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Problem: destroyCoreClient can not destroy pending network requests #278

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damoncro opened this issue Mar 8, 2023 · 1 comment
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@damoncro
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damoncro commented Mar 8, 2023

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@leejw51crypto
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i suggest below
it seems callback blocking somewhere,
tokio::Runtime cannot removed gracefully.

  • don't call AsyncTask in callback
  • just delegate to unreal thread by queue
  • queue can be handled by OnIdle or similar mechanism
  • or anther AsyncTask which starts automatically.

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