Species Talents with Any Acute Sense (any one) Craftsman (any one) Resistance (any one)
Fix layout Armour layout Encumbrance
Assign a GM with view/edit rights Transfer character to another user Give character from GM to player Open character for editing
Enter character manually Input/edit forms Spells Skill descriptions Tests and max for talents Attribute bonus max for talents Human free choice for eye colour Delete character Copy character Import/export Ready made characters Name generator Complete/incomplete career logic To complete a Career, you must have the number of Advances listed below in all your Career level’s Characteristics and in eight of your Career level’s available Skills.You must also have at least 1 Talent from your current Career level Advances 5*level Advanced careers Optional modules Extra steps Motivation, party etc Mark which skill is used for earning money