Sources
-TODO
+In the context of the elfo
actor system, sources serve as conduits for integrating various streams of incoming messages, such as timers, signals, futures, and streams. They allow for a seamless amalgamation of these additional streams with the messages arriving in the mailbox. Consequently, features like tracing, telemetry, and dumps are uniformly available for both regular and source-generated messages.
You can instantiate sources using dedicated constructors that correspond to different types. It's important to note that initially, these sources are inactive; they only start generating messages once they are linked to the context through the method ctx.attach(_)
. This method also returns a handler, facilitating the management of the source. Here is how you can utilize this method:
let unattached_source = SomeSource::new();
+let source_handle = ctx.attach(unattached_source);
+
+If necessary, you can detach sources at any time by invoking the handle.terminate()
method, as shown below:
source_handle.terminate();
+
+Under the hood, the storage and utilization of sources are optimized significantly to support multiple sources at the same time, thanks to the unicycle crate. While the system supports an unlimited number of sources without offering backpressure, it's essential to moderate the usage to prevent potential out-of-memory (OOM) errors.
+Intervals
+The Interval
source is designed to generate messages at a defined time period.
To activate the source, employ either the start(period)
or start_after(delay, period)
methods, as shown below:
use elfo::time::Interval;
+
+#[message]
+struct MyTick; // adhering to best practice by using the 'Tick' suffix
+
+ctx.attach(Interval::new(MyTick))
+ .start(Duration::from_secs(42));
+
+while let Some(envelope) = ctx.recv().await {
+ msg!(match envelope {
+ MyTick => { /* handling code here */ },
+ });
+}
+
+Adjusting the period
+In instances where you need to adjust the timer's interval, possibly as a result of configuration changes, the interval.set_period()
method comes in handy:
use elfo::{time::Interval, messages::ConfigUpdated};
+
+#[message]
+struct MyTick; // adhering to best practice by using the 'Tick' suffix
+
+let interval = ctx.attach(Interval::new(MyTick));
+interval.start(ctx.config().period);
+
+while let Some(envelope) = ctx.recv().await {
+ msg!(match envelope {
+ ConfigUpdated => {
+ interval.set_period(ctx.config().period);
+ },
+ MyTick => { /* handling code here */ },
+ });
+}
+
+To halt the timer without detaching the interval, use interval.stop()
. This method differs from interval.terminate()
as it allows for the possibility to restart the timer later using interval.start(period)
or start_after(delay, period)
methods.
It's essential to note that calling interval.start()
at different points can yield varied behavior compared to invoking interval.set_period()
on an already active interval. The interval.set_period()
method solely modifies the existing interval without resetting the time origin, contrasting with the rescheduling functions (start_*
methods). Here's a visual representation to illustrate the differences between these two approaches:
set_period(10s): | 5s | 5s | 5s | # 10s | 10s |
+start(10s): | 5s | 5s | 5s | # 10s | 10s |
+ #
+ called here
+
+Tracing
+Every message starts a new trace, thus a new TraceId
is generated and assigned to the current scope.
Delays
+The Delay
source is designed to generate one message after a specified time:
use elfo::time::Delay;
+
+#[message]
+struct MyTick; // adhering to best practice by using the 'Tick' suffix
+
+while let Some(envelope) = ctx.recv().await {
+ msg!(match envelope {
+ SomeEvent => {
+ ctx.attach(Delay::new(ctx.config().delay, MyTick));
+ },
+ MyTick => { /* handling code here */ },
+ });
+}
+
+This source is detached automatically after emitting a message, there is no way to reschedule it. To stop delay before emitting, use the delay.terminate()
method.
Tracing
+The emitted message continues the current trace. The reason for it is that this source is usually used for delaying specific action, so logically it's continues the current trace.
+Signals
+The Signal
source is designed to generate a message once a signal is received:
use elfo::signal::{Signal, SignalKind};
+
+#[message]
+struct ReloadFile;
+
+ctx.attach(Signal::new(SignalKind::UnixHangup, ReloadFile));
+
+while let Some(envelope) = ctx.recv().await {
+ msg!(match envelope {
+ ReloadFile => { /* handling code here */ },
+ });
+}
+
+It's based on the tokio implementation, so it should be useful to read +about caveats.
+Tracing
+Every message starts a new trace, thus a new trace id is generated and assigned to the current scope.
+Streams
+The Stream
source is designed to wrap existing futures/streams of messages. Items can be either any instance of Message
or Result<impl Message, impl Message>
.
Once stream is exhausted, it's detached automatically.
+Futures
+Utilize Stream::once()
when implementing subtasks such as initiating a background request:
use elfo::stream::Stream;
+
+#[message]
+struct DataFetched(u32);
+
+#[message]
+struct FetchDataFailed(String);
+
+async fn fetch_data() -> Result<DataFetched, FetchDataFailed> {
+ // ... implementation details ...
+}
+
+while let Some(envelope) = ctx.recv().await {
+ msg!(match envelope {
+ SomeEvent => {
+ ctx.attach(Stream::once(fetch_data()));
+ },
+ DataFetched => { /* handling code here */ },
+ FetchDataFailed => { /* error handling code here */ },
+ });
+}
+
+futures::Stream
+Stream::from_futures03
is used to wrap existing futures::Stream
:
use elfo::stream::Stream;
+
+#[message]
+struct MyItem(u32);
+
+let stream = futures::stream::iter(vec![MyItem(0), MyItem(1)]);
+ctx.attach(Stream::from_futures03(stream));
+
+while let Some(envelope) = ctx.recv().await {
+ msg!(match envelope {
+ MyItem => { /* handling code here */ },
+ });
+}
+
+To produce messages of different types from the stream, it's possible to cast specific messages into AnyMessage
(undocumented for now):
futures::stream::iter(vec![MyItem(0).upcast(), AnotherItem.upcast()])
+
+Generators
+Stream::generate
is an alternative to the async-stream crate, offering the same functionality without the need for macros, thereby being formatted by rustfmt:
use elfo::stream::Stream;
+
+#[message]
+struct SomeMessage(u32);
+
+#[message]
+struct AnotherMessage;
+
+ctx.attach(Stream::generate(|mut e| async move {
+ e.emit(SomeMessage(42)).await;
+ e.emit(AnotherMessage).await;
+}));
+
+while let Some(envelope) = ctx.recv().await {
+ msg!(match envelope {
+ SomeMessage(no) | AnotherMessage => { /* handling code here */ },
+ });
+}
+
+Tracing
+The trace handling varies depending upon the method used to create the stream:
+-
+
- For
Stream::from_futures03()
: each message initiates a new trace.
+ - For
Stream::once()
andStream::generate()
: the existing trace is continued.
+
To override the current trace, leverage scope::set_trace_id()
at any time.
Functiona
#[message(ret = u32)]
pub struct GetValue;
-pub fn counter() -> Schema {
+pub fn counter() -> Blueprint {
ActorGroup::new().exec(|mut ctx| async move {
// Private state of the actor.
let mut value = 0;
@@ -289,7 +289,7 @@ Functiona
use elfo::prelude::*;
use counter::{Increment, GetValue};
-pub fn sample() -> Schema {
+pub fn sample() -> Blueprint {
ActorGroup::new().exec(|ctx| async move {
// Increment the counter, we aren't interested in errors.
let _ = ctx.send(Increment { delta: 1 }).await;
@@ -422,7 +422,172 @@ Examples
Subscriptions
TODO
Sources
-TODO
+In the context of the elfo
actor system, sources serve as conduits for integrating various streams of incoming messages, such as timers, signals, futures, and streams. They allow for a seamless amalgamation of these additional streams with the messages arriving in the mailbox. Consequently, features like tracing, telemetry, and dumps are uniformly available for both regular and source-generated messages.
+You can instantiate sources using dedicated constructors that correspond to different types. It's important to note that initially, these sources are inactive; they only start generating messages once they are linked to the context through the method ctx.attach(_)
. This method also returns a handler, facilitating the management of the source. Here is how you can utilize this method:
+let unattached_source = SomeSource::new();
+let source_handle = ctx.attach(unattached_source);
+
+If necessary, you can detach sources at any time by invoking the handle.terminate()
method, as shown below:
+source_handle.terminate();
+
+Under the hood, the storage and utilization of sources are optimized significantly to support multiple sources at the same time, thanks to the unicycle crate. While the system supports an unlimited number of sources without offering backpressure, it's essential to moderate the usage to prevent potential out-of-memory (OOM) errors.
+Intervals
+The Interval
source is designed to generate messages at a defined time period.
+To activate the source, employ either the start(period)
or start_after(delay, period)
methods, as shown below:
+use elfo::time::Interval;
+
+#[message]
+struct MyTick; // adhering to best practice by using the 'Tick' suffix
+
+ctx.attach(Interval::new(MyTick))
+ .start(Duration::from_secs(42));
+
+while let Some(envelope) = ctx.recv().await {
+ msg!(match envelope {
+ MyTick => { /* handling code here */ },
+ });
+}
+
+Adjusting the period
+In instances where you need to adjust the timer's interval, possibly as a result of configuration changes, the interval.set_period()
method comes in handy:
+use elfo::{time::Interval, messages::ConfigUpdated};
+
+#[message]
+struct MyTick; // adhering to best practice by using the 'Tick' suffix
+
+let interval = ctx.attach(Interval::new(MyTick));
+interval.start(ctx.config().period);
+
+while let Some(envelope) = ctx.recv().await {
+ msg!(match envelope {
+ ConfigUpdated => {
+ interval.set_period(ctx.config().period);
+ },
+ MyTick => { /* handling code here */ },
+ });
+}
+
+To halt the timer without detaching the interval, use interval.stop()
. This method differs from interval.terminate()
as it allows for the possibility to restart the timer later using interval.start(period)
or start_after(delay, period)
methods.
+It's essential to note that calling interval.start()
at different points can yield varied behavior compared to invoking interval.set_period()
on an already active interval. The interval.set_period()
method solely modifies the existing interval without resetting the time origin, contrasting with the rescheduling functions (start_*
methods). Here's a visual representation to illustrate the differences between these two approaches:
+set_period(10s): | 5s | 5s | 5s | # 10s | 10s |
+start(10s): | 5s | 5s | 5s | # 10s | 10s |
+ #
+ called here
+
+Tracing
+Every message starts a new trace, thus a new TraceId
is generated and assigned to the current scope.
+Delays
+The Delay
source is designed to generate one message after a specified time:
+use elfo::time::Delay;
+
+#[message]
+struct MyTick; // adhering to best practice by using the 'Tick' suffix
+
+while let Some(envelope) = ctx.recv().await {
+ msg!(match envelope {
+ SomeEvent => {
+ ctx.attach(Delay::new(ctx.config().delay, MyTick));
+ },
+ MyTick => { /* handling code here */ },
+ });
+}
+
+This source is detached automatically after emitting a message, there is no way to reschedule it. To stop delay before emitting, use the delay.terminate()
method.
+Tracing
+The emitted message continues the current trace. The reason for it is that this source is usually used for delaying specific action, so logically it's continues the current trace.
+Signals
+The Signal
source is designed to generate a message once a signal is received:
+use elfo::signal::{Signal, SignalKind};
+
+#[message]
+struct ReloadFile;
+
+ctx.attach(Signal::new(SignalKind::UnixHangup, ReloadFile));
+
+while let Some(envelope) = ctx.recv().await {
+ msg!(match envelope {
+ ReloadFile => { /* handling code here */ },
+ });
+}
+
+It's based on the tokio implementation, so it should be useful to read
+about caveats.
+Tracing
+Every message starts a new trace, thus a new trace id is generated and assigned to the current scope.
+Streams
+The Stream
source is designed to wrap existing futures/streams of messages. Items can be either any instance of Message
or Result<impl Message, impl Message>
.
+Once stream is exhausted, it's detached automatically.
+Futures
+Utilize Stream::once()
when implementing subtasks such as initiating a background request:
+use elfo::stream::Stream;
+
+#[message]
+struct DataFetched(u32);
+
+#[message]
+struct FetchDataFailed(String);
+
+async fn fetch_data() -> Result<DataFetched, FetchDataFailed> {
+ // ... implementation details ...
+}
+
+while let Some(envelope) = ctx.recv().await {
+ msg!(match envelope {
+ SomeEvent => {
+ ctx.attach(Stream::once(fetch_data()));
+ },
+ DataFetched => { /* handling code here */ },
+ FetchDataFailed => { /* error handling code here */ },
+ });
+}
+
+futures::Stream
+Stream::from_futures03
is used to wrap existing futures::Stream
:
+use elfo::stream::Stream;
+
+#[message]
+struct MyItem(u32);
+
+let stream = futures::stream::iter(vec![MyItem(0), MyItem(1)]);
+ctx.attach(Stream::from_futures03(stream));
+
+while let Some(envelope) = ctx.recv().await {
+ msg!(match envelope {
+ MyItem => { /* handling code here */ },
+ });
+}
+
+To produce messages of different types from the stream, it's possible to cast specific messages into AnyMessage
(undocumented for now):
+futures::stream::iter(vec![MyItem(0).upcast(), AnotherItem.upcast()])
+
+Generators
+Stream::generate
is an alternative to the async-stream crate, offering the same functionality without the need for macros, thereby being formatted by rustfmt:
+use elfo::stream::Stream;
+
+#[message]
+struct SomeMessage(u32);
+
+#[message]
+struct AnotherMessage;
+
+ctx.attach(Stream::generate(|mut e| async move {
+ e.emit(SomeMessage(42)).await;
+ e.emit(AnotherMessage).await;
+}));
+
+while let Some(envelope) = ctx.recv().await {
+ msg!(match envelope {
+ SomeMessage(no) | AnotherMessage => { /* handling code here */ },
+ });
+}
+
+Tracing
+The trace handling varies depending upon the method used to create the stream:
+
+- For
Stream::from_futures03()
: each message initiates a new trace.
+- For
Stream::once()
and Stream::generate()
: the existing trace is continued.
+
+To override the current trace, leverage scope::set_trace_id()
at any time.
Actor Groups
Before talking about actor groups, we need to consider another vital topic: scaling.
Scaling
@@ -860,7 +1025,7 @@
use elfo::prelude::*;
use counter::{Increment, GetValue};
-pub fn sample() -> Schema {
+pub fn sample() -> Blueprint {
ActorGroup::new().exec(|ctx| async move {
// Increment the counter, we aren't interested in errors.
let _ = ctx.send(Increment { delta: 1 }).await;
@@ -422,7 +422,172 @@ Examples
Subscriptions
TODO
Sources
-TODO
+In the context of the elfo
actor system, sources serve as conduits for integrating various streams of incoming messages, such as timers, signals, futures, and streams. They allow for a seamless amalgamation of these additional streams with the messages arriving in the mailbox. Consequently, features like tracing, telemetry, and dumps are uniformly available for both regular and source-generated messages.
+You can instantiate sources using dedicated constructors that correspond to different types. It's important to note that initially, these sources are inactive; they only start generating messages once they are linked to the context through the method ctx.attach(_)
. This method also returns a handler, facilitating the management of the source. Here is how you can utilize this method:
+let unattached_source = SomeSource::new();
+let source_handle = ctx.attach(unattached_source);
+
+If necessary, you can detach sources at any time by invoking the handle.terminate()
method, as shown below:
+source_handle.terminate();
+
+Under the hood, the storage and utilization of sources are optimized significantly to support multiple sources at the same time, thanks to the unicycle crate. While the system supports an unlimited number of sources without offering backpressure, it's essential to moderate the usage to prevent potential out-of-memory (OOM) errors.
+Intervals
+The Interval
source is designed to generate messages at a defined time period.
+To activate the source, employ either the start(period)
or start_after(delay, period)
methods, as shown below:
+use elfo::time::Interval;
+
+#[message]
+struct MyTick; // adhering to best practice by using the 'Tick' suffix
+
+ctx.attach(Interval::new(MyTick))
+ .start(Duration::from_secs(42));
+
+while let Some(envelope) = ctx.recv().await {
+ msg!(match envelope {
+ MyTick => { /* handling code here */ },
+ });
+}
+
+Adjusting the period
+In instances where you need to adjust the timer's interval, possibly as a result of configuration changes, the interval.set_period()
method comes in handy:
+use elfo::{time::Interval, messages::ConfigUpdated};
+
+#[message]
+struct MyTick; // adhering to best practice by using the 'Tick' suffix
+
+let interval = ctx.attach(Interval::new(MyTick));
+interval.start(ctx.config().period);
+
+while let Some(envelope) = ctx.recv().await {
+ msg!(match envelope {
+ ConfigUpdated => {
+ interval.set_period(ctx.config().period);
+ },
+ MyTick => { /* handling code here */ },
+ });
+}
+
+To halt the timer without detaching the interval, use interval.stop()
. This method differs from interval.terminate()
as it allows for the possibility to restart the timer later using interval.start(period)
or start_after(delay, period)
methods.
+It's essential to note that calling interval.start()
at different points can yield varied behavior compared to invoking interval.set_period()
on an already active interval. The interval.set_period()
method solely modifies the existing interval without resetting the time origin, contrasting with the rescheduling functions (start_*
methods). Here's a visual representation to illustrate the differences between these two approaches:
+set_period(10s): | 5s | 5s | 5s | # 10s | 10s |
+start(10s): | 5s | 5s | 5s | # 10s | 10s |
+ #
+ called here
+
+Tracing
+Every message starts a new trace, thus a new TraceId
is generated and assigned to the current scope.
+Delays
+The Delay
source is designed to generate one message after a specified time:
+use elfo::time::Delay;
+
+#[message]
+struct MyTick; // adhering to best practice by using the 'Tick' suffix
+
+while let Some(envelope) = ctx.recv().await {
+ msg!(match envelope {
+ SomeEvent => {
+ ctx.attach(Delay::new(ctx.config().delay, MyTick));
+ },
+ MyTick => { /* handling code here */ },
+ });
+}
+
+This source is detached automatically after emitting a message, there is no way to reschedule it. To stop delay before emitting, use the delay.terminate()
method.
+Tracing
+The emitted message continues the current trace. The reason for it is that this source is usually used for delaying specific action, so logically it's continues the current trace.
+Signals
+The Signal
source is designed to generate a message once a signal is received:
+use elfo::signal::{Signal, SignalKind};
+
+#[message]
+struct ReloadFile;
+
+ctx.attach(Signal::new(SignalKind::UnixHangup, ReloadFile));
+
+while let Some(envelope) = ctx.recv().await {
+ msg!(match envelope {
+ ReloadFile => { /* handling code here */ },
+ });
+}
+
+It's based on the tokio implementation, so it should be useful to read
+about caveats.
+Tracing
+Every message starts a new trace, thus a new trace id is generated and assigned to the current scope.
+Streams
+The Stream
source is designed to wrap existing futures/streams of messages. Items can be either any instance of Message
or Result<impl Message, impl Message>
.
+Once stream is exhausted, it's detached automatically.
+Futures
+Utilize Stream::once()
when implementing subtasks such as initiating a background request:
+use elfo::stream::Stream;
+
+#[message]
+struct DataFetched(u32);
+
+#[message]
+struct FetchDataFailed(String);
+
+async fn fetch_data() -> Result<DataFetched, FetchDataFailed> {
+ // ... implementation details ...
+}
+
+while let Some(envelope) = ctx.recv().await {
+ msg!(match envelope {
+ SomeEvent => {
+ ctx.attach(Stream::once(fetch_data()));
+ },
+ DataFetched => { /* handling code here */ },
+ FetchDataFailed => { /* error handling code here */ },
+ });
+}
+
+futures::Stream
+Stream::from_futures03
is used to wrap existing futures::Stream
:
+use elfo::stream::Stream;
+
+#[message]
+struct MyItem(u32);
+
+let stream = futures::stream::iter(vec![MyItem(0), MyItem(1)]);
+ctx.attach(Stream::from_futures03(stream));
+
+while let Some(envelope) = ctx.recv().await {
+ msg!(match envelope {
+ MyItem => { /* handling code here */ },
+ });
+}
+
+To produce messages of different types from the stream, it's possible to cast specific messages into AnyMessage
(undocumented for now):
+futures::stream::iter(vec![MyItem(0).upcast(), AnotherItem.upcast()])
+
+Generators
+Stream::generate
is an alternative to the async-stream crate, offering the same functionality without the need for macros, thereby being formatted by rustfmt:
+use elfo::stream::Stream;
+
+#[message]
+struct SomeMessage(u32);
+
+#[message]
+struct AnotherMessage;
+
+ctx.attach(Stream::generate(|mut e| async move {
+ e.emit(SomeMessage(42)).await;
+ e.emit(AnotherMessage).await;
+}));
+
+while let Some(envelope) = ctx.recv().await {
+ msg!(match envelope {
+ SomeMessage(no) | AnotherMessage => { /* handling code here */ },
+ });
+}
+
+Tracing
+The trace handling varies depending upon the method used to create the stream:
+
+- For
Stream::from_futures03()
: each message initiates a new trace.
+- For
Stream::once()
and Stream::generate()
: the existing trace is continued.
+
+To override the current trace, leverage scope::set_trace_id()
at any time.
Actor Groups
Before talking about actor groups, we need to consider another vital topic: scaling.
Scaling
@@ -860,7 +1025,7 @@