Fix spine's crash due to destroy called after animation play complete. #7648
Triggered via pull request
February 17, 2025 10:05
Status
Success
Total duration
23m 14s
Artifacts
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native-compile-platforms.yml
on: pull_request
Windows
14m 52s
Android Minimal
10m 29s
Android
23m 5s
Openharmony
15m 37s
MacOS x86_64
7m 50s
MacOS arm64
8m 14s
iOS
7m 5s
Annotations
3 warnings
Windows
Your workflow is using a version of actions/cache that is scheduled for deprecation, actions/cache@v2. Please update your workflow to use either v3 or v4 of actions/cache to avoid interruptions. Learn more: https://github.blog/changelog/2024-12-05-notice-of-upcoming-releases-and-breaking-changes-for-github-actions/#actions-cache-v1-v2-and-actions-toolkit-cache-package-closing-down
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Openharmony
Cache not found for keys: Linux-build-cache-oh-sdk-13
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Openharmony
Cache not found for keys: node-cache-Linux-x64-npm-62dad1de390b0265212f39075cffe1588478b289cddd912e6e35ae333e52cbee
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