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lru.go
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lru.go
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package lrucache
import (
"sync"
)
// Node ..
type Node struct {
Item Item
mutex sync.Mutex
next *Node
prev *Node
}
// SetItem ..
func (n *Node) SetItem(i Item) {
n.mutex.Lock()
n.Item = i
n.mutex.Unlock()
}
// set next & prev to nil
func (n *Node) breakLinks() {
if n == nil {
return
}
n.mutex.Lock()
n.next = nil
n.prev = nil
n.mutex.Unlock()
}
// Queue implemented in linked list
type Queue struct {
head *Node
tail *Node
mutex sync.Mutex
}
// NewQueue ..
func NewQueue() *Queue {
return &Queue{
head: nil,
tail: nil,
}
}
func (q *Queue) isEmpty() bool {
return q.head == nil || q.tail == nil
}
func (q *Queue) isOne() bool {
return q.head == q.head.next
}
// InsertFirst insert Node to the first of the queue
func (q *Queue) InsertFirst(newHead *Node) {
q.mutex.Lock()
defer q.mutex.Unlock()
if q.isEmpty() {
q.head = newHead
q.tail = newHead
return
}
oldHead := q.head
newHead.next = oldHead
oldHead.prev = newHead
q.head = newHead
}
// RemoveBack remove the last Node in the queue
func (q *Queue) RemoveLast() *Node {
q.mutex.Lock()
defer q.mutex.Unlock()
if q.isEmpty() {
return nil
}
if q.tail == nil {
return nil
}
if q.isOne() {
last := q.tail
q.tail = nil
q.head = nil
last.breakLinks()
return last
}
oldLast := q.tail
newLast := q.tail.prev
q.tail = newLast
oldLast.breakLinks()
return oldLast
}
// RemoveNode remove node from the queue
func (q *Queue) RemoveNode(node *Node) {
q.mutex.Lock()
defer q.mutex.Unlock()
if q.isEmpty() {
return
}
if q.isOne() {
q.head.breakLinks()
q.tail.breakLinks()
node.breakLinks()
return
}
// node is first in the queue with following N-nodes
if node == q.head {
// new head is the next in the queue
q.head = node.next
node.breakLinks()
return
}
// node is the last in the queue with previous N-nodes
if node == q.tail {
// new tail is the one before the node
q.tail = node.prev
node.breakLinks()
return
}
// node is in the middle of the queue
after := node.next
before := node.prev
// link the before & after
if before != nil {
before.next = after
}
if after != nil {
after.prev = before
}
node.breakLinks()
}
// MoveToFirst move node to the first of the queue
func (q *Queue) MoveToFirst(node *Node) {
q.mutex.Lock()
defer q.mutex.Unlock()
// no need to move, there one or none in the queue
if q.isEmpty() || q.isOne() {
return
}
if q.head == node {
return
}
if q.tail == node {
beforeTail := node.prev
q.tail = beforeTail
if beforeTail != nil {
beforeTail.next = nil
}
node.breakLinks()
node.next = q.head
q.head = node
return
}
nodeBefore := node.prev
nodeAfter := node.next
if nodeBefore != nil {
nodeBefore.next = nodeAfter
}
if nodeAfter != nil {
nodeAfter.prev = nodeBefore
}
node.breakLinks()
node.next = q.head
q.head = node
}
// Item ..
type Item struct {
Key string
Value interface{}
}
// DefaultMaxSize ..
const DefaultMaxSize int64 = 24
// LRUCacher ..
type LRUCacher struct {
maxSize int64
queue *Queue
count int64
countMutex sync.RWMutex
hash map[string]*Node
hashMutex sync.RWMutex
}
func NewLRUCacher(maxSize int64) *LRUCacher {
if maxSize < 1 {
maxSize = DefaultMaxSize
}
return &LRUCacher{
queue: NewQueue(),
hash: make(map[string]*Node),
maxSize: maxSize,
}
}
func (l *LRUCacher) getItem(key string) *Node {
l.hashMutex.RLock()
node := l.hash[key]
l.hashMutex.RUnlock()
return node
}
func (l *LRUCacher) removeItem(item Item) {
l.hashMutex.Lock()
delete(l.hash, item.Key)
l.hashMutex.Unlock()
}
func (l *LRUCacher) putItem(node *Node) {
l.hashMutex.Lock()
l.hash[node.Item.Key] = node
l.hashMutex.Unlock()
}
func (l *LRUCacher) queueIsFull() bool {
l.countMutex.RLock()
count := l.count
l.countMutex.RUnlock()
return count == l.maxSize
}
// Put ..
func (l *LRUCacher) Put(key string, value interface{}) {
item := Item{Key: key, Value: value}
// if key already exist just replace the cache item
oldNode := l.getItem(key)
if oldNode != nil {
oldNode.SetItem(item)
return
}
node := &Node{Item: item}
if l.queueIsFull() {
last := l.queue.RemoveLast()
if last == nil {
return
}
l.removeItem(last.Item)
l.putItem(node)
l.queue.InsertFirst(node)
return
}
l.putItem(node)
l.queue.InsertFirst(node)
l.incCount()
}
// Get item by key and move the item to the first of the queue
func (l *LRUCacher) Get(key string) interface{} {
l.hashMutex.RLock()
defer l.hashMutex.RUnlock()
if l.hash == nil {
return nil
}
val, ok := l.hash[key]
if !ok {
return nil
}
l.queue.MoveToFirst(val)
return val.Item.Value
}
// Del ..
func (l *LRUCacher) Del(key string) interface{} {
node := l.getItem(key)
if node == nil {
return nil
}
l.queue.RemoveNode(node)
l.removeItem(node.Item)
l.decCount()
return node.Item.Value
}
func (l *LRUCacher) decCount() {
l.countMutex.Lock()
l.count--
l.countMutex.Unlock()
}
func (l *LRUCacher) incCount() {
l.countMutex.Lock()
l.count++
l.countMutex.Unlock()
}