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Hi,
I noticed: FlexASIO can use MME, DirectX, WASAPI, etc. and nearly all backends available from PortAudio.
But can it use ASIO backends too?
I know it doesn't make much sense because the goal of FlexASIO is to provide a bridge x to ASIO, where x != ASIO, I agree that most of the time, ASIO2ASIO wouldn't make sense.
In my case, it would help, because I could handle all my devices from a single config file.
Laptop case : WASAPI2ASIO
Studio case : ASIO2ASIO (!) with channel_count=16
Everything without changing the device in Ableton Live, just by automating the changes in the .TOML file (and your excellent feature watches the .toml filechange and restarts the driver!)
Do you think this crazyness can be easily enabled? I guess you probably have a filter in PortAudio listing to avoid devices that are ASIO already, is that right, can this if be easily removed?
The text was updated successfully, but these errors were encountered:
Hi,
I noticed: FlexASIO can use MME, DirectX, WASAPI, etc. and nearly all backends available from PortAudio.
But can it use ASIO backends too?
I know it doesn't make much sense because the goal of FlexASIO is to provide a bridge
x to ASIO
, wherex != ASIO
, I agree that most of the time, ASIO2ASIO wouldn't make sense.In my case, it would help, because I could handle all my devices from a single config file.
Laptop case : WASAPI2ASIO
Studio case : ASIO2ASIO (!) with channel_count=16
Everything without changing the device in Ableton Live, just by automating the changes in the .TOML file (and your excellent feature watches the .toml filechange and restarts the driver!)
Do you think this crazyness can be easily enabled? I guess you probably have a filter in PortAudio listing to avoid devices that are ASIO already, is that right, can this
if
be easily removed?The text was updated successfully, but these errors were encountered: