You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Firework stars and filled maps can also be dyed, but they dont use display:Color, they use Explosion:Colors and display:MapColor instead, and the firework star can even support 2 different colors (they will merge together, wont be like 2 different tints)
worth mentioning, the map will not change the holding model, but it is good for display like cosmetic things, (since it is an empty filled map you can use in itemframes) and stuff like that
Firework stars and filled maps can also be dyed, but they dont use display:Color, they use Explosion:Colors and display:MapColor instead, and the firework star can even support 2 different colors (they will merge together, wont be like 2 different tints)
worth mentioning, the map will not change the holding model, but it is good for display like cosmetic things, (since it is an empty filled map you can use in itemframes) and stuff like that
Example commands
/give @p leather_horse_armor{display:{color:51967}} 1
/give @p minecraft:filled_map{display:{MapColor:51967}}
/give @p firework_star{Explosion:{Colors:[I;51967],Type:0b}} 1
for the two colors
/give @p firework_star{Explosion:{Colors:[I;51967,6947071],Type:0b}} 1
The text was updated successfully, but these errors were encountered: