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CHANGES.txt
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1.2.2 -- March 26, 2015
- AppVeyor support for Windows builds (Thanks to Federico Tomassetti)
1.2.1 -- March 10, 2013
- Fix MSVC compatibility (Thanks to Christoph Gohlke)
1.2.0 -- Mar 9, 2013
- Add lacunarity parameter for perlin and simplex functions
- Add 4D simplex noise
- 2D simplex noise can now be tiled seamlessly
1.1.1 -- Feb 14, 2013
- Fixed artifact in 3D simplex noise output
- Updated animate_tex example to use simplex noise
- Updated 2dtexture example to work with Python 3 and use simplex noise
- Fix shaders to work with Python 3
- Pretty up the atmosphere shader noise example.
- Improve lighting/brightness of planet example.
1.1 -- Feb 2013
- Fixed C-extensions to build in Python 3.
- Fixed broken 3D simplex noise implementation.
- Add kwarg support to simplex noise functions
- Fixed range of 3D simplex noise with multiple octaves
- Fixed crash in perlin noise due to index out of range
- Added unit tests
- Moved code to github