diff --git a/code/datums/effects/bleeding.dm b/code/datums/effects/bleeding.dm index a81a9f6f61..06ebea9b6d 100644 --- a/code/datums/effects/bleeding.dm +++ b/code/datums/effects/bleeding.dm @@ -118,6 +118,7 @@ if(!src.has_been_bandaged) //If Arterial has been packed, only remove blood passively and slowly affected_mob.spray_blood(get_turf(affected_mob), pick(GLOB.alldirs), limb) affected_mob.blood_volume = max(affected_mob.blood_volume - blood_loss*30*(affected_mob.blood_volume/BLOOD_VOLUME_NORMAL), 0) + to_chat(sprayed_with_blood, SPAN_WARNING("Blood weeps from your [limb.name]!")) affected_mob.blood_volume = max(affected_mob.blood_volume - blood_loss*0.75, 0) return TRUE