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Placing biosculpter pod in the world when using Vanilla Nutrient Paste expanded causes a spam of red errors regarding an exception ticking the pod.
Exception ticking BiosculpterPod_1x2_Center3781947 (at (165, 0, 89)): System.IndexOutOfRangeException: Index was outside the bounds of the array. at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x00156] in <eae584ce26bc40229c1b1aa476bfa589>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0 at VNPE.CompBiosculpterPod_CompTick.IsIntervalTick (RimWorld.CompBiosculpterPod comp) [0x00013] in <1c218374a0594b2d806c65243d3e4cd7>:0 at VNPE.CompBiosculpterPod_CompTick.Postfix (System.Single& ___liquifiedNutrition, RimWorld.CompBiosculpterPod __instance) [0x00001] in <1c218374a0594b2d806c65243d3e4cd7>:0 at (wrapper dynamic-method) RimWorld.CompBiosculpterPod.RimWorld.CompBiosculpterPod.CompTick_Patch1(RimWorld.CompBiosculpterPod) at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Tick_Patch0(Verse.ThingWithComps) at RimThreaded.RW_Patches.TickList_Patch.NormalThingTick () [0x00025] in <ecd0748a483645afb32087a92b0b4c3c>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string) RimThreaded.RW_Patches.TickList_Patch:NormalThingTick () RimThreaded.RimThreaded:ExecuteTicks () RimThreaded.RimThreaded:ProcessTicks (RimThreaded.RimThreaded/ThreadInfo) RimThreaded.RimThreaded:InitializeThread (object) System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart (object)
https://gist.github.com/HugsLibRecordKeeper/2dc66e5ad770f8b7e877f03cacb60a4a
❗❗❗ Link to contents of Player.log or Error.log (MUST BE LINK) ❗❗❗
Save file.zip
❗❗❗ Add screenshots to help explain your problem here ❗❗❗
Rimthreaded bug report.zip
Note: List is very large. Relevant mods below.
Included the biosculpter variations mod as I have that too and it may be relevant however the issue persists when using vanilla biosculpters as well.
The text was updated successfully, but these errors were encountered:
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Developer To Do Notes:
Non-Vanilla Bug Report
Describe the bug
Placing biosculpter pod in the world when using Vanilla Nutrient Paste expanded causes a spam of red errors regarding an exception ticking the pod.
Steps to reproduce the behavior (VERY IMPORTANT)
Error Logs ?
HugsLib log
https://gist.github.com/HugsLibRecordKeeper/2dc66e5ad770f8b7e877f03cacb60a4a
Player.log (Optional)
❗❗❗ Link to contents of Player.log or Error.log (MUST BE LINK) ❗❗❗
Save file ?
Save file.zip
Screenshots (Optional) ?
❗❗❗ Add screenshots to help explain your problem here ❗❗❗
Mod list (Preferably a RimPy compatible list.) ?
Rimthreaded bug report.zip
Note: List is very large. Relevant mods below.
Included the biosculpter variations mod as I have that too and it may be relevant however the issue persists when using vanilla biosculpters as well.
The text was updated successfully, but these errors were encountered: