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Help for correct settings Fliegl Anhänger Pack #59

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Vanquish081 opened this issue Jan 4, 2023 · 14 comments
Open

Help for correct settings Fliegl Anhänger Pack #59

Vanquish081 opened this issue Jan 4, 2023 · 14 comments

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@Vanquish081
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Hello, thanks for you jobs, is very useful :)

I would like your help to include two models in my personal universalAutoLoad.xml and so be used by anyone viewing this thread. I mean the Fliegl Anhänger Pack by Ifko[nator], is a very complete pack of trailers, but it has many many many... too many configurations :')

https://www.lsfarming-mods.com/filebase/file/194-fliegl-anh%C3%A4nger-pack/

I use this config and work for bales:

<vehicleConfiguration configFileName="FS22_flieglTrailers/trailers/flieglTDK.xml" selectedConfigs="4,5" > <loadingArea offset="0.000 1.5 -0.240" width="2.40" height="2.20" length="6.00" baleHeight="3.00" /> <options enableRearLoading="true" enableSideLoading="true" isBaleTrailer="true" showDebug="false"/> </vehicleConfiguration> <vehicleConfiguration configFileName="FS22_flieglTrailers/trailers/flieglTMK.xml" selectedConfigs="4,5" > <loadingArea offset="0.000 1.5 -0.97" width="2.40" height="2.20" length="7.50" baleHeight="3.00" /> <options enableRearLoading="true" enableSideLoading="true" isBaleTrailer="true" showDebug="false" /> </vehicleConfiguration>

4 and 5 is the config for fillunit, but no work for load log.... can you help me? Thanks.

@Vanquish081
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Vanquish081 commented Feb 12, 2023

@ddewar
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ddewar commented Feb 14, 2023

@loki79uk ever seen anything like this? Not sure what would cause that.

@loki79uk
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@loki79uk ever seen anything like this? Not sure what would cause that.

The only thing I can think of is if the trigger has the "player" collision, rather than just the "player trigger" collision. Which map is it on?

@Vanquish081
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Vanquish081 commented Feb 14, 2023

@loki79uk ever seen anything like this? Not sure what would cause that.

The only thing I can think of is if the trigger has the "player" collision, rather than just the "player trigger" collision. Which map is it on?

This is the map:

https://farming-simulator.com/mod.php?&mod_id=245814

And this the settings for use this trailer with Universal Autoload:

<vehicleConfiguration configFileName="FS22_flieglTrailers/trailers/flieglTMK.xml" > <loadingArea offset="0.000 1.5 -0.97" width="2.40" height="2.20" length="7.50" baleHeight="3.00" /> <options enableRearLoading="true" enableSideLoading="true" isBaleTrailer="true" showDebug="false" /> </vehicleConfiguration>

@loki79uk
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Does it happen with all UAL trailers? And is it only for that one trigger?

@Vanquish081
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Vanquish081 commented Feb 15, 2023

I tried again and now it didn't happen... Change config for logs and return for config for balers and now no drop the FPS.

I don't know what could have caused that drop in FPS ...

Finally

I have also removed this "selectedConfigs="4,5" " as it doesn't seem to work well when bale settings are selected, nor does the help display correctly in the Help panel (F1).

@Vanquish081
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the FPS drop occurred again in the trigger... I stopped using it with UA.

@Vanquish081
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Vanquish081 commented Apr 6, 2023

Repet

fsScreen_2023_04_06_21_36_51

fsScreen_2023_04_06_21_37_54

Elmcreek... other tipper... I think I'm going to stop using UA

@ddewar
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ddewar commented Apr 6, 2023

I'm guessing some sort of mod conflict? I haven't been seeing this on any other mods. Do you have a logfile you can upload?

@loki79uk
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loki79uk commented Apr 7, 2023

If you can give me a log file, or steps to reproduce, then I will do my best to fix this issue.

@Vanquish081
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You don't have to do anything in particular, it only happens when you approach the trigger that UA creates.
Maybe it's a conflict with some mod as ddewar says

log.txt

@loki79uk
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loki79uk commented Apr 7, 2023

I'm away from home this weekend, so I can't test anything, but I looked through your log and can't see anything obvious at all.

What does the "damage control" mod do? Could it be detecting a collision of the trigger somehow?

If you could try the exact same save game with out any other mods (just UAL) and report back it would be really helpful. Or create a save game where it is happening with minimal other mods and share it as a zip so that I can reproduce it.

@Vanquish081
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Damage Control is Reduce Wearout in modhub here , I think that only read info in xml.

I just baled the straw from field 41, 39 in Elmcreek I went for the truck with the trailer and as I get closer the FPS drops.

I have tried with few mods and I have been adding more mods until I have the same savegame, but it has not happened again in this test

@loki79uk
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I have tried with few mods and I have been adding more mods until I have the same savegame, but it has not happened again in this test

I think I have a fix/workaround that will at least help with this issue. Can you contact me on Discord to test? Loki_79#2864

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