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Problem description
A colony that has a lot of work available will rarely see any pawns conducting colony management.
For example, in an early colony when there is a large queue of research, a pawn with the research and management jobs assigned will never do management because it has a lot of research to do first.
Since the management job is only done once per day (by default), a better default behavior would be to set the management job a higher priority than nonemergency jobs so that players get a good "out of the box" experience.
Describe the solution
Place the management job to the left of the Warden job in the default job order.
Alternatives
An alternative is to use your work tab mod to set custom and fine-grained priorities for every job.
This is workable, but undesirable, as it still makes the Management job start out being ignored by the colony until all other work is handled (e.g. never, for the majority of my own colonies) or the player restricts a pawns jobs.
IMHO the ideal situation is for the ColonyManager mod to be most useful for most players out of the box. Having the Management job "blocked" behind research by default is a challenge that requires additional mods (e.g. the WorkTab mod) to overcome.
The text was updated successfully, but these errors were encountered:
Problem description
A colony that has a lot of work available will rarely see any pawns conducting colony management.
For example, in an early colony when there is a large queue of research, a pawn with the research and management jobs assigned will never do management because it has a lot of research to do first.
Since the management job is only done once per day (by default), a better default behavior would be to set the management job a higher priority than nonemergency jobs so that players get a good "out of the box" experience.
Describe the solution
Place the management job to the left of the Warden job in the default job order.
Alternatives
An alternative is to use your work tab mod to set custom and fine-grained priorities for every job.
This is workable, but undesirable, as it still makes the Management job start out being ignored by the colony until all other work is handled (e.g. never, for the majority of my own colonies) or the player restricts a pawns jobs.
IMHO the ideal situation is for the ColonyManager mod to be most useful for most players out of the box. Having the Management job "blocked" behind research by default is a challenge that requires additional mods (e.g. the WorkTab mod) to overcome.
The text was updated successfully, but these errors were encountered: