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ArenaHelper.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{57D6FEFC-CD63-40B5-B83E-EACA3E3B105E}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ArenaHelper</RootNamespace>
<AssemblyName>ArenaHelper</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Emgu.CV">
<HintPath>..\..\..\..\CSharp\EmguCV\bin\Emgu.CV.dll</HintPath>
</Reference>
<Reference Include="Emgu.CV.OCR">
<HintPath>..\..\..\..\CSharp\EmguCV\bin\Emgu.CV.OCR.dll</HintPath>
</Reference>
<Reference Include="Emgu.Util, Version=2.4.10.1940, Culture=neutral, PublicKeyToken=7281126722ab4438, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\CSharp\EmguCV\bin\Emgu.Util.dll</HintPath>
</Reference>
<Reference Include="Hearthstone Deck Tracker">
<HintPath>..\..\..\..\..\..\Software\Games\Hearthstone Deck Tracker\Hearthstone Deck Tracker.exe</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="MahApps.Metro">
<HintPath>packages\MahApps.Metro.1.1.2.0\lib\net45\MahApps.Metro.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>..\..\..\..\..\..\Software\Games\Hearthstone Deck Tracker\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Windows.Interactivity">
<HintPath>packages\MahApps.Metro.1.1.2.0\lib\net45\System.Windows.Interactivity.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Xaml" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="WindowsBase" />
</ItemGroup>
<ItemGroup>
<Compile Include="ArenaWindow.xaml.cs">
<DependentUpon>ArenaWindow.xaml</DependentUpon>
</Compile>
<Compile Include="Controls\AdviceOverlay.xaml.cs">
<DependentUpon>AdviceOverlay.xaml</DependentUpon>
</Compile>
<Compile Include="Controls\Card.xaml.cs">
<DependentUpon>Card.xaml</DependentUpon>
</Compile>
<Compile Include="Controls\OutlinedTextBlock.cs" />
<Compile Include="Controls\ValueOverlay.xaml.cs">
<DependentUpon>ValueOverlay.xaml</DependentUpon>
</Compile>
<Compile Include="Plugin.cs" />
<Compile Include="Plugins.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Update.cs" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<Page Include="ArenaWindow.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Controls\AdviceOverlay.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Controls\Card.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="Controls\ValueOverlay.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>