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Play.java
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import javafx.scene.SnapshotParameters;
import javafx.scene.input.MouseEvent;
import javafx.scene.text.TextAlignment;
import javafx.scene.image.PixelReader;
import javafx.scene.image.WritableImage;
import kong.unirest.*;
import kong.unirest.json.*;
import javafx.application.Application;
import javafx.stage.Stage;
import javafx.scene.Scene;
import javafx.scene.image.ImageView;
import javafx.scene.image.Image;
import java.awt.*;
import java.awt.image.BufferedImage;
import java.io.FileInputStream;
import javafx.scene.layout.GridPane;
import javafx.scene.canvas.Canvas;
import javafx.scene.Group;
import javafx.scene.layout.ColumnConstraints;
import javafx.scene.layout.RowConstraints;
import javafx.scene.text.Text;
import javafx.scene.text.Font;
import javafx.scene.text.FontWeight;
import javafx.scene.text.FontPosture;
import javafx.scene.input.KeyCode;
import javafx.scene.input.MouseButton;
import javafx.scene.canvas.GraphicsContext;
import javafx.animation.AnimationTimer;
import java.util.Random;
import javafx.animation.KeyFrame;
import javafx.animation.Timeline;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.util.Duration;
import javafx.scene.paint.Color;
import javafx.scene.layout.HBox;
import javafx.scene.control.TextField;
import javafx.scene.control.PasswordField;
import javafx.scene.control.Button;
import java.awt.MouseInfo;
import javafx.scene.shape.*;
/**
* @author: Ryan Wong
* @version 1.0
*/
public class Play extends Application {
String signedIn = "none";
int userDollars = -1;
int droneNum = 0;
boolean[] dronesOwned = new boolean[]{true, false, false, false};
public void changeUser(String newUser) {
signedIn = newUser;
}
public void setDollars(int dollars) {
userDollars = dollars;
}
public int getDollars() {
return userDollars;
}
public String getUser() {
return signedIn;
}
public void setDrone(int drone) {
droneNum = drone;
}
public int getDroneNum() {
return droneNum;
}
public void main(Stage primaryStage) {
start(primaryStage);
}
public void actualGame(Stage primaryStage) {
Random rand = new Random();
Group root = new Group();
Canvas canvas = new Canvas(1000, 700);
GraphicsContext gc = canvas.getGraphicsContext2D();
// Variables:
MyBoolean notFirstMap = new MyBoolean();
MyBoolean alreadyMoved = new MyBoolean();
Integ rocketDistToGoal = new Integ();
Integ rocketDistToGoal2 = new Integ();
Integ mouseX = new Integ();
Integ mouseY = new Integ();
Integ mouseX2 = new Integ();
Integ mouseY2 = new Integ();
Integ releasedX = new Integ();
Integ releasedY = new Integ();
Integ releasedX2 = new Integ();
Integ releasedY2 = new Integ();
MyBoolean wDown = new MyBoolean();
MyBoolean aDown = new MyBoolean();
MyBoolean sDown = new MyBoolean();
MyBoolean dDown = new MyBoolean();
Integ netDistance = new Integ();
Integ max = new Integ();
Integ distanceFromMax = new Integ();
Character character = new Character();
Integ map1_val = new Integ();
map1_val.setValue(-700);
Integ map2_val = new Integ();
map2_val.setValue(-2100);
Integ map3_val = new Integ();
map3_val.setValue(-3500);
Bullet missile = new Bullet();
Bullet missile2 = new Bullet();
Doub score = new Doub();
Integ difficulty = new Integ();
ObjWithCoords coin = new ObjWithCoords(0,1400);
Integ speed = new Integ();
speed.setValue(10);
Integ coins = new Integ();
Integ speedCountdown = new Integ();
MyBoolean moreDist = new MyBoolean();
Integ spread = new Integ();
Integ timeSinceMouseShot = new Integ();
Doub storm = new Doub();
storm.setValue(700);
Integ survivors = new Integ();
survivors.setValue(0);
Integ stormChange = new Integ();
Integ getDarker = new Integ();
Doub blackOpac = new Doub();
blackOpac.setValue(0.0);
Integ topBar = new Integ();
topBar.setValue(-1000);
Integ bottomBar = new Integ();
bottomBar.setValue(1000);
Doub acc = new Doub();
Integ lastDark = new Integ();
MyBoolean blackDone = new MyBoolean();
Integ endMisF = new Integ();
Integ lastEnd = new Integ();
MyBoolean stopText = new MyBoolean();
Doub fade = new Doub();
fade.setValue(1);
Integ lostC = new Integ();
lostC.setValue(-1);
Integ redness = new Integ();
Doub redOpac = new Doub();
Integ tCoins = new Integ();
MyBoolean lostCgoing = new MyBoolean();
MyBoolean moreSee = new MyBoolean();
moreSee.setBoolean(true);
Doub continOpac = new Doub();
MyBoolean survivorsDone = new MyBoolean();
Integ kills = new Integ();
Doub meters = new Doub();
Integ fin_distance = new Integ();
Integ fin_coin = new Integ();
MyBoolean twoAmmo = new MyBoolean();
Doub smokeRate1 = new Doub();
smokeRate1.setValue(-1);
Doub prev_smokeRate1 = new Doub();
Doub smokeRate2 = new Doub();
smokeRate2.setValue(-1);
Doub prev_smokeRate2 = new Doub();
Integ bomb = new Integ();
bomb.setValue(0);
Doub bombOpac = new Doub();
Doub inAndOut = new Doub();
MyBoolean goingUp = new MyBoolean();
Integ yel_smk_size = new Integ();
Doub smokeSize = new Doub();
Doub sizeDecrease = new Doub();
Integ bombX = new Integ();
Doub bombY = new Doub();
Doub dropVel = new Doub();
Doub bSha = new Doub();
String id = "61db2b65f701f4600003ee88";
Integ currentX = new Integ(-1);
Integ currentY = new Integ(-1);
Integ mDownX = new Integ(-1);
Integ mDownY = new Integ(-1);
Integ offsetX = new Integ(-1);
Integ offsetY = new Integ(-1);
MyBoolean showLine = new MyBoolean(false);
Integ lineLength = new Integ(300);
// Create all of the enemies:
Enemy e1 = new Enemy(1);
Enemy e2 = new Enemy(2);
Enemy e3 = new Enemy(3);
Enemy e4 = new Enemy(4);
Enemy[] enemies = new Enemy[]{e1, e2, e3, e4};
ObjWithCoords b1 = new ObjWithCoords();
ObjWithCoords b2 = new ObjWithCoords();
ObjWithCoords b3 = new ObjWithCoords();
ObjWithCoords b4 = new ObjWithCoords();
ObjWithCoords[] rightBullets = new ObjWithCoords[]{b1, b2, b3, b4};
for (ObjWithCoords b : rightBullets) {
b.setY(365);;
}
ObjWithCoords bb1 = new ObjWithCoords();
ObjWithCoords bb2 = new ObjWithCoords();
ObjWithCoords bb3 = new ObjWithCoords();
ObjWithCoords bb4 = new ObjWithCoords();
ObjWithCoords[] leftBullets = new ObjWithCoords[]{bb1, bb2, bb3, bb4};
for (ObjWithCoords b : leftBullets) {
b.setY(365);
}
// Images:
Image map1 = new Image("file:D:/Programming/DroneAttack/images/map1.jpg");
Image map2 = new Image("file:D:/Programming/DroneAttack/images/Map2.jpg");
Image map3 = new Image("file:D:/Programming/DroneAttack/images/map3.jpg");
Image rocket = new Image("file:D:/Programming/DroneAttack/images/missile_RECTANGLE.png");
Image blackBlueDrone = new Image("file:D:/Programming/DroneAttack/images/drone3.png");
Image speedDrone = new Image("file:D:/Programming/DroneAttack/images/SpeedDrone_2.png");
Image t_shadow = new Image("file:D:/Programming/DroneAttack/images/EnemyShadow.png");
Image Enemy = new Image("file:D:/Programming/DroneAttack/images/enemy1.png");
