You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The detail of LeReS is better than Mono. But because of the plentiful detail, pixels are more cluttered on the render result. Such as the resdual trace of hairs or the broken limbs. I think it's not normal. How can I use the depths of LeReS to be better?
LeReS_result.mp4Mono_result.mp4
The text was updated successfully, but these errors were encountered:
In general we found DPT works better than LeReS and earlier depth estimation methods. The strength of LeReS is that it additionally estimates camera parameters. To obtain clean results you may want to compare different depth estimation models and pick the one that gives sharp depth boundaries.
The detail of LeReS is better than Mono. But because of the plentiful detail, pixels are more cluttered on the render result. Such as the resdual trace of hairs or the broken limbs. I think it's not normal. How can I use the depths of LeReS to be better?
LeReS_result.mp4
Mono_result.mp4
The text was updated successfully, but these errors were encountered: