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BEFORE_MESSAGE_SHOW & BEFORE_GUILD_MEMBER_REMOVE events #4330

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Even if this was remotely feasible to implement on a backend, and had more tangible use-cases, I'm not sure it's a great idea.

BEFORE_MESSAGE_SHOW

So probably the most obvious issue with this is the fact that it could and likely would induce some amount of latency for most users, given that the same message event has to be reserialized twice per every message. As well as having to double the payloads sent, you're now receiving double the payloads per message, which can absolutely destroy bandwidth at scale for little benefit. Gateway intents would alleviate this issue for basically anything that isn't a mod bot, but it's really just added complexity for a somewhat niche idea.

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Answer selected by AngeloCore
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