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.gitignore
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.gitignore
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// ignore pattern for files so some can be unignored later
**/bin/**/*.*
obj
*.mdb
/Ships
/GameData/FerramAerospaceResearch/Custom*.cfg
/GameData/FerramAerospaceResearch/FARForceDataUpdate.cfg
GameData/FerramAerospaceResearch/Plugins/FARLogger_*
*.suo
*.DotSettings
*.user
.vscode
.vs
*.pdb
out
releases
.mypy*
.pytest_cache
*.pyc
// Rider
.idea
# Unity
# This .gitignore file should be placed at the root of your Unity project directory
Unity/FerramAerospaceResearch*/[Ll]ibrary/
Unity/FerramAerospaceResearch*/[Tt]emp/
Unity/FerramAerospaceResearch*/[Oo]bj/
Unity/FerramAerospaceResearch*/[Bb]uild/
Unity/FerramAerospaceResearch*/[Bb]uilds/
Unity/FerramAerospaceResearch*/[Ll]ogs/
Unity/[Bb]uild/
# Never ignore Asset meta data
!Unity/FerramAerospaceResearch*/[Aa]ssets/**/*.meta
**/*.dll.*[Cc]ode*
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# TextMesh Pro files
Unity/FerramAerospaceResearch*/[Aa]ssets/TextMesh*Pro/
# Visual Studio cache directory
.vs/
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.unityproj
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
Unity/FerramAerospaceResearch*/*.sln
Unity/FerramAerospaceResearch*/*.csproj
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.unitypackage
# Crashlytics generated file
crashlytics-build.properties
# KSP
Unity/FerramAerospaceResearch*/[Aa]ssets/Plugins/KSPAssets
Unity/FerramAerospaceResearch*/[Aa]ssets/PartTools
Unity/FerramAerospaceResearch*/[Aa]ssets/SquadCore
# External editor scripts
Unity/FerramAerospaceResearch*/[Aa]ssets/Editor/*
!Unity/FerramAerospaceResearch*/[Aa]ssets/Editor/Bundle.cs
!Unity/FerramAerospaceResearch*/[Aa]ssets/Editor/Assets.cs
!Unity/FerramAerospaceResearch*/[Aa]ssets/Editor/Tests/
# Rider generated files in Unity directory
Unity/FerramAerospaceResearch*/[Aa]ssets/Plugins/Editor*
Unity/FerramAerospaceResearch*/.idea
# burst compiler
Logs/*
Unity/FerramAerospaceResearch/Screenshots/