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Weird randomness #53

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mysteryx93 opened this issue Sep 19, 2021 · 1 comment
Open

Weird randomness #53

mysteryx93 opened this issue Sep 19, 2021 · 1 comment

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@mysteryx93
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When running MvTools in VapourSynth, I run the script twice and the mask is slightly different. There's a weird randomness to it. What's causing this?

You can test this with the latest FrameRateConverter beta with Debug=true, raw values vary between instances.

@dubhater
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Usually the cause of randomness is uninitialised memory, a bug in one of the filters. Valgrind can track down the location in the code.

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