Better object caching #80
Labels
enhancement
Hard
Hard to implement
Long term
For systematic issues that won't be fixed in just one release.
This is issue 1/3 spawned from the closing of #11.
The server right now does nothing except the default database query caching, which is becoming not enough.
The server should work alongside a caching framework such as memcached to store user sessions, commonly accessed objects (like the current hunt, team, and puzzle data), and other various things.
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