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MangoHud in Steam Screenshots #734
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Depending on your Desktop Environment there might already be a keyboard shortcut to take screenshots of everything with mangohud overlaying on top. Or just hit your Print Screen button. To make Steam capture mangohud too I think it needs to be implemented by valve if they are supposed to be organized inside the steam screenshots folders for each game. I tried launching steam with mangohud prepended and the overlay did not appear on subsequent screenshots. Enabling mangohud globally (with GOverlay) it still does not provide the desired effect. |
You need to change the overlay order, there's a guide here: nowrep/obs-vkcapture#14 |
Thanks for showing me that issue! I got it working by following the steps, however some of the steam overlay files have a different name now, instead of steamoverlay_64 it is now steamoverlay_x86_64. Maybe you need to adjust it according to the filename in the
Result: |
After a few updates, not sure what exactly caused it, but the mangohud overlay does not appear on screenshots within Steam anymore. I checked my package manager logs, vulkan got updated in June 15th before my comment, mangohud received an update on June 21st. |
Dunno if you made a typo there but it is |
Whether it is the file name of the layer or the actual layer name as stated inside the file, it has not made a difference, i tried
but it does not enable the HUD inside the screenshots either. I use Arch Linux with the most recent updates to everything if that matters. |
@the-science-guy Dunno what you have in Oh, and though explicit layer didn't seem to care, maybe edit |
Update: It does work now with the combination
AFTER Vulkan Shaders have been compiled anew for a game (which just happened for Game A and did not for Game B, Game B still does not work.) If it breaks again I will try editing the api version manually.
Edit: Both copying the |
It now captures mangohud for me without any tweaks... but only for dxvk games. Native are still without hud captured. |
Same for me with the modifications. Seems like OpenGL uses some other layer, not sure how to go about on setting it. |
Same for me with opengl games.... |
This doesn't seem like a mangohud issue but rather a vulkan loader issue |
Is it possible? I want Steam to make game screenshots with mangohud in them captured.
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