Image Enemy_2 = new Image("file:D:/Programming/DroneAttack/images/enemy2.png");
Image Enemy_3 = new Image("file:D:/Programming/DroneAttack/images/enemy3.png");
Image Enemy_4 = new Image("file:D:/Programming/DroneAttack/images/enemy4.png");
Image coinImg = new Image("file:D:/Programming/DroneAttack/images/coin.png");
Image droneShadow = new Image("file:D:/Programming/DroneAttack/images/drone_shadow.png");
Image ui_1 = new Image("file:D:/Programming/DroneAttack/images/hud.png");
Image speedIcon = new Image("file:D:/Programming/DroneAttack/images/speedIcon.png");
Image speedIconUsed = new Image("file:D:/Programming/DroneAttack/images/speedIconUsed.png");
Image speedIcon_C_A = new Image("file:D:/Programming/DroneAttack/images/speedIcon_cantAfford.png");
Image extraDistIcon = new Image("file:D:/Programming/DroneAttack/images/extraDistIcon.png");
Image extraDistIconUsed = new Image("file:D:/Programming/DroneAttack/images/extraDistIconUsed.png");
Image extraDistIcon_C_A = new Image("file:D:/Programming/DroneAttack/images/extraDistIcon_cantAfford.png");
Image bullet = new Image("file:D:/Programming/DroneAttack/images/bullet.png");
Image bullet2 = new Image("file:D:/Programming/DroneAttack/images/bullet2.png");
Image spreadIcon = new Image("file:D:/Programming/DroneAttack/images/SpreadBulletsIcon_small.png");
Image spreadIconUsed = new Image("file:D:/Programming/DroneAttack/images/SpreadBulletsIcon_used.png");
Image spreadIcon_C_A = new Image("file:D:/Programming/DroneAttack/images/SpreadBulletsIcon_C_A.png");
Image bar = new Image("file:D:/Programming/DroneAttack/images/bar.png");
Image bar_behind = new Image("file:D:/Programming/DroneAttack/images/bar_behind.png");
Image coinTransP = new Image("file:D:/Programming/DroneAttack/images/Coin_Transparent.png");
Image coinIcon = new Image("file:D:/Programming/DroneAttack/images/Coin_2.png");
Image coinIconTop = new Image("file:D:/Programming/DroneAttack/images/Coin_top.png");
Image ads = new Image("file:D:/Programming/DroneAttack/images/Deelectricity.png");
Image survBox = new Image("file:D:/Programming/DroneAttack/images/survivors.png");
Image black = new Image("file:D:/Programming/DroneAttack/images/black.jpg");
Image tBar = new Image("file:D:/Programming/DroneAttack/images/topBar.jpg");
Image bBar = new Image("file:D:/Programming/DroneAttack/images/bottomBar.jpg");
Image imgMissionF = new Image("file:D:/Programming/DroneAttack/images/missionFailed.png");
Image staticScr = new Image("file:D:/Programming/DroneAttack/images/lostConnection.jpg");
Image redEdges = new Image("file:D:/Programming/DroneAttack/images/redEdges.png");
Image twoAmmoIcon = new Image("file:D:/Programming/DroneAttack/images/twoAmmo_Icon.png");
Image twoAmmoIcon_used = new Image("file:D:/Programming/DroneAttack/images/twoAmmo_Used.png");
Image twoAmmoIcon_C_A = new Image("file:D:/Programming/DroneAttack/images/twoAmmo_C_A.png");
Image smoke = new Image("file:D:/Programming/DroneAttack/images/smoke.png");
Image lightning = new Image("file:D:/Programming/DroneAttack/images/explosion_lightning.png");
Image bubbles = new Image("file:D:/Programming/DroneAttack/images/explosion_smallSmoke.png");
Image orange = new Image("file:D:/Programming/DroneAttack/images/orange.png");
Image red = new Image("file:D:/Programming/DroneAttack/images/red.png");
Image smokeRed = new Image("file:D:/Programming/DroneAttack/images/back_smoke.png");
Image smokeYellow = new Image("file:D:/Programming/DroneAttack/images/yellow_smoke.png");
Image flash = new Image("file:D:/Programming/DroneAttack/images/flash.jpg");
Image bombImg = new Image("file:D:/Programming/DroneAttack/images/bomb.png");
Image bombSha = new Image("file:D:/Programming/DroneAttack/images/bomb_shadow.png");
Image bombIconUsed = new Image("file:D:/Programming/DroneAttack/images/bomb_icon_used.png");
Image bombIcon = new Image("file:D:/Programming/DroneAttack/images/bomb_icon.png");
Image bombIcon_C_A = new Image("file:D:/Programming/DroneAttack/images/bomb_icon_C_A.png");
Image grayRedDrone = new Image("file:D:/Programming/DroneAttack/images/grayRedDrone.png");
Image whiteOrDrone = new Image("file:D:/Programming/DroneAttack/images/whiteOrange.png");
Image blackOrDrone = new Image("file:D:/Programming/DroneAttack/images/blackOrange.png");
// Create all of the imageViews to alter the image
Image[] droneImages = new Image[]{blackBlueDrone, blackOrDrone, grayRedDrone, whiteOrDrone};
ImageView iv = new ImageView(droneImages[getDroneNum()]);
ImageView ivSD = new ImageView(speedDrone);
ImageView ivSha = new ImageView(droneShadow);
ImageView ivRo = new ImageView(rocket);
ImageView ivRo2 = new ImageView(rocket);
ImageView im = new ImageView(black);
ImageView ivRed = new ImageView(redEdges);
ImageView ivSmoke1 = new ImageView(smoke);
ImageView ivSmoke2 = new ImageView(smoke);
ImageView ivOrange = new ImageView(orange);
ImageView ivBubbles = new ImageView(bubbles);
ImageView ivYSmk = new ImageView(smokeYellow);
ImageView ivRedBlob = new ImageView(red);
ImageView ivRedSmk = new ImageView(smokeRed);
ImageView ivBombSha = new ImageView(bombSha);
EventHandler<ActionEvent> eventHandler = e -> {
if (lostCgoing.getValue()== false && survivorsDone.getValue()==false) {
score.changeValue(0.03125);
}
Text scoreText = new Text();
if (score.getValue()%60 < 10) {
scoreText = new Text(476, 45, Integer.toString((int)((int)score.getValue()/60)) + ":0" + Integer.toString((int)score.getValue()%60));
}
else {
scoreText = new Text(476, 45, Integer.toString((int)((int)score.getValue()/60)) + ":" + Integer.toString((int)score.getValue()%60));
}
scoreText.setFont(Font.font("Agency FB", 39));
scoreText.setTextAlignment(TextAlignment.CENTER);
scoreText.setFill(Color.WHITE);
scoreText.setOpacity(fade.getValue());
Text coinsText = new Text();
coinsText = new Text(243, 661, Integer.toString(coins.getValue()));
coinsText.setFont(Font.font("Agency FB", 21));
coinsText.setFill(Color.WHITE);
coinsText.setOpacity(fade.getValue());
Text spreadText = new Text();
spreadText = new Text(348, 678, "700");
spreadText.setFont(Font.font("Agency FB", 16));
spreadText.setFill(Color.WHITE);
spreadText.setOpacity(0.37 * fade.getValue());
Text bombText = new Text();
bombText = new Text(427, 678, "700");
bombText.setFont(Font.font("Agency FB", 16));
bombText.setFill(Color.WHITE);
bombText.setOpacity(0.37 * fade.getValue());
Text inUseText = new Text();
inUseText = new Text(420, 678, "IN USE");
inUseText.setFont(Font.font("Agency FB", 16));
inUseText.setFill(Color.rgb(153,214,240));
inUseText.setOpacity(0.37 * fade.getValue());
Text speedText = new Text();
speedText = new Text(504, 678, "500");
speedText.setFont(Font.font("Agency FB", 16));
speedText.setFill(Color.WHITE);
speedText.setOpacity(.37);
speedText.setOpacity(0.37 * fade.getValue());
Text distanceText = new Text();
distanceText = new Text(648, 678, "300");
