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In lieu of / addition to the internal dropout operation of transform nodes (affine, conv3d), it should be easy to roll out a number of stochastic noise nodes for jitter, in-line augmentation, dropout (binary masks), etc.
The text was updated successfully, but these errors were encountered:
In lieu of / addition to the internal dropout operation of transform nodes (affine, conv3d), it should be easy to roll out a number of stochastic noise nodes for jitter, in-line augmentation, dropout (binary masks), etc.
The text was updated successfully, but these errors were encountered: