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Textures shown in the browser within hammer have incorrect previews.
For example "tile/floor_tile_reflect" shows up as the "tile/floor_tilered01", but when applied in Hammer it shows up as a "NoDraw" texture
If the map is compiled the "tile/floor_tilered01" texture shows up in game but with the incorrect properties.
For example when "tile/floor_tilered01" shows up in game but when the player attempts to walk on the texture they will fall through it and an audio effect for water will play.
The text was updated successfully, but these errors were encountered:
Textures shown in the browser within hammer have incorrect previews.
For example "tile/floor_tile_reflect" shows up as the "tile/floor_tilered01", but when applied in Hammer it shows up as a "NoDraw" texture
If the map is compiled the "tile/floor_tilered01" texture shows up in game but with the incorrect properties.
For example when "tile/floor_tilered01" shows up in game but when the player attempts to walk on the texture they will fall through it and an audio effect for water will play.
The text was updated successfully, but these errors were encountered: