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I would suggest to setup a GitHub repository with you simulation models and try to team up with some experienced software developer which you may find on the Webots Discord channels or here. |
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I am a retired car designer from a major European Manufaturer and hope to further my interest in designing vehicles which improve the efficacy of our transportation systems.
I feel like I have made some good progress toward a tool / workflow for vehicle designers interested in future mobility solutions. After a steep learning curve I have managed to get a simple model of a vehicle designed using Fusion 360 into the Webots environment with a look that is acceptable to share with fellow design colleagues with a reasonably high standard for visualization and aesthetics. I am thrilled that this is a physics based simulation of potentially real world traffic situations.
My first milestone can be seen here:
https://youtu.be/N4ZJ24MGUI8
It's a simulation using the highway_overtake example. Many trials and errors to get there, but it does work. I have altered the PID coefficients somewhat blindly.
I now need to advance my understanding of the controller logic, and being an old guy with PTSD from Fortran IV experiences 45 years ago in university, I am just beginning to decipher the various codes. It would be helpful if there was documentation available for the highway_overtake controller in python that is aimed at those without much coding experience. More documentation for the other automotive related controllers would also be great. Maybe I haven't looked in the right places yet, but if there are any suggestions, or other comments they'd be greatly appreciated.
Thanks
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