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Add Player.isStunned(), Character.isStunned(), Entity.isStunned() and filters #35

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earthiverse opened this issue Aug 29, 2022 · 2 comments
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enhancement New feature or request

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@earthiverse
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Could be useful in a variety of situations.

@earthiverse earthiverse added the enhancement New feature or request label Aug 29, 2022
@earthiverse
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Or, isDisabled()? That's' closer to the game's is_disabled() function.

@earthiverse
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Implemented isDisabled(). Needs tests, still.

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