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script.js
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"use strict"; //With strict mode, you cannot used undeclared variables.
class Workout {
date = new Date();
id = (Date.now() + "").slice(-10);
// Keeping track of number of clicks when user clicks on a workout
clicks = 0;
constructor(coords, distance, duration) {
this.coords = coords; // [lat, lng]
this.distance = distance; // in miles
this.duration = duration; // in mins
}
_setDescription() {
// Comment tells prettier to ignore next line, better formatting
// prettier-ignore
const months = [
"January", "February", "March", "April", "May", "June", "July", "August",
"September", "October", "November", "December"];
this.description = `${this.type[0].toUpperCase()}${this.type.slice(1)} on
${months[this.date.getMonth()]} ${this.date.getDate()}`;
}
click() {
this.clicks++;
}
}
// extend used to create a class that is a child of another class
// constructor inherits properties from Parent class
// super is used to access and call functions on an objects parent
class Running extends Workout {
type = "running";
constructor(coords, distance, duration, cadence) {
super(coords, distance, duration);
this.cadence = cadence;
this.calcPace();
this._setDescription();
}
calcPace() {
// min/mil
this.pace = this.duration / this.distance;
return this.pace;
}
}
class Cycling extends Workout {
type = "cycling";
constructor(coords, distance, duration, elevationGain) {
super(coords, distance, duration);
this.elevationGain = elevationGain;
this.calcSpeed();
this._setDescription();
}
calcSpeed() {
// mil/hour
this.speed = this.distance / (this.duration / 60);
return this.speed;
}
}
///////////////////////////////////////////////////////
// APPLICATION
//querySelector() method allows you to select the firs element that matches one or more CSS selectors
const form = document.querySelector(".form");
const containerWorkouts = document.querySelector(".workouts");
const inputType = document.querySelector(".form_input--type");
const inputDistance = document.querySelector(".form_input--distance");
const inputDuration = document.querySelector(".form_input--duration");
const inputCadence = document.querySelector(".form_input--cadence");
const inputElevation = document.querySelector(".form_input--elevation");
class App {
// private instance properties
#map;
#mapZoomLevel = 13;
#mapEvent;
// Variable for holding workouts being pushed
#workouts = [];
// The constuctor method is a method for creating and initializing an object
constructor() {
// get user's position
this._getPosition();
// Get data from local storage
this._getLocalStorage();
// this._newWorkout is eventHandler function
// add bind() so this is not pointing to 'form'
form.addEventListener("submit", this._newWorkout.bind(this));
// EventListener to change form input to 'Elevation Gain' when cycling is selected, and 'Cadence' when running is selected
inputType.addEventListener("change", this._toggleElevationField);
containerWorkouts.addEventListener("click", this._moveToPopup.bind(this));
}
_getPosition() {
// getCurrentPosition takes two calling functions (successCallBack & errorCallBack)
// destructuring allows us to extract data from arrays, objects, maps and set them to new variables
if (navigator.geolocation)
// add bind function to _loadMap so this is not returning 'undefined'
navigator.geolocation.getCurrentPosition(
this._loadMap.bind(this),
function () {
alert("Could not get your position");
}
);
}
_loadMap(position) {
const { latitude } = position.coords;
const { longitude } = position.coords;
// console.log(latitude, longitude);
// create a new variable containing lat and long
const coords = [latitude, longitude];
// element in index.html must have an id of 'map'
this.#map = L.map("map").setView(coords, this.#mapZoomLevel);
L.tileLayer("https://{s}.tile.openstreetmap.fr/hot/{z}/{x}/{y}.png", {
attribution:
'© <a href="https://www.openstreetmap.org/copyright">OpenStreetMap</a> contributors',
}).addTo(this.#map);
// Leaflet version of addEventListener
// adds Event to the variable 'map' pulling new coords on click
// add bind() so 'this' is not pointing to map
// Handling Clicks on map
this.#map.on("click", this._showForm.bind(this));
this.#workouts.forEach(work => {
this._renderWorkoutMarker(work);
});
}
// Methods with underscore indicate private methods, can't be accessed directly
_showForm(mapE) {
// Set parameter mapE equal to mapEvent
this.#mapEvent = mapE;
// removes hidden form to input workout
form.classList.remove("hidden");
// adds focus to distance input field; i.e. field is already selected
inputDistance.focus();
}
_hideForm() {
// Empty inputs
inputDistance.value =
inputDuration.value =
inputCadence.value =
inputElevation.value =
"";
// Animation to replace input field with wortout results after submission, hides form again
form.style.display = "none";
form.classList.add("hidden");
setTimeout(() => (form.style.display = "grid"), 1000);
}
_toggleElevationField() {
inputElevation.closest(".form_row").classList.toggle("form_row--hidden");
inputCadence.closest(".form_row").classList.toggle("form_row--hidden");
}
_newWorkout(e) {
const validInputs = (...inputs) =>
inputs.every(inp => Number.isFinite(inp));
const allPositive = (...inputs) => inputs.every(inp => inp > 0);
e.preventDefault();
//////// Get data from form
const type = inputType.value;
const distance = +inputDistance.value;
const duration = +inputDuration.value;
const { lat, lng } = this.#mapEvent.latlng;
let workout;
//////// If workout running, create running object
if (type === "running") {
const cadence = +inputCadence.value;
// Check if data is valid
if (
// !Number.isFinite(distance) ||
// !Number.isFinite(duration) ||
// !Number.isFinite(cadence)
!validInputs(distance, duration, cadence) ||
!allPositive(distance, duration, cadence)
)
return alert("Inputs have to be positive numbers!");
workout = new Running([lat, lng], distance, duration, cadence);
}
// If workout cycling, create cycling object
if (type === "cycling") {
const elevation = +inputElevation.value;
// Check if data is valid
if (
// !Number.isFinite(distance) ||
// !Number.isFinite(duration) ||
// !Number.isFinite(elevation)
!validInputs(distance, duration, elevation) ||
// Only interested in distance and duration here cause elevation can be negative
!allPositive(distance, duration)
)
return alert("Inputs have to be positive numbers!");
workout = new Cycling([lat, lng], distance, duration, elevation);
}
//////// Add new object to workout array
this.#workouts.push(workout);
//////// Render workout on map as marker
this._renderWorkoutMarker(workout);
//////// Render workout on list
this._renderWorkout(workout);
///////// Hide form + Clear input fields
this._hideForm();
// Set local storage to all workouts
this._setLocalStorage();
}
_renderWorkoutMarker(workout) {
// Display Marker
// new variable representing the lat and long of click position
// Moved marker inside EventListener, puts a new marker wherever you click
// add map variable to addTo
// Looking at leaflet docs for bindPopup() marker options: add max and min width, autoclose, closeOnClick and className to add CSS
L.marker(workout.coords)
.addTo(this.#map)
.bindPopup(
L.popup({
maxWidth: 250,
minWidth: 100,
autoClose: false,
closeOnClick: false,
className: `${workout.type}-popup`,
})
)
// add setPopupContent - adds text to marker
.setPopupContent(
`${workout.type === "running" ? "🏃♂️" : "🚴♀️"} ${workout.description}`
)
.openPopup();
}
_renderWorkout(workout) {
let html = `
<li class="workout workout--${workout.type}" data-id="${workout.id}">
<h2 class="workout_title">${workout.description}</h2>
<div class="workout_details">
<span class="workout_icon">${
workout.type === "running" ? "🏃♂️" : "🚴♀️"
}</span>
<span class="workout_value">${workout.distance}</span>
<span class="workout_unit">mi</span>
</div>
<div class="workout_details">
<span class="workout_icon">⏱</span>
<span class="workout_value">${workout.duration}</span>
<span class="workout_unit">min</span>
</div>
`;
if (workout.type === "running")
html += `
<div class="workout_details">
<span class="workout_icon">⚡️</span>
<span class="workout_value">${workout.pace.toFixed(1)}</span>
<span class="workout_unit">min/mi</span>
</div>
<div class="workout_details">
<span class="workout_icon">🦶🏼</span>
<span class="workout_value">${workout.cadence}</span>
<span class="workout_unit">spm</span>
</div>
</li>
`;
if (workout === "cycling")
html += `
<div class="workout_details">
<span class="workout_icon">⚡️</span>
<span class="workout_value">${workout.speed.toFixed(1)}</span>
<span class="workout_unit">mi/h</span>
</div>
<div class="workout_details">
<span class="workout_icon">⛰</span>
<span class="workout_value">${workout.elevationGain}</span>
<span class="workout_unit">ft</span>
</div>
</li>
`;
// This method inserts a text as HTML into a specified position
// afterend = After the element
form.insertAdjacentHTML("afterend", html);
}
_moveToPopup(e) {
// When clicking on a workout before the map has loaded, there is an error. This fixes that
if (!this.#map) return;
// the closest() method traverses the element and its parents until it finds a node that matches the provided selector string
const workoutElement = e.target.closest(".workout");
if (!workoutElement) return;
const workout = this.#workouts.find(
work => work.id === workoutElement.dataset.id
);
this.#map.setView(workout.coords, this.#mapZoomLevel, {
animate: true,
pan: {
duration: 1,
},
});
// using the public interface
// workout.click();
}
_setLocalStorage() {
// Local API that the browser provides
// Advised to only use for small amounts of data, as local storage is Blocking
localStorage.setItem("workouts", JSON.stringify(this.#workouts));
}
_getLocalStorage() {
// JSON.parse converts string to an object
const data = JSON.parse(localStorage.getItem("workouts"));
if (!data) return;
this.#workouts = data;
this.#workouts.forEach(work => {
this._renderWorkout(work);
});
}
reset() {
localStorage.removeItem("workouts");
location.reload();
}
}
const app = new App();