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Random crashing #730
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Oh, crap! Does this also happen without the custom content PWADs loaded? Could you probably make them available somewhere? |
Unfortunately I am not sure. I do not play very often either, so I don't know this is a new issue or not. I will try playing without autoloading the 4 PWADs. |
I think I've caught it... It takes about ~30 minutes, here's what I have done:
... and backtrace:
...erm... 😨 Here's a full output (output.txt), but it's showing incorrect |
I tested this on Linux with Valgrind. Let the demos play, started a new game, warped to level 09 and ran around a bunch. No errors. Needs a simpler repro. |
In my case it was a way through map01 -> map02 -> map03 ... map09. Direct warping to map09 does not give any errors, matters no how the level is IDCLIPed. |
Does it make a difference if brightmaps are enabled? |
Let the demos play once through, new game, warped through levels 1-9. Ran around level 9 a bunch with IDDQD and IDCLIP on. No crashes or Valgrind errors. |
Now I don't have a crash either with this scenario (brightmaps are always enabled to "both" at me). |
Background
Version of Crispy Doom: Release Crispy Doom 5.10.1
Operating System and version: Win 10 20H2 19042.867
Game: (Doom/Heretic/Hexen/Strife/other): Doom 2 v1.9
Any loaded WADs and mods (please include full command line):
autoload\doom2.wad
autoload\doom-all
Bug description
Observed behavior: I have been playing through BTSX E1 using the latest Crispy release. I've probably played about 3-4 hours so far, and have encountered 4 crashes (game just exists completely, no error). I have not been able to replicate the crashing at specific areas; it just seems to happen randomly.
Expected behavior: No crashing
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