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When running MvTools in VapourSynth, I run the script twice and the mask is slightly different. There's a weird randomness to it. What's causing this?
You can test this with the latest FrameRateConverter beta with Debug=true, raw values vary between instances.
The text was updated successfully, but these errors were encountered:
Usually the cause of randomness is uninitialised memory, a bug in one of the filters. Valgrind can track down the location in the code.
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When running MvTools in VapourSynth, I run the script twice and the mask is slightly different. There's a weird randomness to it. What's causing this?
You can test this with the latest FrameRateConverter beta with Debug=true, raw values vary between instances.
The text was updated successfully, but these errors were encountered: