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I was revisiting Marshmallow Doom because I wanted to give those deathmatch bots another go, and those guys are really fun to play against. That being said, would it be outside the scope of Crispy Doom to port them over as something you can launch from the command line? Not like any of the menus and stuff, but just like the bot AI itself, being able to set the bot count at cmd and launching straight into a level.
I dunno about the coop functionality though, maybe leave that disabled since that would involve intruding on the vanilla aspect of the game, as at requires extra controls to command them.
Just an idea.
The text was updated successfully, but these errors were encountered:
I was revisiting Marshmallow Doom because I wanted to give those deathmatch bots another go, and those guys are really fun to play against. That being said, would it be outside the scope of Crispy Doom to port them over as something you can launch from the command line? Not like any of the menus and stuff, but just like the bot AI itself, being able to set the bot count at cmd and launching straight into a level.
I dunno about the coop functionality though, maybe leave that disabled since that would involve intruding on the vanilla aspect of the game, as at requires extra controls to command them.
Just an idea.
The text was updated successfully, but these errors were encountered: