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Torchlight II undefined symbol: FT_Done_MM_Var #525
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I had this issue with Civ VI after updating the freedesktop runtime to the 20.08beta and re-building the flatpak locally. It was working fine before I did this. I'm guessing the older fontconfig was compatible but this is no longer true due to the beta shipping an updated version? The workaround mentioned in issue #95 of forcing Steam's libfontconfig via LD_PRELOAD seems to have done the trick. |
Out of the box compat cannot be guaranteed for 20.08 until closer to release. If 19.08 has stopped working, it would be nice if someone could test with this file removed completely https://github.com/flathub/com.valvesoftware.Steam/blob/beta/resources/blocklist/torchlightII.yml and app rebuilt. |
We're now on 20.08. Is anyone able to test this if I make a scratch build? |
@nanonyme I am able to test. Just let me know how to install the scratch build. |
@samcv install instructions are in linked pull request once build is done. Make sure to remove after testing since it will otherwise just be left on your machine. |
That build does not work. Launched with
If I run it without the test version:
|
From this topic, adding |
Game information
Torchlight II
Distribution name and version where applicable
NAME="openSUSE Tumbleweed"
VERSION="20200108"
Flatpak info
flatpak --version
Flatpak 1.6.0
flatpak --gl-drivers
default
host
Problem description
/home/samantha/.local/share/Steam/steamapps/common/Torchlight II/ModLauncher.bin.x86_64: symbol lookup error: /usr/lib/x86_64-linux-gnu/libfontconfig.so.1: undefined symbol: FT_Done_MM_Var
Does this issue reproduce with native Steam
Torchlight II works fine with native steam
This is related to #95 except Torchlight II's version of libfontconfig.so.1 is blocked, but it is a different file which now has this issue.
output with
--env=LD_DEBUG=libs,files,bindings
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