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rendering a movie causes memory leak #42

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splace opened this issue Sep 17, 2018 · 6 comments
Open

rendering a movie causes memory leak #42

splace opened this issue Sep 17, 2018 · 6 comments
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@splace
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splace commented Sep 17, 2018

rate of loss seems proportional to image size and frame rate.

1920x1080x60 consumed ~ 4Gb/hour.

larger size faster.

@create3000
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Use Glib:Base64 7ab52a7
Don't call dispose in Futures 1942c88
Dispose future by setValue to nullptr f662b75

@create3000
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This should fix the memory leak. If you want to test, please consider to hide the Console, for instance by bringing the RouteGraph Editor tab to front.

@splace
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splace commented Oct 5, 2018

updated, but no change

de.create3000.titania/x86_64/stable de.create3000.titania-origin 43b252b4b57b
de.create3000.titania.Locale/x86_64/stable de.create3000.titania-origin 41ec480a57e8

@splace
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splace commented Oct 5, 2018

i have found some scenes that will chew through 4gb in less than 5 mins.

@splace
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splace commented Jun 12, 2019

@splace
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splace commented Jul 6, 2019

still an issue in 4.5.8
(with latest flathub environment)

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