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add lcm/gcd as options for c-multiple in helix sketch
Continuous Deployment #770: Commit 823b339 pushed by dgtized
April 29, 2024 21:04 3m 24s main
April 29, 2024 21:04 3m 24s
add a little modulation over the course of the loop
Continuous Deployment #769: Commit ae6d11f pushed by dgtized
April 28, 2024 16:50 2m 51s main
April 28, 2024 16:50 2m 51s
bias towards the smaller multiples
Continuous Deployment #768: Commit 207d76d pushed by dgtized
April 28, 2024 02:01 3m 0s main
April 28, 2024 02:01 3m 0s
use helix rendering on the path
Continuous Deployment #767: Commit f5977de pushed by dgtized
April 28, 2024 01:06 3m 29s main
April 28, 2024 01:06 3m 29s
prefer clojrue.math for geometry.arc
Continuous Deployment #766: Commit 5712145 pushed by dgtized
April 23, 2024 04:31 2m 52s main
April 23, 2024 04:31 2m 52s
more tweaks
Continuous Deployment #765: Commit f1a98cd pushed by dgtized
April 21, 2024 23:02 3m 9s main
April 21, 2024 23:02 3m 9s
remove unused update-state
Continuous Deployment #764: Commit ddbe777 pushed by dgtized
April 21, 2024 19:58 3m 17s main
April 21, 2024 19:58 3m 17s
modulate the modulation
Continuous Deployment #763: Commit 1b48509 pushed by dgtized
April 21, 2024 19:57 1m 33s main
April 21, 2024 19:57 1m 33s
fix the time jitter
Continuous Deployment #762: Commit d659764 pushed by dgtized
April 21, 2024 03:34 2m 55s main
April 21, 2024 03:34 2m 55s
make hand distance phase shifted by hand
Continuous Deployment #761: Commit fd05f1b pushed by dgtized
April 20, 2024 16:07 3m 21s main
April 20, 2024 16:07 3m 21s
introduce PHI2 constant to clarify ratios
Continuous Deployment #760: Commit 29e8856 pushed by dgtized
April 20, 2024 08:32 2m 46s main
April 20, 2024 08:32 2m 46s
more undulation
Continuous Deployment #759: Commit e238268 pushed by dgtized
April 20, 2024 07:11 2m 57s main
April 20, 2024 07:11 2m 57s
vary each arm by it's step
Continuous Deployment #758: Commit 3a02a13 pushed by dgtized
April 20, 2024 05:14 3m 5s main
April 20, 2024 05:14 3m 5s
add a whole bunch more variation on the arms as they move
Continuous Deployment #757: Commit fdf396b pushed by dgtized
April 20, 2024 05:10 3m 20s main
April 20, 2024 05:10 3m 20s
ignore unused state for now
Continuous Deployment #756: Commit 0f38595 pushed by dgtized
April 20, 2024 00:11 3m 11s main
April 20, 2024 00:11 3m 11s
playing around with clocks again
Continuous Deployment #755: Commit 11ddc7c pushed by dgtized
April 19, 2024 06:38 54s main
April 19, 2024 06:38 54s
make periapsis deterministic
Continuous Deployment #754: Commit 0953895 pushed by dgtized
April 18, 2024 23:12 3m 5s main
April 18, 2024 23:12 3m 5s
p is not dependent on determinism again
Continuous Deployment #753: Commit 029bdf8 pushed by dgtized
April 18, 2024 23:07 2m 44s main
April 18, 2024 23:07 2m 44s
stay in deterministic-random space
Continuous Deployment #752: Commit 370eb6a pushed by dgtized
April 18, 2024 23:06 36s main
April 18, 2024 23:06 36s
deprecated p/weighted for dr/weighted
Continuous Deployment #751: Commit e117691 pushed by dgtized
April 17, 2024 21:19 3m 3s main
April 17, 2024 21:19 3m 3s
use polar and inline the as-cartesian call
Continuous Deployment #750: Commit 27735fe pushed by dgtized
April 17, 2024 20:35 3m 4s main
April 17, 2024 20:35 3m 4s
add inside/outside/inside-outside renderers
Continuous Deployment #749: Commit e9ebbe4 pushed by dgtized
April 11, 2024 05:25 2m 57s main
April 11, 2024 05:25 2m 57s
add a chance for variable stroke-width shapes
Continuous Deployment #748: Commit 15dddf0 pushed by dgtized
April 11, 2024 05:17 2m 58s main
April 11, 2024 05:17 2m 58s
instaparse 1.4.14
Continuous Deployment #747: Commit 169fb0d pushed by dgtized
April 11, 2024 00:21 3m 4s main
April 11, 2024 00:21 3m 4s
extend alpha range from 0-20
Continuous Deployment #746: Commit 09af7ba pushed by dgtized
April 9, 2024 17:39 2m 54s main
April 9, 2024 17:39 2m 54s