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NSAttacks.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace OpenSMO {
public enum NSAttacks : int {
clearall,
boost,
brake, //land
wave, //dwiwave
boomerang,
drunk,
dizzy,
confusion,
mini,
tiny,
flip,
invert,
tornado,
tipsy,
bumpy,
beat,
xmode,
twirl,
roll,
hidden,
hiddenoffset,
sudden,
suddenoffset,
stealth,
blink,
randomvanish,
reverse,
split,
alternate,
cross,
centered,
dark,
blind,
cover,
randomattacks,
noattacks,
playerautoplay,
passmark,
randomspeed,
converge
}
}