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Added utility function for raw Vulkan API interfacing
C/C++ CI #456: Commit 05d1cf4 pushed by corporateshark
September 8, 2024 06:28 9m 16s master
September 8, 2024 06:28 9m 16s
Added VkShaderStageFlags argument to getDSLBinding()
C/C++ CI #455: Commit 5f648de pushed by corporateshark
September 8, 2024 01:53 9m 2s master
September 8, 2024 01:53 9m 2s
Enable vertexPipelineStoresAndAtomics, storageBuffer8BitAccess, `…
C/C++ CI #454: Commit 7227231 pushed by corporateshark
September 7, 2024 22:22 9m 2s master
September 7, 2024 22:22 9m 2s
September 7, 2024 22:19 9m 4s
Added new BufferUsageBits for VK_KHR_acceleration_structure
C/C++ CI #452: Commit 8a071cc pushed by corporateshark
September 7, 2024 10:00 8m 38s master
September 7, 2024 10:00 8m 38s
Added shader stages for VK_KHR_ray_tracing_pipeline
C/C++ CI #451: Commit 60ef63f pushed by corporateshark
September 5, 2024 04:03 9m 14s master
September 5, 2024 04:03 9m 14s
Fixed typo
C/C++ CI #450: Commit 6dc4b2f pushed by corporateshark
September 4, 2024 08:17 8m 40s master
September 4, 2024 08:17 8m 40s
Added VertexInput::getVertexSize()
C/C++ CI #449: Commit 5783f79 pushed by corporateshark
September 1, 2024 10:10 8m 33s master
September 1, 2024 10:10 8m 33s
Added VertexInput::operator==()
C/C++ CI #448: Commit 1239753 pushed by corporateshark
August 31, 2024 06:31 10m 25s master
August 31, 2024 06:31 10m 25s
Added more profiling macros
C/C++ CI #447: Commit 1dd8c6a pushed by corporateshark
August 23, 2024 08:29 8m 17s master
August 23, 2024 08:29 8m 17s
August 19, 2024 06:22 8m 19s
Update README.md
C/C++ CI #445: Commit bb22f55 pushed by corporateshark
August 19, 2024 05:27 8m 22s master
August 19, 2024 05:27 8m 22s
Added new sample 005_MeshShaders
C/C++ CI #444: Commit b3cb830 pushed by corporateshark
August 18, 2024 20:14 8m 15s master
August 18, 2024 20:14 8m 15s
Added draw commands for VK_EXT_mesh_shader
C/C++ CI #442: Commit dd49983 pushed by corporateshark
August 18, 2024 08:19 8m 28s master
August 18, 2024 08:19 8m 28s
Create graphics pipelines with tash/mesh shaders
C/C++ CI #441: Commit bc59917 pushed by corporateshark
August 18, 2024 07:57 8m 4s master
August 18, 2024 07:57 8m 4s
Added entry-points for task/mesh shaders
C/C++ CI #440: Commit 90cd9f0 pushed by corporateshark
August 18, 2024 07:54 8m 36s master
August 18, 2024 07:54 8m 36s
Fix limits for VK_EXT_mesh_shader in getGlslangResource()
C/C++ CI #439: Commit 6be374c pushed by corporateshark
August 18, 2024 06:17 8m 24s master
August 18, 2024 06:17 8m 24s
Added API to enable custom instance/device extensions
C/C++ CI #438: Commit 80694a7 pushed by corporateshark
August 18, 2024 05:49 8m 17s master
August 18, 2024 05:49 8m 17s
GitHub: use Vulkan SDK 1.3.275.0 for all GitHub Actions
C/C++ CI #437: Commit e9c2816 pushed by corporateshark
August 18, 2024 05:48 8m 6s master
August 18, 2024 05:48 8m 6s
Added ShaderStage enums for Task and Mesh shaders
C/C++ CI #435: Commit 8b7476f pushed by corporateshark
August 18, 2024 04:35 7m 57s master
August 18, 2024 04:35 7m 57s
Added lvk::Span
C/C++ CI #434: Commit ca40e7c pushed by corporateshark
August 18, 2024 04:10 8m 8s spans
August 18, 2024 04:10 8m 8s
Added lvk::Span
C/C++ CI #433: Commit 5f72871 pushed by corporateshark
August 17, 2024 21:33 3m 24s spans
August 17, 2024 21:33 3m 24s
Merge branch 'slang-wip'
C/C++ CI #432: Commit 249b33b pushed by corporateshark
August 17, 2024 20:27 7m 59s master
August 17, 2024 20:27 7m 59s
Replaced run-time checks with a static_assert
C/C++ CI #431: Commit bb7e843 pushed by corporateshark
August 17, 2024 20:19 4m 54s master
August 17, 2024 20:19 4m 54s
GitHub: enable Slang on Windows
C/C++ CI #430: Commit 6927516 pushed by corporateshark
August 17, 2024 20:05 8m 27s slang-wip
August 17, 2024 20:05 8m 27s