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testApp.h
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#pragma once
#include "ofMain.h"
#include "ofxBlur.h"
#include "ofxThinkGear.h"
class testApp : public ofBaseApp{
public:
void setup();
void update();
void draw();
void keyPressed (int key);
void keyReleased(int key);
void mouseMoved(int x, int y );
void mouseDragged(int x, int y, int button);
void mousePressed(int x, int y, int button);
void mouseReleased(int x, int y, int button);
void windowResized(int w, int h);
void dragEvent(ofDragInfo dragInfo);
void gotMessage(ofMessage msg);
ofVideoPlayer welcomescreen;
ofVideoPlayer gameplay;
ofVideoPlayer gameover;
vector<ofFbo*> fbos;
ofxBlur blur;
ofTrueTypeFont alert;
ofImage transparency;
ofImage playing;
private:
ofxThinkGear thinkGear;
void attentionListener(float ¶m);
float attention;
float currBlur;
bool welcome;
bool incident;
bool over;
bool danger;
bool extreme;
bool firstPlaySeq;
bool lastPlaySeq;
int counter;
int threshold;
int openThreshold;
float startTime;
float currentTime;
float totalTime;
bool flip;
};