distanceText.setFont(Font.font("Agency FB", 16));
distanceText.setFill(Color.WHITE);
distanceText.setOpacity(.37);
distanceText.setOpacity(0.37 * fade.getValue());
Text twoAmmoText = new Text(582, 677, "400");
twoAmmoText.setFont(Font.font("Agency FB", 16));
twoAmmoText.setFill(Color.WHITE);
twoAmmoText.setOpacity(.37);
twoAmmoText.setOpacity(.37*fade.getValue());
Text equipped = new Text();
equipped = new Text(629, 677, "EQUIPPED");
equipped.setFont(Font.font("Agency FB", 14));
equipped.setFill(Color.rgb(153,214,240));
equipped.setOpacity(fade.getValue());
Text equipped_twoAmmo = new Text(562, 677, "EQUIPPED");
equipped_twoAmmo.setFont(Font.font("Agency FB", 14));
equipped_twoAmmo.setFill(Color.rgb(153,214,240));
equipped_twoAmmo.setOpacity(fade.getValue());
Text survCount = new Text(367, 33, survivors.getValue()+" of 8");
survCount.setFont(Font.font("Arial", FontWeight.BOLD, 16));
survCount.setFill(Color.WHITE);
survCount.setOpacity(fade.getValue());
Text survivorsWord = new Text(364, 43, "SURVIVORS");
survivorsWord.setFont(Font.font(9));
survivorsWord.setFill(Color.WHITE);
survivorsWord.setOpacity(fade.getValue());
Text contin = new Text(406, 462, "[Click to continue]");
contin.setFont(Font.font("Agency FB", 29));
contin.setFill(Color.WHITE);
contin.setOpacity(continOpac.getValue());
Text ddzDist = new Text(592, 27, "DDZ Dist:");
ddzDist.setFont(Font.font(10));
ddzDist.setFill(Color.WHITE);
ddzDist.setOpacity(fade.getValue());
Text stormDist = new Text(594,43,Integer.toString((int)((storm.getValue()-375)/17))+" m");
if ((storm.getValue()-375)/17 < 0) {
stormDist = new Text(594,43,"0 m");
}
stormDist.setFont(Font.font("Arial", FontWeight.BOLD, 16));
stormDist.setFill(Color.WHITE);
stormDist.setOpacity(fade.getValue());
if (score.getValue() < 8) {
difficulty.setValue(1);
}
else if (score.getValue() < 20) {
difficulty.setValue(2);
}
else if (score.getValue() < 35) {
difficulty.setValue(3);
}
else if (score.getValue() < 55) {
difficulty.setValue(4);
}
else if (score.getValue() < 80) {
difficulty.setValue(5);
}
else if (score.getValue() < 120) {
difficulty.setValue(6);
}
else if (score.getValue() < 175) {
difficulty.setValue(7);
}
root.setOnMousePressed(new EventHandler<MouseEvent>() {
public void handle(MouseEvent me) {
if (rocketDistToGoal.getValue() <= 0) { // If 1st missile ISNT being used
mouseX.setValue((int)me.getX());
mouseY.setValue((int)me.getY());
}
else if (rocketDistToGoal2.getValue()<=0 && twoAmmo.getValue()==true){ // If 2nd missile ISNT being used
mouseX2.setValue((int)me.getX());
mouseY2.setValue((int)me.getY());
}
timeSinceMouseShot.setValue(0);
mDownX.setValue(MouseInfo.getPointerInfo().getLocation().x);
mDownY.setValue(MouseInfo.getPointerInfo().getLocation().y);
showLine.setBoolean(true);
}
});
timeSinceMouseShot.changeValue(1);
currentX.setValue(MouseInfo.getPointerInfo().getLocation().x);
currentY.setValue(MouseInfo.getPointerInfo().getLocation().y);
// If in quadrant I
if(mDownX.getValue() < currentX.getValue() && mDownY.getValue() > currentY.getValue()) {
double opposite = mDownY.getValue()-currentY.getValue();
double adjacent = currentX.getValue()-mDownX.getValue();
double tan = Math.atan(opposite / adjacent);
int degrees = (int)(57.2958 * (tan));
offsetX.setValue((int)(Math.cos(Math.toRadians(degrees))*lineLength.getValue()));
offsetY.setValue((int)(Math.sin(Math.toRadians(degrees))*-1*lineLength.getValue()));
