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With combat extended installed, the tracker seems to mistarget and result in pawns intentionally aiming and firing at friendlies. There is no potential target that they are aiming at behind, they go out of their way to do so.
Steps to reproduce the behavior (VERY IMPORTANT)
Unclear what exactly triggers this bug, but it can be reproduced:
Have several pawns drafted
Have a moderately sized raid attack
Observe as they take aim and fire at friendlies intentionally
Developer To Do Notes:
Non-Vanilla Bug Report
Describe the bug
With combat extended installed, the tracker seems to mistarget and result in pawns intentionally aiming and firing at friendlies. There is no potential target that they are aiming at behind, they go out of their way to do so.
Steps to reproduce the behavior (VERY IMPORTANT)
Unclear what exactly triggers this bug, but it can be reproduced:
Error Logs ?
Relevant error logs with log cleared shortly before raid started:
https://gist.github.com/actioninja/53c11e142fa0e96c54c9a76815f0fcb5
Player.log (Optional)
https://gist.github.com/actioninja/274f65bfc1feb100bd710676bf5c90fa
Save file ?
Raid.zip
Screenshots (Optional) ?
few second later aftermath:
Important to note there are no hostile pawns in the direction this colonist is aiming:
Mod list (Preferably a RimPy compatible list.) ?
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