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Playing with react-scan, I see the TableCellResizer logic evaluates on every click inside the editor, irrespective if a table is present or not. If we have an efficient way to check if editorState has a tableNode, it might be worth adding a conditional in the plugin vs listening to all the event listeners at all times.
The text was updated successfully, but these errors were encountered:
Playing with react-scan, I see the TableCellResizer logic evaluates on every click inside the editor, irrespective if a table is present or not. If we have an efficient way to check if editorState has a tableNode, it might be worth adding a conditional in the plugin vs listening to all the event listeners at all times.
The text was updated successfully, but these errors were encountered: