeapons = [];
- _availableMagazines = ["rhs_ec200_mag", "rhs_ec400_mag", "CUP_TimeBomb_M", "rhsusf_m112_mag", "rhsusf_m112x4_mag"];
- _availableVests = [];
- _availableItems = ["ACE_Clacker"];
- _availableBackpacks = [];
- _availableHeadgear = [];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-/* Loadout array that's passed back to kosherArsenal */
-[
- /* Loadoutfile version */
- "1.3",
-
- /* Allowed Equipment array */
- [
- (_availableBackpacks + _defBackpacks),
- (_availableVests + _defVests),
- (_availableUniforms + _defUniforms),
- (_availableFacewear + _defFacewear),
- (_defHeadgear + _availableHeadgear),
- (_defAttachments + _availableAttachments),
- (_availableMagazines + _defGrenades + _defMagazines + _availableGrenades),
- (_availableWeapons + _defWeapons),
- (_availableItems + _defItems)
- ]
-];
\ No newline at end of file
diff --git a/loadouts/fictional/loadouts/rus_na_modern-specialized-unit_atac.sqf b/loadouts/fictional/loadouts/rus_na_modern-specialized-unit_atac.sqf
deleted file mode 100644
index 5790954..0000000
--- a/loadouts/fictional/loadouts/rus_na_modern-specialized-unit_atac.sqf
+++ /dev/null
@@ -1,116 +0,0 @@
-params ["_role", "_unit"];
-
-/* Custom additional condition */
-private _condition = true;
-private ["_availableUniforms", "_availableWeapons", "_availableMagazines", "_availableVests", "_availableItems", "_availableBackpacks", "_availableHeadgear", "_availableFacewear", "_availableAttachments", "_availableGrenades"];
-
-// Define default gear
-private _defItems = ["ACE_adenosine", "ACE_fieldDressing", "ACE_elasticBandage", "ACE_packingBandage", "ACE_quikclot", "ACE_epinephrine", "ACE_Flashlight_MX991", "ACE_MapTools", "ACE_morphine", "ACE_splint", "ACE_tourniquet", "ItemMap", "ItemCompass", "ItemWatch", "ACE_CableTie"];
-private _defWeapons = ["rhs_weap_pya", "rhs_weap_rshg2", "CUP_launch_RPG26", "uns_binocular_army"];
-private _defAttachments = [];
-private _defMagazines = ["rhs_mag_9x19_17", "CUP_30Rnd_545x39_AK74M_camo_M", "rhs_VG40TB", "rhs_VOG25P", "CUP_100Rnd_TE4_LRT4_762x54_PK_Tracer_Green_M"];
-private _defGrenades = ["rhs_mag_rgd5", "rhs_mag_f1", "rhs_mag_rdg2_white", "rhs_mag_rdg2_black", "rhs_mag_nspn_green", "rhs_mag_nspn_red", "rhs_mag_nspn_yellow"];
-private _defUniforms = ["CUP_U_CRYE_G3C_ATACSFG"];
-private _defVests = ["V_SmershVest_01_radio_F"];
-private _defBackpacks = ["CUP_O_RUS_Patrol_bag_Green"];
-private _defHeadgear = ["H_Booniehat_mgrn", "H_Booniehat_oli", "UK3CB_LSM_B_H_BoonieHat_OLI", "usm_bdu_boonie_odg", "rhs_beanie_green", "rhsgref_bcap_specter", "rhs_beanie_green"];
-private _defFacewear = ["G_Balaclava_oli", "CUP_G_RUS_Balaclava_Ratnik", "CUP_RUS_Balaclava_emr", "rhs_facewear_6m2_1", "rhs_facewear_6m2"];
-
-//
-// Made for Arma 3 Virtual MILSIM
-//
-// Made by Per_von_Harke
-//
-// Put this into the init of ever guy aditionally to the EMF stuff.
-// [this,"FGN_Russian_Army"] call BIS_fnc_setUnitInsignia;
-//
-
-// Rifleman
-if (_condition && _role in ["RFL"]) then {
- _availableUniforms = [];
- _availableWeapons = ["CUP_arifle_AK74M_railed_afg_camo", "CUP_arifle_AK74M_camo", "CUP_arifle_AK74M_top_rail_camo"];
- _availableAttachments = ["cup_muzzle_snds_kzrzp_ak545_woodland", "tier1_exps3_0_black"];
- _availableMagazines = [];
- _availableVests = [];
- _availableItems = [];
- _availableGrenades = [];
- _availableBackpacks = [];
- _availableHeadgear = [];
- _availableFacewear = [];
-};
-
-// Team leader
-if (_condition && _role in ["SL"]) then {
- _availableUniforms = [];
- _availableWeapons = ["CUP_arifle_AK74M_railed_afg_camo", "CUP_arifle_AK74M_camo", "CUP_arifle_AK74M_top_rail_camo"];
- _availableAttachments = ["cup_muzzle_snds_kzrzp_ak545_woodland", "tier1_exps3_0_black"];
- _availableMagazines = [];
- _availableVests = [];
- _availableItems = [];
- _availableGrenades = [];
- _availableBackpacks = [];
- _availableHeadgear = [];
- _availableFacewear = [];
-};
-
-// Medic
-if (_condition && _role in ["MED"]) then {
- _unit setVariable ["ace_medical_medicclass", 2, true];
- _availableUniforms = [];
- _availableWeapons = ["CUP_arifle_AK74M_railed_afg_camo", "CUP_arifle_AK74M_camo", "CUP_arifle_AK74M_top_rail_camo"];
- _availableAttachments = ["cup_muzzle_snds_kzrzp_ak545_woodland", "tier1_exps3_0_black"];
- _availableMagazines = [];
- _availableVests = [];
- _availableItems = ["ACE_personalAidKit", "ACE_plasmaIV", "ACE_plasmaIV_250", "ACE_plasmaIV_500", "kat_chestSeal", "kat_larynx", "kat_stethoscope","kat_amiodarone", "kat_lidocaine", "kat_IO_FAST", "kat_IV_16"];
- _availableGrenades = [];
- _availableBackpacks = [];
- _availableHeadgear = [];
- _availableFacewear = [];
-};
-
-// MMG
-if (_condition && _role in ["MMG"]) then {
- _availableUniforms = [];
- _availableWeapons = ["CUP_lmg_Pecheneg_woodland"];
- _availableAttachments = ["cup_optic_okp_7_w", "cup_muzzle_snds_kzrzp_pk_woodland"];
- _availableMagazines = [];
- _availableVests = [];
- _availableItems = [];
- _availableGrenades = [];
- _availableBackpacks = [];
- _availableHeadgear = [];
- _availableFacewear = [];
-};
-
-// Grenadier
-if (_condition && _role in ["GRD"]) then {
- _availableUniforms = [];
- _availableWeapons = ["CUP_arifle_AK74M_GL_railed_camo", "CUP_arifle_AK74M_GL_top_rail_camo"];
- _availableAttachments = ["cup_muzzle_snds_kzrzp_ak545_woodland", "tier1_exps3_0_black"];
- _availableMagazines = [];
- _availableVests = [];
- _availableItems = [];
- _availableGrenades = [];
- _availableBackpacks = [];
- _availableHeadgear = [];
- _availableFacewear = [];
-};
-
-/* Loadout array that's passed back to kosherArsenal */
-[
- /* Loadoutfile version */
- "1.3",
-
- /* Allowed Equipment array */
- [
- (_availableBackpacks + _defBackpacks),
- (_availableVests + _defVests),
- (_availableUniforms + _defUniforms),
- (_availableFacewear + _defFacewear),
- (_defHeadgear + _availableHeadgear),
- (_defAttachments + _availableAttachments),
- (_availableMagazines + _defGrenades + _defMagazines + _availableGrenades),
- (_availableWeapons + _defWeapons),
- (_availableItems + _defItems)
- ]
-];
\ No newline at end of file
diff --git a/loadouts/fictional/loadouts/tan_2010_tdp_olive.sqf b/loadouts/fictional/loadouts/tan_2010_tdp_olive.sqf
deleted file mode 100644
index cbac306..0000000
--- a/loadouts/fictional/loadouts/tan_2010_tdp_olive.sqf
+++ /dev/null
@@ -1,326 +0,0 @@
-// tanoa
-params ["_role", "_unit"];
-
-/* Custom additional condition */
-private _condition = true;
-private ["_availableUniforms", "_availableWeapons", "_availableMagazines", "_availableVests", "_availableItems", "_availableBackpacks", "_availableHeadgear", "_availableFacewear", "_availableAttachments", "_availableGrenades"];
-
-// Define default gear
-private _defItems = ["kat_guedel", "ACE_adenosine", "ACE_fieldDressing", "ACE_elasticBandage", "ACE_packingBandage", "ACE_quikclot", "ACE_epinephrine", "ACE_Flashlight_MX991", "ACE_MapTools", "ACE_morphine", "ACE_splint", "ACE_tourniquet", "ItemMap", "ItemCompass", "ItemWatch"];
-private _defMagazines = ["CUP_30Rnd_556x45_Stanag_Tracer_Green", "UGL_FlareRed_F", "rhs_mag_M441_HE", "rhs_mag_m713_Red", "rhs_mag_m715_Green", "CUP_100Rnd_TE4_LRT4_Green_Tracer_762x51_Belt_M", "hlc_200rnd_556x45_B_SAW", "hlc_200rnd_556x45_T_SAW", "hlc_200rnd_556x45_M_SAW"];
-private _defGrenades = ["ACE_HandFlare_Green", "Chemlight_green", "Chemlight_blue","Chemlight_red", "ACE_Chemlight_Orange", "rhs_mag_an_m8hc", "rhs_mag_m18_green", "rhs_mag_m18_purple", "rhs_mag_m18_red"];
-private _defUniforms = [];
-private _defWeapons = [];
-private _defVests = [];
-private _defBackpacks = [];
-private _defHeadgear = [];
-private _defFacewear = [];
-private _defAttachments = [];
-
-//Loadout made by Per_von_Harke
-
-// Zeus
-if (_condition && _role in ["ZEUS"]) then
-{
- _availableUniforms = ["rhsgref_uniform_olive"];
- _availableWeapons = ["CUP_arifle_M4A1"];
- _availableMagazines = [];
- _availableVests = ["CUP_V_B_ALICE"];
- _availableItems = ["ACRE_PRC77"];
- _availableBackpacks = [];
- _availableHeadgear = ["H_Beret_blk", "H_Booniehat_mgrn", "usm_bdu_boonie_odg"];
- _availableFacewear = ["G_Aviator"];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// Rifleman
-if (_condition && _role in ["RFL"]) then
-{
- _availableUniforms = ["rhsgref_uniform_olive"];
- _availableWeapons = ["CUP_arifle_M4A1"];
- _availableMagazines = [];
- _availableVests = ["CUP_V_B_Interceptor_Rifleman_Olive", "CUP_V_B_Interceptor_Base_Olive"];
- _availableItems = [];
- _availableBackpacks = ["CUP_B_AlicePack_OD"];
- _availableHeadgear = ["rhsgref_helmet_pasgt_olive", "H_Booniehat_oli", "usm_bdu_boonie_odg"];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// Team leader / Squad leader
-if (_condition && _role in ["SL"]) then
-{
- _availableUniforms = ["rhsgref_uniform_olive"];
- _availableWeapons = ["CUP_arifle_M4A1", "CUP_arifle_M16A2_GL", "rhs_weap_rsp30_green"];
- _availableMagazines = [];
- _availableVests = ["CUP_V_B_Interceptor_Rifleman_Olive", "CUP_V_B_Interceptor_Base_Olive"];
- _availableItems = ["ACRE_PRC77"];
- _availableBackpacks = ["CUP_B_AlicePack_OD"];
- _availableHeadgear = ["rhsgref_helmet_pasgt_olive", "H_Booniehat_oli", "usm_bdu_boonie_odg"];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// Medic
-if (_condition && _role in ["MED"]) then
-{
- _unit setVariable ["ace_medical_medicclass", 2, true];
- _availableUniforms = ["rhsgref_uniform_olive"];
- _availableWeapons = ["CUP_arifle_M4A1"];
- _availableMagazines = [];
- _availableVests = ["CUP_V_B_Interceptor_Rifleman_Olive", "CUP_V_B_Interceptor_Base_Olive"];
- _availableItems = ["ACE_personalAidKit", "ACE_plasmaIV", "ACE_plasmaIV_250", "ACE_plasmaIV_500", "ACE_surgicalKit", "adv_aceCPR_AED", "kat_stethoscope", "kat_Pulseoximeter", "kat_larynx", "kat_chestSeal"];
- _availableBackpacks = ["CUP_B_AlicePack_OD"];
- _availableHeadgear = ["rhsgref_helmet_pasgt_olive", "H_Booniehat_oli", "usm_bdu_boonie_odg"];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// SAW/LMG
-if (_condition && _role in ["LMG"]) then
-{
- _availableUniforms = ["rhsgref_uniform_olive"];
- _availableWeapons = ["hlc_lmg_M249E2"];
- _availableMagazines = [];
- _availableVests = ["CUP_V_B_Interceptor_Rifleman_Olive", "CUP_V_B_Interceptor_Base_Olive"];
- _availableItems = [];
- _availableBackpacks = ["CUP_B_AlicePack_OD"];
- _availableHeadgear = ["rhsgref_helmet_pasgt_olive", "H_Booniehat_oli", "usm_bdu_boonie_odg"];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// MMG
-if (_condition && _role in ["MMG"]) then
-{
- _availableUniforms = ["rhsgref_uniform_olive"];
- _availableWeapons = ["CUP_lmg_M240_norail"];
- _availableMagazines = [];
- _availableVests = ["CUP_V_B_Interceptor_Rifleman_Olive", "CUP_V_B_Interceptor_Base_Olive"];
- _availableItems = [];
- _availableBackpacks = ["CUP_B_AlicePack_OD"];
- _availableHeadgear = ["rhsgref_helmet_pasgt_olive", "H_Booniehat_oli", "usm_bdu_boonie_odg"];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// Grenadier
-if (_condition && _role in ["GRD"]) then
-{
- _availableUniforms = ["rhsgref_uniform_olive"];
- _availableWeapons = [];
- _availableMagazines = [];
- _availableVests = ["CUP_V_B_Interceptor_Grenadier_Olive"];
- _availableItems = [];
- _availableBackpacks = ["CUP_B_AlicePack_OD"];
- _availableHeadgear = ["rhsgref_helmet_pasgt_olive", "H_Booniehat_oli", "usm_bdu_boonie_odg"];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// LAT
-if (_condition && _role in ["LAT"]) then
-{
- _availableUniforms = ["rhsgref_uniform_olive"];
- _availableWeapons = ["CUP_arifle_M4A1", "rhs_weap_m72a7"];
- _availableMagazines = [];
- _availableVests = ["CUP_V_B_Interceptor_Rifleman_Olive", "CUP_V_B_Interceptor_Base_Olive"];
- _availableItems = [];
- _availableBackpacks = ["CUP_B_AlicePack_OD"];
- _availableHeadgear = ["rhsgref_helmet_pasgt_olive", "H_Booniehat_oli", "usm_bdu_boonie_odg"];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// MAT
-if (_condition && _role in ["MAT"]) then
-{
- _availableUniforms = ["rhsgref_uniform_olive"];
- _availableWeapons = ["CUP_arifle_M4A1"];
- _availableMagazines = [];
- _availableVests = ["CUP_V_B_Interceptor_Rifleman_Olive", "CUP_V_B_Interceptor_Base_Olive"];
- _availableItems = [];
- _availableBackpacks = ["CUP_B_AlicePack_OD"];
- _availableHeadgear = ["rhsgref_helmet_pasgt_olive", "H_Booniehat_oli", "usm_bdu_boonie_odg"];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// HAT
-if (_condition && _role in ["HAT"]) then
-{
- _availableUniforms = ["rhsgref_uniform_olive"];
- _availableWeapons = ["CUP_arifle_M4A1"];
- _availableMagazines = [];
- _availableVests = ["CUP_V_B_Interceptor_Rifleman_Olive", "CUP_V_B_Interceptor_Base_Olive"];
- _availableItems = [];
- _availableBackpacks = ["CUP_B_AlicePack_OD"];
- _availableHeadgear = ["rhsgref_helmet_pasgt_olive", "H_Booniehat_oli", "usm_bdu_boonie_odg"];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// Engineer
-if (_condition && _role in ["ENG"]) then
-{
- _unit setVariable ["ACE_IsEngineer", 2, true];
- _availableUniforms = ["rhsgref_uniform_olive"];
- _availableWeapons = ["CUP_arifle_M4A1"];
- _availableMagazines = [];
- _availableVests = ["CUP_V_B_Interceptor_Rifleman_Olive", "CUP_V_B_Interceptor_Base_Olive"];
- _availableItems = [];
- _availableBackpacks = ["CUP_B_AlicePack_OD"];
- _availableHeadgear = ["rhsgref_helmet_pasgt_olive", "H_Booniehat_oli", "usm_bdu_boonie_odg"];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// JTAC
-if (_condition && _role in ["JTAC"]) then
-{
- _availableUniforms = ["rhsgref_uniform_olive"];
- _availableWeapons = ["CUP_arifle_M16A2_GL", "rhs_weap_rsp30_green"];
- _availableMagazines = [];
- _availableVests = ["CUP_V_B_Interceptor_Rifleman_Olive", "CUP_V_B_Interceptor_Base_Olive", "CUP_V_B_Interceptor_Grenadier_Olive"];
- _availableItems = ["ACRE_PRC77"];
- _availableBackpacks = ["CUP_B_AlicePack_OD"];
- _availableHeadgear = ["rhsgref_helmet_pasgt_olive", "H_Booniehat_oli", "usm_bdu_boonie_odg"];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// Marksman
-if (_condition && _role in ["MRK"]) then
-{
- _availableUniforms = ["rhsgref_uniform_olive"];
- _availableWeapons = [];
- _availableMagazines = [];
- _availableVests = ["CUP_V_B_Interceptor_Rifleman_Olive", "CUP_V_B_Interceptor_Base_Olive"];
- _availableItems = [];
- _availableBackpacks = ["CUP_B_AlicePack_OD"];
- _availableHeadgear = ["rhsgref_helmet_pasgt_olive", "H_Booniehat_oli", "usm_bdu_boonie_odg"];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// Breacher
-if (_condition && _role in ["BRC"]) then
-{
- _availableUniforms = ["rhsgref_uniform_olive"];
- _availableWeapons = ["CUP_arifle_M4A1"];
- _availableMagazines = [];
- _availableVests = ["CUP_V_B_Interceptor_Rifleman_Olive", "CUP_V_B_Interceptor_Base_Olive"];
- _availableItems = [];
- _availableBackpacks = ["CUP_B_AlicePack_OD"];
- _availableHeadgear = ["rhsgref_helmet_pasgt_olive", "H_Booniehat_oli", "usm_bdu_boonie_odg"];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// High Value Target
-if (_condition && _role in ["HVT"]) then
-{
- _availableUniforms = [];
- _availableWeapons = [];
- _availableMagazines = [];
- _availableVests = [];
- _availableItems = [];
- _availableBackpacks = [];
- _availableHeadgear = [];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// Very Important Person
-if (_condition && _role in ["VIP"]) then
-{
- _availableUniforms = [];
- _availableWeapons = [];
- _availableMagazines = [];
- _availableVests = [];
- _availableItems = [];
- _availableBackpacks = [];
- _availableHeadgear = [];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// Rotary Wing Pilot
-if (_condition && _role in ["RWP"]) then
-{
- _availableUniforms = ["CUP_U_B_USArmy_PilotOverall"];
- _availableWeapons = ["CUP_arifle_M4A1"];
- _availableMagazines = [];
- _availableVests = ["Airchew_vest", "Airchew_vest_2"];
- _availableItems = ["ACRE_PRC77"];
- _availableBackpacks = ["TRYK_B_Alicepack"];
- _availableHeadgear = ["rhs_zsh7a_mike_green", "rhs_zsh7a_mike_green_alt", "rhs_gssh18"];
- _availableFacewear = ["G_Aviator"];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// Fixed Wing Pilot
-if (_condition && _role in ["FWP"]) then
-{
- _availableUniforms = ["FIR_Fighter_Pilot_Uniform_Flight", "FIR_Fighter_Pilot_JASDF_Nomex5", "FIR_Fighter_Pilot_JASDF_Nomex3"];
- _availableWeapons = ["CUP_arifle_M4A1"];
- _availableMagazines = [];
- _availableVests = ["Airchew_vest_2_NH", "Aircrew_vest_2_NH"];
- _availableItems = ["ACRE_PRC77"];
- _availableBackpacks = ["TRYK_B_Alicepack"];
- _availableHeadgear = ["rhs_zsh7a", "rhs_zsh7a_alt"];
- _availableFacewear = ["G_Aviator"];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// EOD
-if (_condition && _role in ["EOD"]) then
-{
- _availableUniforms = [];
- _availableWeapons = ["CUP_arifle_M4A1"];
- _availableMagazines = [];
- _availableVests = [];
- _availableItems = [];
- _availableBackpacks = [];
- _availableHeadgear = [];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-/* Loadout array that's passed back to kosherArsenal */
-[
- /* Loadoutfile version */
- "1.3",
-
- /* Allowed Equipment array */
- [
- (_availableBackpacks + _defBackpacks),
- (_availableVests + _defVests),
- (_availableUniforms + _defUniforms),
- (_availableFacewear + _defFacewear),
- (_defHeadgear + _availableHeadgear),
- (_defAttachments + _availableAttachments),
- (_availableMagazines + _defGrenades + _defMagazines + _availableGrenades),
- (_availableWeapons + _defWeapons),
- (_availableItems + _defItems)
- ]
-];
\ No newline at end of file
diff --git a/loadouts/fictional/loadouts/tan_modern-marines_od.sqf b/loadouts/fictional/loadouts/tan_modern-marines_od.sqf
deleted file mode 100644
index 5573750..0000000
--- a/loadouts/fictional/loadouts/tan_modern-marines_od.sqf
+++ /dev/null
@@ -1,148 +0,0 @@
-params ["_role", "_unit"];
-
-/* Custom additional condition */
-private _condition = true;
-private ["_availableUniforms", "_availableWeapons", "_availableMagazines", "_availableVests", "_availableItems", "_availableBackpacks", "_availableHeadgear", "_availableFacewear", "_availableAttachments", "_availableGrenades"];
-
-// Define default gear
-private _defItems = ["rhsusf_ANPVS_15", "kat_guedel", "ACE_adenosine", "ACE_fieldDressing", "ACE_elasticBandage", "ACE_packingBandage", "ACE_quikclot", "ACE_epinephrine", "ACE_Flashlight_MX991", "ACE_MapTools", "ACE_morphine", "ACE_splint", "ACE_tourniquet", "ItemMap", "ItemCompass", "ItemWatch"];
-private _defMagazines = ["rhs_mag_30Rnd_556x45_Mk262_PMAG", "UK3CB_BAF_762_200Rnd", "rhsusf_mag_17Rnd_9x19_JHP", "rhsusf_mag_17Rnd_9x19_FMJ", "rhsusf_100Rnd_762x51_m80a1epr", "rhs_mag_maaws_HE", "rhs_mag_maaws_HEAT", "rhs_mag_maaws_HEDP", "rhsusf_200Rnd_556x45_box", "rhsusf_200rnd_556x45_mixed_box", "rhs_mag_M397_HET", "rhs_mag_M433_HEDP", "rhs_mag_M441_HE", "rhs_mag_M585_white", "rhs_mag_m661_green", "rhs_mag_m662_red", "rhs_mag_m713_Red", "rhs_mag_m714_White", "rhs_mag_m715_Green", "rhs_mag_m716_yellow"];
-private _defGrenades = ["rhs_mag_m67", "rhs_mag_an_m8hc", "rhs_mag_an_m14_th3", "rhs_mag_m18_green", "rhs_mag_m18_purple", "rhs_mag_m18_red", "rhs_mag_m18_yellow", "ACE_CTS9", "ACE_M84", "ACE_Chemlight_IR", "ACE_Chemlight_Orange", "ACE_Chemlight_UltraHiOrange", "ACE_Chemlight_HiYellow", "ACE_Chemlight_HiWhite", "ACE_Chemlight_HiRed", "ACE_Chemlight_HiGreen", "ACE_Chemlight_HiBlue"];
-private _defUniforms = ["rhs_uniform_g3_rgr"];
-private _defWeapons = ["rhsusf_bino_m24", "rhsusf_weap_glock17g4"];
-private _defVests = [];
-private _defBackpacks = [];
-private _defHeadgear = ["rhsusf_opscore_rg_cover_pelt"];
-private _defFacewear = ["CUP_G_ESS_RGR", "CUP_G_Oakleys_Clr"];
-private _defAttachments = [];
-
-
-// FICTIONAL
-// Loadout made by Per_von_Harke
-// If this is uncomplete which I don't remember atm pls message me on Discord.
-
-// Rifleman
-if (_condition && _role in ["RFL"]) then
-{
- _availableUniforms = [];
- _availableWeapons = ["rhs_weap_m4a1_blockII"];
- _availableMagazines = [];
- _availableVests = ["CUP_V_JPC_communicationsbelt_rngr", "CUP_V_JPC_tlbelt_rngr", "CUP_V_JPC_communications_rngr", "CUP_V_JPC_tl_rngr"];
- _availableItems = ["cup_acc_anpeq_15_top_flashlight_tan_l", "rhsusf_acc_su230a_c", "rhsusf_acc_eotech", "rhsusf_acc_grip2", "rhsusf_acc_kac_grip"];
- _availableBackpacks = ["CUP_B_USMC_AssaultPack"];
- _availableHeadgear = [];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// Squad Leader
-if (_condition && _role in ["SL", "FTL"]) then
-{
- _availableUniforms = [];
- _availableWeapons = ["rhs_weap_m4a1_blockII"];
- _availableMagazines = [];
- _availableVests = ["CUP_V_JPC_communicationsbelt_rngr", "CUP_V_JPC_tlbelt_rngr", "CUP_V_JPC_communications_rngr", "CUP_V_JPC_tl_rngr"];
- _availableItems = ["cup_acc_anpeq_15_top_flashlight_tan_l", "rhsusf_acc_su230a_c", "rhsusf_acc_eotech", "rhsusf_acc_grip2", "rhsusf_acc_kac_grip"];
- _availableBackpacks = ["CUP_B_USMC_AssaultPack"];
- _availableHeadgear = [];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// Medic
-if (_condition && _role in ["MED"]) then
-{
- [_unit, "UK3CB_BAF_Insignia_RedCross"] call BIS_fnc_setUnitInsignia;
- _unit setVariable ["ace_medical_medicclass", 2, true];
- _availableUniforms = [];
- _availableWeapons = ["rhs_weap_m4a1_blockII"];
- _availableMagazines = [];
- _availableVests = ["CUP_V_JPC_medicalbelt_rngr"];
- _availableItems = ["ACE_personalAidKit", "ACE_plasmaIV", "ACE_plasmaIV_250", "ACE_plasmaIV_500", "ACE_surgicalKit", "kat_stethoscope", "adv_aceCPR_AED", "kat_stethoscope", "kat_Pulseoximeter", "kat_larynx", "kat_chestSeal", "cup_acc_anpeq_15_top_flashlight_tan_l", "rhsusf_acc_su230a_c", "rhsusf_acc_eotech", "rhsusf_acc_grip2", "rhsusf_acc_kac_grip"];
- _availableBackpacks = ["TRYK_B_Medbag_OD"];
- _availableHeadgear = [];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// SAW/LMG
-if (_condition && _role in ["AR"]) then
-{
- _availableUniforms = [];
- _availableWeapons = ["rhs_weap_m249_pip_S_para"];
- _availableMagazines = [];
- _availableVests = ["CUP_V_JPC_communicationsbelt_rngr", "CUP_V_JPC_tlbelt_rngr", "CUP_V_JPC_communications_rngr", "CUP_V_JPC_tl_rngr"];
- _availableItems = ["rhsusf_acc_su230a_c", "cup_acc_anpeq_15", "rhsusf_acc_grip4_bipod", "rhsusf_acc_sfmb556"];
- _availableBackpacks = ["CUP_B_USMC_AssaultPack"];
- _availableHeadgear = [];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// MMG
-if (_condition && _role in ["MMG"]) then
-{
- _availableUniforms = [];
- _availableWeapons = ["rhs_weap_m240B"];
- _availableMagazines = [];
- _availableVests = ["CUP_V_JPC_communicationsbelt_rngr", "CUP_V_JPC_tlbelt_rngr", "CUP_V_JPC_communications_rngr", "CUP_V_JPC_tl_rngr"];
- _availableItems = ["rhsusf_acc_su230a_c", "cup_acc_anpeq_15", "rhsusf_acc_ardec_m240"];
- _availableBackpacks = ["CUP_B_USMC_AssaultPack"];
- _availableHeadgear = [];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// Grenadier
-if (_condition && _role in ["GRD"]) then
-{
- _availableUniforms = [];
- _availableWeapons = ["rhs_weap_m4a1_blockII_M203"];
- _availableMagazines = [];
- _availableVests = ["CUP_V_JPC_weaponsbelt_rngr"];
- _availableItems = ["cup_acc_anpeq_15_top_flashlight_tan_l", "rhsusf_acc_su230a_c", "rhsusf_acc_eotech", "rhsusf_acc_grip2", "rhsusf_acc_kac_grip"];
- _availableBackpacks = ["CUP_B_USMC_AssaultPack"];
- _availableHeadgear = [];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// HAT
-if (_condition && _role in ["HAT"]) then
-{
- _availableUniforms = [];
- _availableWeapons = ["rhs_weap_m4a1_blockII", "launch_MRAWS_green_F"];
- _availableMagazines = [];
- _availableVests = ["CUP_V_JPC_communicationsbelt_rngr", "CUP_V_JPC_tlbelt_rngr", "CUP_V_JPC_communications_rngr", "CUP_V_JPC_tl_rngr"];
- _availableItems = ["cup_acc_anpeq_15_top_flashlight_tan_l", "rhsusf_acc_su230a_c", "rhsusf_acc_eotech", "rhsusf_acc_grip2", "rhsusf_acc_kac_grip", "cup_acc_anpeq_15"];
- _availableBackpacks = ["CUP_B_USMC_AssaultPack"];
- _availableHeadgear = [];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-/* Loadout array that's passed back to kosherArsenal */
-[
- /* Loadoutfile version */
- "1.3",
-
- /* Allowed Equipment array */
- [
- (_availableBackpacks + _defBackpacks),
- (_availableVests + _defVests),
- (_availableUniforms + _defUniforms),
- (_availableFacewear + _defFacewear),
- (_defHeadgear + _availableHeadgear),
- (_defAttachments + _availableAttachments),
- (_availableMagazines + _defGrenades + _defMagazines + _availableGrenades),
- (_availableWeapons + _defWeapons),
- (_availableItems + _defItems)
- ]
-];
\ No newline at end of file
diff --git a/loadouts/fictional/loadouts/tan_modern-sof_od-woodland.sqf b/loadouts/fictional/loadouts/tan_modern-sof_od-woodland.sqf
deleted file mode 100644
index d2beba2..0000000
--- a/loadouts/fictional/loadouts/tan_modern-sof_od-woodland.sqf
+++ /dev/null
@@ -1,178 +0,0 @@
-params ["_role", "_unit"];
-
-/* Custom additional condition */
-private _condition = true;
-private ["_availableUniforms", "_availableWeapons", "_availableMagazines", "_availableVests", "_availableItems", "_availableBackpacks", "_availableHeadgear", "_availableFacewear", "_availableAttachments", "_availableGrenades"];
-
-// Define default gear
-private _defItems = ["rhsusf_ANPVS_14", "ACE_CableTie", "ACE_IR_Strobe_Item", "ACE_SpraypaintBlack", "ACE_SpraypaintBlue", "ACE_SpraypaintGreen", "ACE_SpraypaintRed", "ACE_wirecutter", "ItemcTabHCam", "ACE_rope12", "ACE_rope15", "ACE_rope18", "ACE_rope27", "ACE_rope36", "kat_guedel", "ACE_adenosine", "ACE_fieldDressing", "ACE_elasticBandage", "ACE_packingBandage", "ACE_quikclot", "ACE_epinephrine", "ACE_Flashlight_MX991", "ACE_MapTools", "ACE_morphine", "ACE_splint", "ACE_tourniquet", "ItemMap", "ItemCompass", "ItemWatch"];
-private _defMagazines = ["rhs_30Rnd_545x39_7N10_AK"];
-private _defGrenades = [];
-private _defUniforms = ["CUP_U_CRYE_G3C_M81", "CUP_U_CRYE_G3C_M81_RGR"];
-private _defWeapons = ["rhsusf_bino_m24", "rhs_weap_rpg75"];
-private _defVests = ["CUP_V_B_Ciras_Olive2", "CUP_V_B_Ciras_Olive"];
-private _defBackpacks = [];
-private _defHeadgear = ["CUP_H_CZ_Helmet10"];
-private _defFacewear = ["CUP_G_ESS_BLK"];
-private _defAttachments = [];
-
-
-//
-// Loadout made by Per_von_Harke
-//
-
-// Rifleman
-if (_condition && _role in ["RFL"]) then
-{
- _availableUniforms = [];
- _availableWeapons = ["rhs_weap_ak105_zenitco01_b33", "rhs_weap_ak74m_zenitco01_b33"];
- _availableMagazines = [];
- _availableVests = [];
- _availableItems = ["tier1_exps3_0_g33_black_up", "tier1_exps3_0_black", "cup_acc_anpeq_15_top_flashlight_black_l", "rhs_acc_dtk1", "rhsusf_acc_grip2", "rhs_acc_grip_rk6", "rhsusf_acc_rvg_blk", "rhsusf_acc_grip3", "rhsusf_acc_su230a"];
- _availableBackpacks = ["UK3CB_B_US_Backpack"];
- _availableHeadgear = [];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// Squad Leader
-if (_condition && _role in ["SL", "FTL"]) then
-{
- _availableUniforms = [];
- _availableWeapons = [];
- _availableMagazines = [];
- _availableVests = [];
- _availableItems = [];
- _availableBackpacks = ["UK3CB_B_US_Backpack"];
- _availableHeadgear = [];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// Medic
-if (_condition && _role in ["MED"]) then
-{
- [_unit, "UK3CB_BAF_Insignia_RedCross"] call BIS_fnc_setUnitInsignia;
- _unit setVariable ["ace_medical_medicclass", 2, true];
- _availableUniforms = [];
- _availableWeapons = [];
- _availableMagazines = [];
- _availableVests = [];
- _availableItems = ["adv_aceCPR_AED", "kat_stethoscope", "kat_Pulseoximeter", "kat_larynx", "kat_chestSeal", "ACE_personalAidKit", "ACE_plasmaIV", "ACE_plasmaIV_250", "ACE_plasmaIV_500", "ACE_surgicalKit", "kat_stethoscope"];
- _availableBackpacks = [];
- _availableHeadgear = [];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// SAW/LMG
-if (_condition && _role in ["AR"]) then
-{
- _availableUniforms = [];
- _availableWeapons = [];
- _availableMagazines = [];
- _availableVests = [];
- _availableItems = [];
- _availableBackpacks = ["UK3CB_B_US_Backpack"];
- _availableHeadgear = [];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// MMG
-if (_condition && _role in ["MMG"]) then
-{
- _availableUniforms = [];
- _availableWeapons = [];
- _availableMagazines = [];
- _availableVests = [];
- _availableItems = [];
- _availableBackpacks = ["UK3CB_B_US_Backpack"];
- _availableHeadgear = [];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// Grenadier
-if (_condition && _role in ["GRD"]) then
-{
- _availableUniforms = [];
- _availableWeapons = [];
- _availableMagazines = [];
- _availableVests = [];
- _availableItems = [];
- _availableBackpacks = ["UK3CB_B_US_Backpack"];
- _availableHeadgear = [];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// LAT
-if (_condition && _role in ["LAT"]) then
-{
- _availableUniforms = [];
- _availableWeapons = [];
- _availableMagazines = [];
- _availableVests = [];
- _availableItems = [];
- _availableBackpacks = ["UK3CB_B_US_Backpack"];
- _availableHeadgear = [];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// MAT
-if (_condition && _role in ["MAT"]) then
-{
- _availableUniforms = [];
- _availableWeapons = [];
- _availableMagazines = [];
- _availableVests = [];
- _availableItems = [];
- _availableBackpacks = ["UK3CB_B_US_Backpack"];
- _availableHeadgear = [];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-// HAT
-if (_condition && _role in ["HAT"]) then
-{
- _availableUniforms = [];
- _availableWeapons = [];
- _availableMagazines = [];
- _availableVests = [];
- _availableItems = [];
- _availableBackpacks = ["UK3CB_B_US_Backpack"];
- _availableHeadgear = [];
- _availableFacewear = [];
- _availableAttachments = [];
- _availableGrenades = [];
-};
-
-/* Loadout array that's passed back to kosherArsenal */
-[
- /* Loadoutfile version */
- "1.3",
-
- /* Allowed Equipment array */
- [
- (_availableBackpacks + _defBackpacks),
- (_availableVests + _defVests),
- (_availableUniforms + _defUniforms),
- (_availableFacewear + _defFacewear),
- (_defHeadgear + _availableHeadgear),
- (_defAttachments + _availableAttachments),
- (_availableMagazines + _defGrenades + _defMagazines + _availableGrenades),
- (_availableWeapons + _defWeapons),
- (_availableItems + _defItems)
- ]
-];
\ No newline at end of file
diff --git a/loadouts/germany/loadouts/deu_2010_ll-brig31_tropentarn.sqf b/loadouts/germany/loadouts/deu_2010_ll-brig31_tropentarn.sqf
index 748051e..37d4d9c 100644
--- a/loadouts/germany/loadouts/deu_2010_ll-brig31_tropentarn.sqf
+++ b/loadouts/germany/loadouts/deu_2010_ll-brig31_tropentarn.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * This loadout Fallschirmjäger fighting in Afghanistan around the year 2010. Specifically, within Arma 3 mod limitations, accurate to the Fallschirmjägerbataillons 373 from Seedorf which participated in the Karfreitagsgefecht on the 2nd of April 2010.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -16,10 +26,6 @@ private _defHeadgear = [];
private _defFacewear = [];
private _defAttachments = [];
-//Loadout made by Per_von_Harke
-//As used by Germany in 2010 Afghanistan
-//
-
// Zeus
if (_condition && _role in ["ZEUS"]) then
{
diff --git a/loadouts/germany/loadouts/deu_2010_panzer-grenadier_flecktarn.sqf b/loadouts/germany/loadouts/deu_2010_panzer-grenadier_flecktarn.sqf
index 20a0d05..b097595 100644
--- a/loadouts/germany/loadouts/deu_2010_panzer-grenadier_flecktarn.sqf
+++ b/loadouts/germany/loadouts/deu_2010_panzer-grenadier_flecktarn.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * Panzergrenadiere are the Mechanized Infantry part of the Bundeswehr. During the time this loadout is in the Panzergrenadiere used the Marder IFV.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -16,10 +26,6 @@ private _defHeadgear = ["CUP_H_Ger_M92_Cover"];
private _defFacewear = ["BWA3_G_Combat_clear", "BWA3_G_Combat_black"];
private _defAttachments = [];
-//
-// Loadout made by Per_von_Harke
-//
-
// Rifleman
if (_condition && _role in ["RFL"]) then
{
diff --git "a/loadouts/germany/loadouts/deu_2010ish_fallschrimj\303\244ger_flecktarn.sqf" "b/loadouts/germany/loadouts/deu_2010ish_fallschrimj\303\244ger_flecktarn.sqf"
index 1f8ae33..af7f65c 100644
--- "a/loadouts/germany/loadouts/deu_2010ish_fallschrimj\303\244ger_flecktarn.sqf"
+++ "b/loadouts/germany/loadouts/deu_2010ish_fallschrimj\303\244ger_flecktarn.sqf"
@@ -1,13 +1,19 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * Fallschirmjäger are German paratroopers.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
private _condition = true;
private ["_availableUniforms", "_availableWeapons", "_availableMagazines", "_availableVests", "_availableItems", "_availableBackpacks", "_availableHeadgear", "_availableFacewear", "_availableAttachments", "_availableGrenades"];
-
-// Loadout file made by Per_von_Harke
-
-
/* Default gear */
private _defItems = ["ACRE_SEM52SL", "ItemAndroid", "ACE_CableTie", "ACE_IR_Strobe_Item", "ACE_SpraypaintBlack", "ACE_SpraypaintBlue", "ACE_SpraypaintGreen", "ACE_SpraypaintRed", "ACE_wirecutter", "ItemcTabHCam", "ACE_rope12", "ACE_rope15", "ACE_rope18", "ACE_rope27", "ACE_rope36"
, "tgc_pvs23_bungee", "tgc_pvs23_band", "ACE_Canteen", "ACE_EarPlugs", "kat_guedel", "ACE_adenosine", "ACE_fieldDressing", "ACE_elasticBandage", "ACE_packingBandage", "ACE_quikclot", "ACE_epinephrine", "ACE_Flashlight_MX991", "ACE_MapTools", "ACE_morphine", "ACE_splint", "ACE_tourniquet", "ItemMap", "ItemCompass", "ItemWatch", "ACE_CableTie"];
diff --git a/loadouts/germany/loadouts/deu_2010ish_ksk_tropentarn.sqf b/loadouts/germany/loadouts/deu_2010ish_ksk_tropentarn.sqf
index 7980367..faa507e 100644
--- a/loadouts/germany/loadouts/deu_2010ish_ksk_tropentarn.sqf
+++ b/loadouts/germany/loadouts/deu_2010ish_ksk_tropentarn.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * Fallschirmjäger are German paratroopers.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -16,11 +26,6 @@ private _defHeadgear = ["BWA3_M92_Tropen", "BWA3_Booniehat_Tropen"];
private _defFacewear = ["AGE_Goggles_ComTacs", "CUP_G_PMC_RadioHeadset", "rhsusf_shemagh2_tan", "rhsusf_shemagh_tan"];
private _defAttachments = [];
-
-//
-// Loadout made by Per_von_Harke
-//
-
// Rifleman
if (_condition && _role in ["RFL"]) then
{
diff --git a/loadouts/germany/loadouts/deu_2012_ksk_tropentarn.sqf b/loadouts/germany/loadouts/deu_2012_ksk_tropentarn.sqf
index 723cf56..459e5b1 100644
--- a/loadouts/germany/loadouts/deu_2012_ksk_tropentarn.sqf
+++ b/loadouts/germany/loadouts/deu_2012_ksk_tropentarn.sqf
@@ -1,3 +1,15 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * Fallschirmjäger are German paratroopers.
+ * The KSK or Kommando Spezialkräfte is the most elite unit of the German Bundeswehr. They specialise in operations behind enemy lines, hostage rescues and point raids.
+ * This loadout also includes loadouts for aircrews. The KSK does have their own SOF aviation companies.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -16,8 +28,6 @@ private _defHeadgear = [];
private _defFacewear = [];
private _defAttachments = [];
-// Made by Per_von_Harke
-
// Zeus
if (_condition && _role in ["ZEUS"]) then
{
diff --git a/loadouts/germany/loadouts/deu_2013ish_ksk-ciras_flecktarn.sqf b/loadouts/germany/loadouts/deu_2013ish_ksk-ciras_flecktarn.sqf
index 9c2f16f..ddd1f54 100644
--- a/loadouts/germany/loadouts/deu_2013ish_ksk-ciras_flecktarn.sqf
+++ b/loadouts/germany/loadouts/deu_2013ish_ksk-ciras_flecktarn.sqf
@@ -1,3 +1,14 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * Fallschirmjäger are German paratroopers.
+ * The KSK or Kommando Spezialkräfte is the most elite unit of the German Bundeswehr. They specialise in operations behind enemy lines, hostage rescues and point raids.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -16,8 +27,6 @@ private _defHeadgear = ["tc2002_sb", "tc2002od2", "tc2002_od"];
private _defFacewear = ["AGE_Balaclava_Black", "CUP_G_RUS_Balaclava_Ratnik", "CUP_G_ESS_BLK"];
private _defAttachments = [];
-//
-// Loadout made by Per_von_Harke
// Not 100% accurate. But accurate as it can get and still look good/acceptable inside Arma.
// Rifleman
diff --git a/loadouts/germany/loadouts/deu_2015_psa-bpo_ranger-green.sqf b/loadouts/germany/loadouts/deu_2015_psa-bpo_ranger-green.sqf
index 68d0f16..6bf73c2 100644
--- a/loadouts/germany/loadouts/deu_2015_psa-bpo_ranger-green.sqf
+++ b/loadouts/germany/loadouts/deu_2015_psa-bpo_ranger-green.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * The PSA BPOL (Polizeiliche Schutzaufgaben Ausland der Bundespolizei) is a specialized unit of the German Federal Police tasked with providing personal security for German diplomatic missions in conflict regions.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -16,8 +26,6 @@ private _defHeadgear = [];
private _defFacewear = [];
private _defAttachments = [];
-//Loadout made by Per_von_Harke
-
// Zeus
if (_condition && _role in ["ZEUS"]) then
{
diff --git a/loadouts/germany/loadouts/deu_2015_psa_bpo_solid-urban.sqf b/loadouts/germany/loadouts/deu_2015_psa_bpo_solid-urban.sqf
index 9dfbf72..300e59c 100644
--- a/loadouts/germany/loadouts/deu_2015_psa_bpo_solid-urban.sqf
+++ b/loadouts/germany/loadouts/deu_2015_psa_bpo_solid-urban.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * The PSA BPOL (Polizeiliche Schutzaufgaben Ausland der Bundespolizei) is a specialized unit of the German Federal Police tasked with providing personal security for German diplomatic missions in conflict regions.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -16,8 +26,6 @@ private _defHeadgear = [];
private _defFacewear = [];
private _defAttachments = [];
-//Loadout made by Per_von_Harke
-
// Zeus
if (_condition && _role in ["ZEUS"]) then
{
diff --git a/loadouts/germany/loadouts/deu_2021_egb_flecktarn.sqf b/loadouts/germany/loadouts/deu_2021_egb_flecktarn.sqf
index 770ec92..f5b7406 100644
--- a/loadouts/germany/loadouts/deu_2021_egb_flecktarn.sqf
+++ b/loadouts/germany/loadouts/deu_2021_egb_flecktarn.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * The PSA BPOL (Polizeiliche Schutzaufgaben Ausland der Bundespolizei) is a specialized unit of the German Federal Police tasked with providing personal security for German diplomatic missions in conflict regions.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -16,9 +26,6 @@ private _defHeadgear = ["rhsusf_opscore_ut_pelt", "rhsusf_opscore_ut_pelt_cam",
private _defFacewear = ["rhs_googles_black", "rhs_googles_clear", "rhs_googles_orange", "AGE_Balaclava_Black", "CUP_RUS_Balaclava_rgr", "CUP_RUS_Balaclava_blk"];
private _defAttachments = [];
-//
-// Loadout made by Per_von_Harke
-//
// Optional fictional gasmask: G_AirPurifyingRespirator_01_F
// Compromises have been made by not having accurate G36's and vests for 2021 EGB units.
// The correct HK steel parts for the G36KA3 have not been made available within a Arma 3 mod.
diff --git a/loadouts/germany/loadouts/deu_2021_ksk_multitarn.sqf b/loadouts/germany/loadouts/deu_2021_ksk_multitarn.sqf
index c1c90c9..b19ba3f 100644
--- a/loadouts/germany/loadouts/deu_2021_ksk_multitarn.sqf
+++ b/loadouts/germany/loadouts/deu_2021_ksk_multitarn.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * The KSK or Kommando Spezialkräfte is the most elite unit of the German Bundeswehr. They specialise in operations behind enemy lines, hostage rescues and point raids. Note that this loadout is incomplete and does not cover all roles.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -16,11 +26,6 @@ private _defHeadgear = ["rhsusf_opscore_ut_pelt"];
private _defFacewear = ["CUP_RUS_Balaclava_tan", "CUP_RUS_Balaclava_rgr", "CUP_G_PMC_Facewrap_Tan_Glasses_Dark", "CUP_G_PMC_Facewrap_Black_Glasses_Dark"];
private _defAttachments = [];
-
-//
-// Loadout made by Per_von_Harke
-//
-
// Rifleman
if (_condition && _role in ["RFL"]) then
{
diff --git a/loadouts/germany/loadouts/deu_2021_panzergrenadier-motorized-infantry_flecktarn.sqf b/loadouts/germany/loadouts/deu_2021_panzergrenadier-motorized-infantry_flecktarn.sqf
index 01489ec..507bf02 100644
--- a/loadouts/germany/loadouts/deu_2021_panzergrenadier-motorized-infantry_flecktarn.sqf
+++ b/loadouts/germany/loadouts/deu_2021_panzergrenadier-motorized-infantry_flecktarn.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * Panzergrenadiere are the Mechanized Infantry part of the Bundeswehr.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -16,11 +26,6 @@ private _defHeadgear = [];
private _defFacewear = [];
private _defAttachments = [];
-
-//
-// Loadout made by Per_von_Harke
-//
-
// Rifleman
if (_condition && _role in ["RFL"]) then
{
diff --git a/loadouts/germany/loadouts/deu_2022_panzerbesatzung_tropentarn.sqf b/loadouts/germany/loadouts/deu_2022_panzerbesatzung_tropentarn.sqf
index 84721ac..d9de743 100644
--- a/loadouts/germany/loadouts/deu_2022_panzerbesatzung_tropentarn.sqf
+++ b/loadouts/germany/loadouts/deu_2022_panzerbesatzung_tropentarn.sqf
@@ -3,8 +3,9 @@
*
* Author: Hark
* CC Modpack Version: V4
- * [Loadout for somewhat recent 2023 German tank crews. In this loadout everyone is supposed to be a tank commander hence the SEM-70 that everyone gets.]
+ * Loadout for somewhat recent 2023 German tank crews. In this loadout everyone is supposed to be a tank commander hence the SEM-70 that everyone gets.
*
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
*/
params ["_role", "_unit"];
diff --git "a/loadouts/germany/loadouts/deu_2023_fallschirmj\303\244ger_flecktarn.sqf" "b/loadouts/germany/loadouts/deu_2023_fallschirmj\303\244ger_flecktarn.sqf"
index 4fd136e..cdb042d 100644
--- "a/loadouts/germany/loadouts/deu_2023_fallschirmj\303\244ger_flecktarn.sqf"
+++ "b/loadouts/germany/loadouts/deu_2023_fallschirmj\303\244ger_flecktarn.sqf"
@@ -3,9 +3,11 @@
*
* Author: Hark
* CC Modpack Version: V5
- * [Loadout depicting the 2023 state of German Paratroopers, with limitations in realism due to available mods for Arma 3.]
+ * Loadout depicting the 2023 state of German Paratroopers, with limitations in realism due to available mods for Arma 3.
*
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
*/
+
params ["_role", "_unit"];
/* Custom additional condition */
diff --git "a/loadouts/germany/loadouts/deu_2023_fallschirmj\303\244ger_tropentarn.sqf" "b/loadouts/germany/loadouts/deu_2023_fallschirmj\303\244ger_tropentarn.sqf"
index eaaa13f..54bd8c7 100644
--- "a/loadouts/germany/loadouts/deu_2023_fallschirmj\303\244ger_tropentarn.sqf"
+++ "b/loadouts/germany/loadouts/deu_2023_fallschirmj\303\244ger_tropentarn.sqf"
@@ -3,9 +3,11 @@
*
* Author: Hark
* CC Modpack Version: V5
- * [Loadout depicting the 2023 state of German Paratroopers, with limitations in realism due to available mods for Arma 3.]
+ * Loadout depicting the 2023 state of German Paratroopers, with limitations in realism due to available mods for Arma 3.
*
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
*/
+
params ["_role", "_unit"];
/* Custom additional condition */
diff --git a/loadouts/germany/loadouts/deu_2023_ksk_multitarn_v4.sqf b/loadouts/germany/loadouts/deu_2023_ksk_multitarn_v4.sqf
index 4f9f22f..d3a68d8 100644
--- a/loadouts/germany/loadouts/deu_2023_ksk_multitarn_v4.sqf
+++ b/loadouts/germany/loadouts/deu_2023_ksk_multitarn_v4.sqf
@@ -3,9 +3,11 @@
*
* Author: Hark
* CC Modpack Version: V4
- * [Loadout for modern KSK in the year of 2023. Not completly correct due to mod limitations.]
+ * Loadout for modern KSK in the year of 2023. Not completly correct due to mod limitations.
*
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
*/
+
params ["_role", "_unit"];
/* Custom additional condition */
diff --git a/loadouts/germany/loadouts/deu_2023_pzgren_flecktarn_v5.sqf b/loadouts/germany/loadouts/deu_2023_pzgren_flecktarn_v5.sqf
index bfe8121..83f3304 100644
--- a/loadouts/germany/loadouts/deu_2023_pzgren_flecktarn_v5.sqf
+++ b/loadouts/germany/loadouts/deu_2023_pzgren_flecktarn_v5.sqf
@@ -3,9 +3,11 @@
*
* Author: Hark
* CC Modpack Version: V5
- * [Loadout depicting the 2023 state of German Mechanized Infantry, with limitations in realism due to available mods for Arma 3. Made for a forest enviroment.]
+ * Loadout depicting the 2023 state of German Mechanized Infantry, with limitations in realism due to available mods for Arma 3. Made for a forest enviroment.
*
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
*/
+
params ["_role", "_unit"];
/* Custom additional condition */
diff --git a/loadouts/germany/loadouts/deu_2023_pzgren_tropentarn_v5.sqf b/loadouts/germany/loadouts/deu_2023_pzgren_tropentarn_v5.sqf
index 4cc0cbb..e3803d5 100644
--- a/loadouts/germany/loadouts/deu_2023_pzgren_tropentarn_v5.sqf
+++ b/loadouts/germany/loadouts/deu_2023_pzgren_tropentarn_v5.sqf
@@ -3,9 +3,11 @@
*
* Author: Hark
* CC Modpack Version: V5
- * [Loadout depicting the 2023 state of German Mechanized Infantry, with limitations in realism due to available mods for Arma 3. Made for a desert enviroment.]
+ * Loadout depicting the 2023 state of German Mechanized Infantry, with limitations in realism due to available mods for Arma 3. Made for a desert enviroment.
*
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
*/
+
params ["_role", "_unit"];
/* Custom additional condition */
diff --git "a/loadouts/germany/loadouts/deu_2024_j\303\244ger_flecktarn_v5.sqf" "b/loadouts/germany/loadouts/deu_2024_j\303\244ger_flecktarn_v5.sqf"
index 0e2b681..8a0fcb5 100644
--- "a/loadouts/germany/loadouts/deu_2024_j\303\244ger_flecktarn_v5.sqf"
+++ "b/loadouts/germany/loadouts/deu_2024_j\303\244ger_flecktarn_v5.sqf"
@@ -3,10 +3,11 @@
*
* Author: Hark
* CC Modpack Version: V5
- * [This loadout is depicting a modern German light infantry unit. They are called "Jäger" in German. Mostly using Boxer GTK AFV's for transportation and light support.]
+ * This loadout is depicting a modern German light infantry unit. They are called "Jäger" in German. Mostly using Boxer GTK AFV's for transportation and light support.
*
* https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
*/
+
params ["_role", "_unit"];
/* Custom additional condition */
diff --git a/loadouts/germany/loadouts/deu_ca2010_fallschirmjaeger_flecktarn.sqf b/loadouts/germany/loadouts/deu_ca2010_fallschirmjaeger_flecktarn.sqf
index 6dd2ac9..6e2be08 100644
--- a/loadouts/germany/loadouts/deu_ca2010_fallschirmjaeger_flecktarn.sqf
+++ b/loadouts/germany/loadouts/deu_ca2010_fallschirmjaeger_flecktarn.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * Fallschirmjäger are German paratroopers.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
diff --git a/loadouts/germany/loadouts/deu_ca2020_ksk_flecktarn.sqf b/loadouts/germany/loadouts/deu_ca2020_ksk_flecktarn.sqf
index b2bd78a..103243a 100644
--- a/loadouts/germany/loadouts/deu_ca2020_ksk_flecktarn.sqf
+++ b/loadouts/germany/loadouts/deu_ca2020_ksk_flecktarn.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * The KSK or Kommando Spezialkräfte is the most elite unit of the German Bundeswehr. They specialise in operations behind enemy lines, hostage rescues and point raids.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
diff --git a/loadouts/germany/loadouts/deu_ca2020_ksk_multicam.sqf b/loadouts/germany/loadouts/deu_ca2020_ksk_multicam.sqf
index e83dab7..6e04a1b 100644
--- a/loadouts/germany/loadouts/deu_ca2020_ksk_multicam.sqf
+++ b/loadouts/germany/loadouts/deu_ca2020_ksk_multicam.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * The KSK or Kommando Spezialkräfte is the most elite unit of the German Bundeswehr. They specialise in operations behind enemy lines, hostage rescues and point raids.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
diff --git a/loadouts/germany/loadouts/deu_ca2020_ksk_tropentarn.sqf b/loadouts/germany/loadouts/deu_ca2020_ksk_tropentarn.sqf
index e0dc11a..5ff0c09 100644
--- a/loadouts/germany/loadouts/deu_ca2020_ksk_tropentarn.sqf
+++ b/loadouts/germany/loadouts/deu_ca2020_ksk_tropentarn.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * The KSK or Kommando Spezialkräfte is the most elite unit of the German Bundeswehr. They specialise in operations behind enemy lines, hostage rescues and point raids.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
diff --git a/loadouts/germany/loadouts/deu_tank-crewman_panzertruppe-flecktarn.sqf b/loadouts/germany/loadouts/deu_tank-crewman_panzertruppe-flecktarn.sqf
index 921f8fc..e0a63f3 100644
--- a/loadouts/germany/loadouts/deu_tank-crewman_panzertruppe-flecktarn.sqf
+++ b/loadouts/germany/loadouts/deu_tank-crewman_panzertruppe-flecktarn.sqf
@@ -2,10 +2,11 @@
* Made for Arma 3 Virtual MILSIM
*
* Author: Hark
- * CC Modpack Version:
- * [Description]
+ * CC Modpack Version: ??
+ * German tank crewman usually operating the Leopard 2A6, 2A7 or 2A8. Within Arma only the Leopard 2A6 is properly modelled and available through the BW3 mod.
*
*/
+
params ["_role", "_unit"];
/* Custom additional condition */
diff --git "a/loadouts/germany/logistics/deu_2024_j\303\244ger_logistics_flecktarn_v5.sqf" "b/loadouts/germany/logistics/deu_2024_j\303\244ger_logistics_flecktarn_v5.sqf"
index 05ab08b..1670446 100644
--- "a/loadouts/germany/logistics/deu_2024_j\303\244ger_logistics_flecktarn_v5.sqf"
+++ "b/loadouts/germany/logistics/deu_2024_j\303\244ger_logistics_flecktarn_v5.sqf"
@@ -3,7 +3,7 @@
*
* Author: Hark
* CC Modpack Version: V5
- * [Logistic file for https://github.com/clustermod/HCMF3-Loadouts/blob/addloadouts/loadouts/germany/loadouts/deu_2024_jäger_flecktarn_v5.sqf]
+ * Logistic file for https://github.com/clustermod/HCMF3-Loadouts/blob/addloadouts/loadouts/germany/loadouts/deu_2024_jäger_flecktarn_v5.sqf
*
* https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
*/
diff --git a/loadouts/germany/logistics/deu_bundeswehr_logistics_template.sqf b/loadouts/germany/logistics/deu_bundeswehr_logistics_template.sqf
index 6cd5073..e640950 100644
--- a/loadouts/germany/logistics/deu_bundeswehr_logistics_template.sqf
+++ b/loadouts/germany/logistics/deu_bundeswehr_logistics_template.sqf
@@ -3,8 +3,9 @@
*
* Author: Hark
* CC Modpack Version: V5
- * [CMF Logistics file with preset crates correct for the German military throughout all time zones and climates. Only needs BW mod.]
+ * CMF Logistics file with preset crates correct for the German military throughout all time zones and climates. Only needs BW mod.
*
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
*/
diff --git a/loadouts/norway/loadouts/README.md b/loadouts/norway/loadouts/README.md
index 8ccfc9c..b497d5a 100644
--- a/loadouts/norway/loadouts/README.md
+++ b/loadouts/norway/loadouts/README.md
@@ -15,7 +15,7 @@
**Description:**
-A norwegian tanker crew.
+A Norwegian tanker crew.
**Contry:** Norway
@@ -102,7 +102,7 @@ A norwegian sof team in multicam.
---
## 2022 Marinejeger
-**file:** `nor_2022_marinejeger.sqf`
+**file:** `nor_2022_marinejeger_black.sqf`
**Modpack Version:** `??`
diff --git a/loadouts/norway/loadouts/nor_2018_tankcrew_woodland.sqf b/loadouts/norway/loadouts/nor_2018_tankcrew_woodland.sqf
index 301522b..b02e986 100644
--- a/loadouts/norway/loadouts/nor_2018_tankcrew_woodland.sqf
+++ b/loadouts/norway/loadouts/nor_2018_tankcrew_woodland.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * A norwegian tanker crew
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -16,11 +26,6 @@ private _defHeadgear = ["rhsusf_cvc_green_alt_helmet"];
private _defFacewear = ["rhsusf_oakley_goggles_clr", "rhs_googles_clear"];
private _defAttachments = [];
-
-//
-// Loadout made by Per_von_Harke
-//
-
// Crewman
if (_condition && _role in ["RFL"]) then
{
diff --git a/loadouts/norway/loadouts/nor_2018_telemarken-battalion_woodland.sqf b/loadouts/norway/loadouts/nor_2018_telemarken-battalion_woodland.sqf
index 80ab249..06ca617 100644
--- a/loadouts/norway/loadouts/nor_2018_telemarken-battalion_woodland.sqf
+++ b/loadouts/norway/loadouts/nor_2018_telemarken-battalion_woodland.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * Norwegian mechanized infantry. You can replace the PEQ2s with PEQ15s if you want to get more newer loadouts for Telemarken Battalion.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -16,12 +26,6 @@ private _defHeadgear = ["n_opscore_w_cover_pelt_nsw", "n_opscore_w_cover_pelt",
private _defFacewear = ["n_facemask_w", "rhs_googles_clear", "rhs_googles_black", "CUP_G_ESS_BLK", "G_Bandanna_oli", "CUP_G_WristWatch"];
private _defAttachments = [];
-
-// Koscher gasmask: SE_S10_Gas_Mask
-// Loadout made by Per_von_Harke
-//
-// You can replace the PEQ2s with PEQ15s if you want to get more newer loadouts for Telemarken Battalion.
-
// Rifleman
if (_condition && _role in ["RFL"]) then
{
diff --git a/loadouts/norway/loadouts/nor_2020_fsk_multicam.sqf b/loadouts/norway/loadouts/nor_2020_fsk_multicam.sqf
index 3fe0095..f00188c 100644
--- a/loadouts/norway/loadouts/nor_2020_fsk_multicam.sqf
+++ b/loadouts/norway/loadouts/nor_2020_fsk_multicam.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * A norwegian sof team in multicam.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -16,11 +26,6 @@ private _defHeadgear = ["n_opscore_ut_pelt_nsw", "n_opscore_ut_pelt"];
private _defFacewear = [];
private _defAttachments = [];
-
-//
-// Loadout made by Per_von_Harke
-// WIP
-
// Rifleman
if (_condition && _role in ["RFL"]) then
{
diff --git a/loadouts/norway/loadouts/nor_2022_marinejeger_black.sqf b/loadouts/norway/loadouts/nor_2022_marinejeger_black.sqf
index d87ae29..58b96aa 100644
--- a/loadouts/norway/loadouts/nor_2022_marinejeger_black.sqf
+++ b/loadouts/norway/loadouts/nor_2022_marinejeger_black.sqf
@@ -1,9 +1,13 @@
/*
- * Author: [Author]
- * [Description]
+ * Made for Arma 3 Virtual MILSIM
*
- * [Modpack Version]
+ * Author: Eric
+ * CC Modpack Version: ??
+ * A norwegian marine sof team.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
*/
+
params ["_role", "_unit"];
/* Custom additional condition */
diff --git a/loadouts/poland/loadouts/pol_2018_grom_multicam.sqf b/loadouts/poland/loadouts/pol_2018_grom_multicam.sqf
index 2505c63..5a83422 100644
--- a/loadouts/poland/loadouts/pol_2018_grom_multicam.sqf
+++ b/loadouts/poland/loadouts/pol_2018_grom_multicam.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * A Polish SOF team in multicam.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -16,14 +26,6 @@ private _defHeadgear = [];
private _defFacewear = [];
private _defAttachments = [];
-
-// Loadout file made by Per_von_Harke
-
-// Polish Special Forces, all camo is Multicam
-// Classname of accurate looking gasmask = SE_S10_Gas_Mask
-// NO NIGHTVISION GOGGLES INCLUDED , no real military uses Deagles they are impractical af
-
-
// Rifleman
if (_condition && _role in ["RFL"]) then
{
diff --git a/loadouts/russia/ai/README.md b/loadouts/russia/ai/README.md
index e4b8e07..ea60fac 100644
--- a/loadouts/russia/ai/README.md
+++ b/loadouts/russia/ai/README.md
@@ -3,7 +3,7 @@
## YEAR NAME
**file:** `rus_1998_vdv_ai.sqf`
-**Modpack Version:** ``
+**Modpack Version:** `??`
**Template Version:** `1.3`
diff --git a/loadouts/russia/ai/rus_1998_vdv_ai.sqf b/loadouts/russia/ai/rus_1998_vdv_ai.sqf
index 34cb2af..3e68f2b 100644
--- a/loadouts/russia/ai/rus_1998_vdv_ai.sqf
+++ b/loadouts/russia/ai/rus_1998_vdv_ai.sqf
@@ -1,8 +1,7 @@
/*
- * Author: [Author]
- * [Description]
+ * Author: Eric
*
- * [Modpack Version]
+ * Modpack Version: ??
*/
/* Get the unit's role */
diff --git a/loadouts/russia/loadouts/rus_2020_army_desert-pink.sqf b/loadouts/russia/loadouts/rus_2020_army_desert-pink.sqf
index 714b7cf..0466c2b 100644
--- a/loadouts/russia/loadouts/rus_2020_army_desert-pink.sqf
+++ b/loadouts/russia/loadouts/rus_2020_army_desert-pink.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * Russian Army loadout with support roles.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -16,12 +26,6 @@ private _defHeadgear = [];
private _defFacewear = [];
private _defAttachments = [];
-// Made by Per_von_Harke
-
-//EOD class has to be manually added to the correct player unit for now. Might fix it later.
-// All commading personnel and pilots has/have a PRC-152
-
-
// Rifleman
if (_condition && _role in ["RFL"]) then
{
diff --git a/loadouts/russia/loadouts/rus_2020_army_emr.sqf b/loadouts/russia/loadouts/rus_2020_army_emr.sqf
index 38bbdd7..d0298d6 100644
--- a/loadouts/russia/loadouts/rus_2020_army_emr.sqf
+++ b/loadouts/russia/loadouts/rus_2020_army_emr.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * Russian Army loadout with support roles.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -16,12 +26,9 @@ private _defHeadgear = [];
private _defFacewear = [];
private _defAttachments = [];
-// Made by Per_von_Harke
-
//EOD class has to be manually added to the correct player unit for now. Might fix it later.
// All commading personnel and pilots has/have a PRC-152
-
// Rifleman
if (_condition && _role in ["RFL"]) then
{
diff --git a/loadouts/russia/loadouts/rus_2020_army_winter-sights.sqf b/loadouts/russia/loadouts/rus_2020_army_winter-sights.sqf
index 7ba6acc..228a905 100644
--- a/loadouts/russia/loadouts/rus_2020_army_winter-sights.sqf
+++ b/loadouts/russia/loadouts/rus_2020_army_winter-sights.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * Russian Army loadout with support roles.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -16,10 +26,6 @@ private _defHeadgear = [];
private _defFacewear = [];
private _defAttachments = [];
-//Loadout made by Per_von_Harke
-// Possible RUSFOR NODS rhs_1PN138
-
-
// Rifleman
if (_condition && _role in ["RFL"]) then
{
diff --git a/loadouts/russia/loadouts/rus_2020_army_winter.sqf b/loadouts/russia/loadouts/rus_2020_army_winter.sqf
index 940204d..90ff2b2 100644
--- a/loadouts/russia/loadouts/rus_2020_army_winter.sqf
+++ b/loadouts/russia/loadouts/rus_2020_army_winter.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * Russian Army loadout with support roles.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
diff --git a/loadouts/russia/loadouts/rus_2021_pmc_mixed.sqf b/loadouts/russia/loadouts/rus_2021_pmc_mixed.sqf
index 732b289..57fbfb0 100644
--- a/loadouts/russia/loadouts/rus_2021_pmc_mixed.sqf
+++ b/loadouts/russia/loadouts/rus_2021_pmc_mixed.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * A loadout depicting a Russian PMC with weapons and gear sourced from Russia.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
diff --git a/loadouts/russia/loadouts/rus_na_modern_speznas_multicam.sqf b/loadouts/russia/loadouts/rus_na_modern_speznas_multicam.sqf
index f792e13..d7c3e79 100644
--- a/loadouts/russia/loadouts/rus_na_modern_speznas_multicam.sqf
+++ b/loadouts/russia/loadouts/rus_na_modern_speznas_multicam.sqf
@@ -1,3 +1,15 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * This loadout is also nearly completely fictional and only tries to imitate the look and feel of modern Speznas.
+ * Because at this current time Cluster Community does not have mods for those units in their modlist.
+ * It also only has very few roles because it was made for one specific mission. This loadout was made before the year 2022.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
@@ -16,13 +28,9 @@ private _defHeadgear = ["CUP_H_OpsCore_Covered_MCAM_SF"];
private _defFacewear = ["UK3CB_G_Balaclava2_DES", "CUP_G_RUS_Balaclava_Ratnik"];
private _defAttachments = [];
-//
-// Made for Arma 3 Virtual MILSIM
// This loadout is also nearly completely fictional and only tries to imitate the look and feel of modern Speznas.
// Because at this current time Cluster Community does not have mods for those units in their modlist.
// It also only has very few roles because it was made for one specific mission.
-//
-// Loadout made by Per_von_Harke
// Rifleman
if (_condition && _role in ["JTAC"]) then
diff --git a/loadouts/ukraine/loadouts/README.md b/loadouts/ukraine/loadouts/README.md
index 44dddd4..7cc22aa 100644
--- a/loadouts/ukraine/loadouts/README.md
+++ b/loadouts/ukraine/loadouts/README.md
@@ -68,7 +68,7 @@ None
## 2024 Ukrainian Special Operations Forces
-**File:** `ukr_2023_mech-inf_multicam_v5.sqf`
+**File:** `ukr_2022_uaf-sof_multicam.sqf`
**Modpack Version:** `??`
@@ -85,7 +85,7 @@ None
**Description:**
-Recreation of Ukrainian Mechanized Infantry as seen operating in conjunction with American donated Bradley IFVs on the eastern front.
+UAF SOF forces.
**Country:** Ukraine
@@ -93,6 +93,6 @@ Recreation of Ukrainian Mechanized Infantry as seen operating in conjunction wit
**Associated Files:**
None
-
+
\ No newline at end of file
diff --git a/loadouts/ukraine/loadouts/ukr_2022_uaf-sof_multicam.sqf b/loadouts/ukraine/loadouts/ukr_2022_uaf-sof_multicam.sqf
index 3462b6c..7f13fcc 100644
--- a/loadouts/ukraine/loadouts/ukr_2022_uaf-sof_multicam.sqf
+++ b/loadouts/ukraine/loadouts/ukr_2022_uaf-sof_multicam.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * UAF SOF forces.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
diff --git a/loadouts/ukraine/loadouts/ukr_2023_freedomofrussialegion_winter_v5.sqf b/loadouts/ukraine/loadouts/ukr_2023_freedomofrussialegion_winter_v5.sqf
index e039702..6dbea3e 100644
--- a/loadouts/ukraine/loadouts/ukr_2023_freedomofrussialegion_winter_v5.sqf
+++ b/loadouts/ukraine/loadouts/ukr_2023_freedomofrussialegion_winter_v5.sqf
@@ -3,7 +3,7 @@
*
* Author: Hark
* CC Modpack Version: V5
- * [This is losely inspired by the Freedom Russia Legion unit of the Armed Force of Ukraine. They have a mix of western and russian weapons and oftene conduct cross border raids into Russian territory.]
+ * This is losely inspired by the Freedom Russia Legion unit of the Armed Force of Ukraine. They have a mix of western and russian weapons and oftene conduct cross border raids into Russian territory.
*
* https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
*/
diff --git a/loadouts/ukraine/loadouts/ukr_2023_mech-inf_multicam_v5.sqf b/loadouts/ukraine/loadouts/ukr_2023_mech-inf_multicam_v5.sqf
index c243be8..c0b187e 100644
--- a/loadouts/ukraine/loadouts/ukr_2023_mech-inf_multicam_v5.sqf
+++ b/loadouts/ukraine/loadouts/ukr_2023_mech-inf_multicam_v5.sqf
@@ -3,8 +3,9 @@
*
* Author: Hark
* CC Modpack Version: V5
- * [Recreation of Ukrainian Mechanized Infantry as seen operating in conjunction with American donated Bradley IFVs on the eastern front.]
+ * Recreation of Ukrainian Mechanized Infantry as seen operating in conjunction with American donated Bradley IFVs on the eastern front.
*
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
*/
params ["_role", "_unit"];
diff --git a/loadouts/unaffiliated/loadouts/irg_2010s_pmc3_greenlizard.sqf b/loadouts/unaffiliated/loadouts/irg_2010s_pmc3_greenlizard.sqf
index a7489b0..58107b4 100644
--- a/loadouts/unaffiliated/loadouts/irg_2010s_pmc3_greenlizard.sqf
+++ b/loadouts/unaffiliated/loadouts/irg_2010s_pmc3_greenlizard.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * Unspecified PMC operating in a more jungle like enviroment.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
diff --git a/loadouts/unaffiliated/loadouts/irg_2010s_pmc3_tigerstripe.sqf b/loadouts/unaffiliated/loadouts/irg_2010s_pmc3_tigerstripe.sqf
index 025118b..9ef19c2 100644
--- a/loadouts/unaffiliated/loadouts/irg_2010s_pmc3_tigerstripe.sqf
+++ b/loadouts/unaffiliated/loadouts/irg_2010s_pmc3_tigerstripe.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * Unspecified PMC operating in a more jungle like enviroment.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
diff --git a/loadouts/unaffiliated/loadouts/irg_2010s_pmc3_woodland.sqf b/loadouts/unaffiliated/loadouts/irg_2010s_pmc3_woodland.sqf
index 675dd91..8cb9345 100644
--- a/loadouts/unaffiliated/loadouts/irg_2010s_pmc3_woodland.sqf
+++ b/loadouts/unaffiliated/loadouts/irg_2010s_pmc3_woodland.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * Unspecified PMC operating in a more jungle like enviroment.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
diff --git a/loadouts/unaffiliated/loadouts/irg_2010s_pmc4_civ.sqf b/loadouts/unaffiliated/loadouts/irg_2010s_pmc4_civ.sqf
index 02e452f..1861926 100644
--- a/loadouts/unaffiliated/loadouts/irg_2010s_pmc4_civ.sqf
+++ b/loadouts/unaffiliated/loadouts/irg_2010s_pmc4_civ.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * Unspecified PMC with VIPs to protect. Personal Security Detachement with western waepons.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
/* Get the unit's role */
params ["_role", "_unit"];
diff --git a/loadouts/unaffiliated/loadouts/irg_ca2015_pmc1_solid-non-solid-camo-mix.sqf b/loadouts/unaffiliated/loadouts/irg_ca2015_pmc1_solid-non-solid-camo-mix.sqf
index 4cb8a94..19bba86 100644
--- a/loadouts/unaffiliated/loadouts/irg_ca2015_pmc1_solid-non-solid-camo-mix.sqf
+++ b/loadouts/unaffiliated/loadouts/irg_ca2015_pmc1_solid-non-solid-camo-mix.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * Unspecified PMC.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
diff --git a/loadouts/unaffiliated/loadouts/irg_ca2020_pmc2_rangergreen.sqf b/loadouts/unaffiliated/loadouts/irg_ca2020_pmc2_rangergreen.sqf
index 3ee5269..ee334f5 100644
--- a/loadouts/unaffiliated/loadouts/irg_ca2020_pmc2_rangergreen.sqf
+++ b/loadouts/unaffiliated/loadouts/irg_ca2020_pmc2_rangergreen.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * Unspecified PMC.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
diff --git a/loadouts/united_states/loadouts/usa_1968_macv-sog_spray.sqf b/loadouts/united_states/loadouts/usa_1968_macv-sog_spray.sqf
index 402425f..671165f 100644
--- a/loadouts/united_states/loadouts/usa_1968_macv-sog_spray.sqf
+++ b/loadouts/united_states/loadouts/usa_1968_macv-sog_spray.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * 1968 U.S. MACV-SOG in Green camouflage operating during the Vietnam war behind enemy lines inside of Laos and Camobodia.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
diff --git a/loadouts/united_states/loadouts/usa_1989_us-rangers_woodland.sqf b/loadouts/united_states/loadouts/usa_1989_us-rangers_woodland.sqf
index de63162..82a1fa7 100644
--- a/loadouts/united_states/loadouts/usa_1989_us-rangers_woodland.sqf
+++ b/loadouts/united_states/loadouts/usa_1989_us-rangers_woodland.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * US Army Rangers in woodland camouflage.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
diff --git a/loadouts/united_states/loadouts/usa_2004_delta-force_dcu.sqf b/loadouts/united_states/loadouts/usa_2004_delta-force_dcu.sqf
index 1a72beb..c8e770d 100644
--- a/loadouts/united_states/loadouts/usa_2004_delta-force_dcu.sqf
+++ b/loadouts/united_states/loadouts/usa_2004_delta-force_dcu.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * US Army Delta Force operators in DCU and Woodland separated by camouflage into two loadout files.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */
diff --git a/loadouts/united_states/loadouts/usa_2004_delta-force_woodland.sqf b/loadouts/united_states/loadouts/usa_2004_delta-force_woodland.sqf
index cb7099f..6a99b83 100644
--- a/loadouts/united_states/loadouts/usa_2004_delta-force_woodland.sqf
+++ b/loadouts/united_states/loadouts/usa_2004_delta-force_woodland.sqf
@@ -1,3 +1,13 @@
+/*
+ * Made for Arma 3 Virtual MILSIM
+ *
+ * Author: Hark
+ * CC Modpack Version: ??
+ * US Army Delta Force operators in DCU and Woodland separated by camouflage into two loadout files.
+ *
+ * https://github.com/clustermod/CMF3/blob/dev/framework/rsc/loadouts/!arsenal_template.sqf
+ */
+
params ["_role", "_unit"];
/* Custom additional condition */