You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I was tracking down some performance issues and I noticed that FlightGUI.FixedUpdate seems to run for every vessel in the universe (and it's in FixedUpdate so it can run twice per frame). This amounted to about 3.5ms (7.5% of the frame) in a save with 250 vessels.
The text was updated successfully, but these errors were encountered:
I was tracking down some performance issues and I noticed that FlightGUI.FixedUpdate seems to run for every vessel in the universe (and it's in FixedUpdate so it can run twice per frame). This amounted to about 3.5ms (7.5% of the frame) in a save with 250 vessels.
The text was updated successfully, but these errors were encountered: