From 3dc3083b9c0c5648241cad830f3415015fcfd1ad Mon Sep 17 00:00:00 2001 From: f0rbit Date: Tue, 3 May 2022 10:14:38 +0930 Subject: [PATCH] Update version Update Version to 1.1 --- LICENSE.md | 25 +++++++++---------------- README.md | 32 ++++++++++++++++++++------------ 2 files changed, 29 insertions(+), 28 deletions(-) diff --git a/LICENSE.md b/LICENSE.md index d456bc0..7f56b05 100644 --- a/LICENSE.md +++ b/LICENSE.md @@ -1,21 +1,14 @@ MIT License -Copyright (c) 2021 forbit +Copyright (c) 2022 forbit -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom the Software is -furnished to do so, subject to the following conditions: +Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to +deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. +The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +IN THE SOFTWARE. diff --git a/README.md b/README.md index 7dbee66..45d2f34 100644 --- a/README.md +++ b/README.md @@ -1,50 +1,58 @@ # GM Server -[![CircleCI](https://img.shields.io/circleci/build/gh/f0rbit/gm-server/main)](https://jitpack.io/#dev.forbit/gm-server/1.0.4) [![Javadocs](https://img.shields.io/badge/javadocs-live-blue)](https://f0rbit.github.io/gm-server/) +[![CircleCI](https://img.shields.io/circleci/build/gh/f0rbit/gm-server/main)](https://jitpack.io/#dev.forbit/gm-server/1.1) [![Javadocs](https://img.shields.io/badge/javadocs-live-blue)](https://f0rbit.github.io/gm-server/) A barebone server for talking with **GameMaker: Studio** games written in **Java** # Usage ### Gradle + Add the following to your `build.gradle` + ```gradle repositories { maven { url 'https://jitpack.io' } } dependencies { - implementation 'dev.forbit:gm-server:1.0.4' + implementation 'dev.forbit:gm-server:1.1' } ``` ### Maven + Add the following to your `pom.xml` + ```xml + - - jitpack.io - https://jitpack.io - + + jitpack.io + https://jitpack.io + - + - + dev.forbit gm-server - 1.0.4 - + 1.1 + ``` ## Examples -Inside the `examples` directory, is the `client-template`. This template is what you should base your GameMaker game off of. It includes basic implementation to connect to the TCP and UDP server, with only needed to change a couple macros. +Inside the `examples` directory, is the `client-template`. This template is what you should base your GameMaker game off of. It includes basic +implementation to connect to the TCP and UDP server, with only needed to change a couple macros. There is also an example of a basic platformer game [here](./example/platformer-basic) called `platformer-basic`. -If you'd like a guided breakdown of how to implement this, or where to start, check out this [wiki article](https://github.com/f0rbit/gm-server/wiki/Walkthrough-of-platformer-basic-example) +If you'd like a guided breakdown of how to implement this, or where to start, check out +this [wiki article](https://github.com/f0rbit/gm-server/wiki/Walkthrough-of-platformer-basic-example) ### License + The source code is licensed under the [MIT License](./LICENSE.md)