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config.ini
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# https://warswiki.org/wiki/Advance_Wars_(game)#Units
[FUNDS]
income = 1000
[INFANTRY]
class = FOOT
cost = 1000
move = 3
rangemin = 1
rangemax = 1
fuel = 99
vision = 2
hp = 100
ammo = 99
[MECH]
class = BOOTS
cost = 3000
move = 2
rangemin = 1
rangemax = 1
fuel = 70
vision = 2
hp = 100
ammo = 3
[RECON]
class = TYRES
cost = 4000
move = 8
rangemin = 1
rangemax = 1
fuel = 80
vision = 5
hp = 100
ammo = 99
[TANK]
class = TREADS
cost = 7000
move = 6
rangemin = 1
rangemax = 1
fuel = 70
vision = 3
hp = 100
ammo = 9
[MEDIUMTANK]
class = TREADS
cost = 16000
move = 5
rangemin = 1
rangemax = 1
fuel = 50
vision = 1
hp = 100
ammo = 8
[ANTIAIR]
class = TREADS
cost = 8000
move = 6
rangemin = 1
rangemax = 1
fuel = 60
vision = 2
hp = 100
ammo = 9
[ARTILLERY]
class = TREADS
cost = 6000
move = 5
rangemin = 2
rangemax = 3
fuel = 50
vision = 1
hp = 100
ammo = 9
[BCOPTER]
class = AIR
cost = 9000
move = 6
rangemin = 1
rangemax = 1
fuel = 99
vision = 3
hp = 100
ammo = 6
[BATTLESHIP]
class = SEA
cost = 28000
move = 5
rangemin = 2
rangemax = 6
fuel = 99
vision = 2
hp = 100
ammo = 9
[BLACKBOAT]
class = LANDER
cost = 7500
move = 7
rangemin = 0
rangemax = 0
fuel = 60
vision = 1
hp = 100
ammo = 9
[BLACKBOMB]
class = AIR
cost = 25000
move = 9
rangemin = 0
rangemax = 0
fuel = 45
vision = 1
hp = 100
ammo = 0
[BOMBER]
class = AIR
cost = 22000
move = 7
rangemin = 1
rangemax = 1
fuel = 99
vision = 2
hp = 100
ammo = 9
[CARRIER]
class = SEA
cost = 30000
move = 5
rangemin = 3
rangemax = 8
fuel = 99
vision = 4
hp = 100
ammo = 9
[CRUISER]
class = SEA
cost = 18000
move = 6
rangemin = 1
rangemax = 1
fuel = 99
vision = 3
hp = 100
ammo = 9
[FIGHTER]
class = AIR
cost = 20000
move = 9
rangemin = 1
rangemax = 1
fuel = 99
vision = 2
hp = 100
ammo = 9
[LANDER]
class = LANDER
cost = 12000
move = 6
rangemin = 0
rangemax = 0
fuel = 99
vision = 1
hp = 100
ammo = 0
[MEGATANK]
class = TREADS
cost = 28000
move = 4
rangemin = 1
rangemax = 1
fuel = 50
vision = 1
hp = 100
ammo = 3
[MISSILE]
class = TYRES
cost = 12000
move = 4
rangemin = 3
rangemax = 5
fuel = 50
vision = 5
hp = 100
ammo = 6
[NEOTANK]
class = TREADS
cost = 22000
move = 6
rangemin = 1
rangemax = 1
fuel = 99
vision = 1
hp = 100
ammo = 9
[PIPERUNNER]
class = PIPE
cost = 20000
move = 9
rangemin = 2
rangemax = 5
fuel = 99
vision = 4
hp = 100
ammo = 9
[ROCKET]
class = TYRES
cost = 15000
move = 5
rangemin = 3
rangemax = 5
fuel = 50
vision = 1
hp = 100
ammo = 6
[STEALTH]
class = AIR
cost = 24000
move = 6
rangemin = 1
rangemax = 1
fuel = 60
vision = 4
hp = 100
ammo = 6
[SUB]
class = SEA
cost = 24000
move = 5
rangemin = 1
rangemax = 1
fuel = 60
vision = 5
hp = 100
ammo = 6
[TCOPTER]
class = AIR
cost = 5000
move = 6
rangemin = 1
rangemax = 1
fuel = 99
vision = 2
hp = 100
ammo = 0
[APC]
class = TREADS
cost = 5000
move = 6
rangemin = 0
rangemax = 0
fuel = 70
vision = 1
hp = 100
ammo = 0
#AWBW Damage Formula
#Damage % = Actual damage, expressed as a percentage
#B = Base damage (found in the damage chart here)
# https://awbw.amarriner.com/damage.php
#ACO = Attacking CO attack value (example:130 for Kanbei)
#R = Random number 0-9 (Luck)
#AHP = HP of attacker (the displayed number from 1 through 10)
#DCO = Defending CO defense value (example:80 for Grimm)
#DTR = Defending Terrain Stars (e.g. plain = 1, wood = 2)
#DHP = HP of defender (the displayed number from 1 through 10)
#Damage % = (B * ACO / 100 + R) - AHP / 10 - (200 - (DCO + DTR ' DHP) / 100)