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There are problems with arc_to in the OpenGL backend (it segfaults), but more generally it would be good to have a benchmark and/or tests that ensure that backends behave sensibly for a range of inputs and/or handle ill-defined cases gracefully (eg. all three points the same).
The text was updated successfully, but these errors were encountered:
There are problems with
arc_to
in the OpenGL backend (it segfaults), but more generally it would be good to have a benchmark and/or tests that ensure that backends behave sensibly for a range of inputs and/or handle ill-defined cases gracefully (eg. all three points the same).The text was updated successfully, but these errors were encountered: