-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathNesCore.h
75 lines (63 loc) · 1.76 KB
/
NesCore.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
#pragma once
#include "Shield_ili9341.h"
class NesCore : public Shield_ili9341
{
public:
class FpsController
{
uint64_t m_time;
uint32_t m_delta;
public:
FpsController( uint8_t fps );
void FrameWait();
};
enum ESpriteFlag
{
SpriteFlag_Update = 4,
SpriteFlag_Visible = 8,
SpriteFlag_PrevVisible = 16
};
class Sprite
{
int16_t m_prev_x;
int16_t m_prev_y;
int16_t m_x;
int16_t m_y;
uint16_t m_sprite_id;
uint8_t m_pal;
uint8_t m_flag;
private:
friend class NesScrollGame;
void _Sync();
bool PrevVisible() const;
bool Updated() const;
public:
void Move( int16_t x, int16_t y );
void SetVisible( bool visible );
bool Visible() const;
void SetPalette( uint8_t pal_id );
void SetId( uint16_t id );
void SetMirror( uint8_t mirror );
uint8_t Mirror() const;
};
enum EMirror
{
MirrorH = 1,
MirrorV = 2,
};
static const uint8_t g_sprite_max = 64;
Sprite m_sprite_buffer[g_sprite_max];
protected:
static const uint8_t g_palette[64*2] PROGMEM;
const uint8_t* m_charset;
const uint8_t* m_palette;
uint8_t m_palette_id;
uint8_t m_color[8];
void DrawChrSafe( int16_t x, int16_t y, uint16_t id, uint8_t mirror );
void DrawChrUnsafe( int16_t x, int16_t y, uint16_t id, uint8_t mirror );
public:
NesCore();
void InitChr( const uint8_t* charset, const uint8_t* palette );
void DrawChr( int16_t x, int16_t y, uint16_t id, uint8_t pal, uint8_t mirror );
void SetPaletteId( uint8_t id );
};