-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathTest.tscn
63 lines (45 loc) · 1.82 KB
/
Test.tscn
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
[gd_scene load_steps=7 format=2]
[ext_resource path="res://addons/godot-openxr/scenes/first_person_controller_vr.tscn" type="PackedScene" id=1]
[ext_resource path="res://Test.gd" type="Script" id=2]
[sub_resource type="CubeMesh" id=1]
size = Vector3( 0.05, 0.05, 0.1 )
[sub_resource type="SpatialMaterial" id=2]
flags_transparent = true
albedo_color = Color( 0.815686, 0, 1, 0.462745 )
[sub_resource type="CubeMesh" id=3]
material = SubResource( 2 )
size = Vector3( 1, 0.001, 1 )
[sub_resource type="BoxShape" id=4]
extents = Vector3( 50, 0.005, 50 )
[node name="Test" type="Spatial"]
script = ExtResource( 2 )
[node name="FPController" parent="." instance=ExtResource( 1 )]
enable_passthrough = true
[node name="ARVRCamera" parent="FPController" index="1"]
far = 1000.0
[node name="MeshInstance" type="MeshInstance" parent="FPController/LeftHandController" index="0"]
mesh = SubResource( 1 )
[node name="MeshInstance" type="MeshInstance" parent="FPController/RightHandController" index="0"]
mesh = SubResource( 1 )
skeleton = NodePath("../../LeftHandController")
[node name="RayCast" type="RayCast" parent="FPController/RightHandController" index="1"]
enabled = true
cast_to = Vector3( 0, 0, -1000 )
[node name="HUD" type="Control" parent="."]
margin_right = 452.0
margin_bottom = 259.0
[node name="Label" type="Label" parent="HUD"]
margin_left = 28.0
margin_top = 28.0
margin_right = 116.0
margin_bottom = 59.0
text = "QuestMR
Alpha Version"
[node name="RoomGeometry" type="Spatial" parent="."]
[node name="FloorMesh" type="MeshInstance" parent="RoomGeometry"]
mesh = SubResource( 3 )
skeleton = NodePath("../..")
[node name="StaticBody" type="StaticBody" parent="RoomGeometry/FloorMesh"]
[node name="CollisionShape" type="CollisionShape" parent="RoomGeometry/FloorMesh/StaticBody"]
shape = SubResource( 4 )
[editable path="FPController"]