import 'package:flutter/material.dart';
import 'package:progress_dialog/progress_dialog.dart';
ProgressDialog pr;
void main() {
runApp(MaterialApp(
home: MyApp(),
));
}
class MyApp extends StatelessWidget {
double percentage = 0.0;
@override
Widget build(BuildContext context) {
pr = new ProgressDialog(context,type: ProgressDialogType.Normal);
pr.style(message: 'Showing some progress...');
//Optional
pr.style(
message: 'Please wait...',
borderRadius: 10.0,
backgroundColor: Colors.white,
progressWidget: CircularProgressIndicator(),
elevation: 10.0,
insetAnimCurve: Curves.easeInOut,
progressTextStyle: TextStyle(
color: Colors.black, fontSize: 13.0, fontWeight: FontWeight.w400),
messageTextStyle: TextStyle(
color: Colors.black, fontSize: 19.0, fontWeight: FontWeight.w600),
);
return Scaffold(
body: Center(
child: RaisedButton(
child: Text(
'Show Dialog',
style: TextStyle(color: Colors.white),
),
color: Colors.blue,
onPressed: () {
pr.show();
Future.delayed(Duration(seconds: 10)).then((onValue){
print("PR status ${pr.isShowing()}" );
if(pr.isShowing())
pr.hide().then((isHidden) {
print(isHidden);
});
print("PR status ${pr.isShowing()}" );
});
}),
),
);
}
}
import 'package:flutter/material.dart';
import 'package:progress_dialog/progress_dialog.dart';
ProgressDialog pr;
void main() {
runApp(MaterialApp(
home: MyApp(),
));
}
class MyApp extends StatelessWidget {
double percentage = 0.0;
@override
Widget build(BuildContext context) {
pr = new ProgressDialog(context, type: ProgressDialogType.Download);
pr.style(message: 'Downloading file...');
//Optional
pr.style(
message: 'Downloading file...',
borderRadius: 10.0,
backgroundColor: Colors.white,
progressWidget: CircularProgressIndicator(),
elevation: 10.0,
insetAnimCurve: Curves.easeInOut,
progress: 0.0,
maxProgress: 100.0,
progressTextStyle: TextStyle(
color: Colors.black, fontSize: 13.0, fontWeight: FontWeight.w400),
messageTextStyle: TextStyle(
color: Colors.black, fontSize: 19.0, fontWeight: FontWeight.w600),
);
return Scaffold(
body: Center(
child: RaisedButton(
child: Text(
'Show Dialog',
style: TextStyle(color: Colors.white),
),
color: Colors.blue,
onPressed: () {
pr.show();
Future.delayed(Duration(seconds: 2)).then((onvalue) {
percentage = percentage + 30.0;
print(percentage);
pr.update(
progress: percentage,
message: "Please wait...",
progressWidget: Container(
padding: EdgeInsets.all(8.0), child: CircularProgressIndicator()),
maxProgress: 100.0,
progressTextStyle: TextStyle(
color: Colors.black, fontSize: 13.0, fontWeight: FontWeight.w400),
messageTextStyle: TextStyle(
color: Colors.black, fontSize: 19.0, fontWeight: FontWeight.w600),
);
Future.delayed(Duration(seconds: 2)).then((value) {
percentage = percentage + 30.0;
pr.update(
progress: percentage, message: "Few more seconds...");
print(percentage);
Future.delayed(Duration(seconds: 2)).then((value) {
percentage = percentage + 30.0;
pr.update(progress: percentage, message: "Almost done...");
print(percentage);
Future.delayed(Duration(seconds: 2)).then((value) {
pr.hide().then((isHidden) {
print(isHidden);
});
percentage = 0.0;
});
});
});
});
}),
),
);
}
}
import 'package:flutter/material.dart';
import 'package:progress_dialog/progress_dialog.dart';
ProgressDialog pr;
void main() {
runApp(MaterialApp(
home: FirstScreen(),
));
}
class FirstScreen extends StatefulWidget {
@override
_FirstScreenState createState() => _FirstScreenState();
}
class _FirstScreenState extends State<FirstScreen> {
ProgressDialog pr;
@override
Widget build(BuildContext context) {
pr = new ProgressDialog(context);
pr.style(message: 'Please wait...');
return Scaffold(
body: Center(
child: RaisedButton(
child: Text('Show dialog and go to next screen',
style: TextStyle(color: Colors.white)),
color: Colors.blueAccent,
onPressed: () {
pr.show();
Future.delayed(Duration(seconds: 3)).then((value) {
pr.hide().whenComplete(() {
Navigator.of(context).push(CupertinoPageRoute(
builder: (BuildContext context) => SecondScreen()));
});
});
},
),
),
);
}
}
class SecondScreen extends StatefulWidget {
@override
_SecondScreenState createState() => _SecondScreenState();
}
class _SecondScreenState extends State<SecondScreen> {
@override
Widget build(BuildContext context) {
return Scaffold(
body: Center(child: Text('I am second screen')),
);
}
}
Please ignore if the above contains any unoptimized code, it's just for an example