}
// If in quadrant II
if(mDownX.getValue() > currentX.getValue() && mDownY.getValue() > currentY.getValue()) {
double opposite = mDownY.getValue()-currentY.getValue();
double adjacent = mDownX.getValue()-currentX.getValue();
double tan = Math.atan(opposite / adjacent);
int degrees = (int)(57.2958 * (tan));
offsetX.setValue((int)(Math.cos(Math.toRadians(degrees))*-1*lineLength.getValue()));
offsetY.setValue((int)(Math.sin(Math.toRadians(degrees))*-1*lineLength.getValue()));
}
// If in quadrant III
if(mDownX.getValue() > currentX.getValue() && mDownY.getValue() < currentY.getValue()) {
double opposite = currentY.getValue()-mDownY.getValue();
double adjacent = mDownX.getValue()-currentX.getValue();
double tan = Math.atan(opposite / adjacent);
int degrees = (int)(57.2958 * (tan));
offsetX.setValue((int)(Math.cos(Math.toRadians(degrees))*-1*lineLength.getValue()));
offsetY.setValue((int)(Math.sin(Math.toRadians(degrees))*lineLength.getValue()));
}
// If in quadrant IV
if(mDownX.getValue() < currentX.getValue() && mDownY.getValue() < currentY.getValue()) {
double opposite = currentY.getValue()-mDownY.getValue();
double adjacent = currentX.getValue()-mDownX.getValue();
double tan = Math.atan(opposite / adjacent);
int degrees = (int)(57.2958 * (tan));
offsetX.setValue((int)(Math.cos(Math.toRadians(degrees))*lineLength.getValue()));
offsetY.setValue((int)(Math.sin(Math.toRadians(degrees))*lineLength.getValue()));
}
root.setOnMouseReleased(new EventHandler<MouseEvent>() {
public void handle(MouseEvent me) {
showLine.setBoolean(false);
if (rocketDistToGoal.getValue() <= 0) { // If 1st missile ISNT being used
releasedX.setValue((int)me.getX());
releasedY.setValue((int)me.getY());
if (moreDist.getValue() == true) {
rocketDistToGoal.setValue(500);
}
else{
rocketDistToGoal.setValue(300);
}
missile.setX(character.getX());
missile.setY(character.getY());
}
else if (rocketDistToGoal2.getValue()<=0 && twoAmmo.getValue()==true){ // If 2nd missile ISNT being used
releasedX2.setValue((int)me.getX());
releasedY2.setValue((int)me.getY());
if (moreDist.getValue() == true) {
rocketDistToGoal2.setValue(500);
}
else{
rocketDistToGoal2.setValue(300);
}
missile2.setX(character.getX());
missile2.setY(character.getY());
}
}
});
if (mouseX.getValue() == releasedX.getValue() && mouseY.getValue() == releasedY.getValue()) { //If the mouse was not moved
rocketDistToGoal.setValue(-1);
}
if (mouseX2.getValue() == releasedX2.getValue() && mouseY2.getValue() == releasedY2.getValue()) { //If the mouse was not moved
rocketDistToGoal2.setValue(-1);
}
if (mouseX.getValue() > 280 && mouseX.getValue() < 717 && mouseY.getValue() > 605 && mouseY.getValue() < 690) { // If in the purchase box
rocketDistToGoal.setValue(-1);
}
if (mouseX2.getValue() > 280 && mouseX2.getValue() < 717 && mouseY2.getValue() > 605 && mouseY2.getValue() < 690) { // If in the purchase box
rocketDistToGoal.setValue(-1);
}
if (rocketDistToGoal.getValue() <= 0) { // Have rocket dissapear when it's not being used
missile.setX(0);
missile.setY(-100);
}
if (rocketDistToGoal2.getValue() <= 0) { // Have rocket dissapear when it's not being used
missile2.setX(0);
missile2.setY(-100);
}
// If in quadrant II
if(mouseX.getValue() > releasedX.getValue() && mouseY.getValue() > releasedY.getValue()) {
double opposite = mouseY.getValue()-releasedY.getValue();
double adjacent = mouseX.getValue()-releasedX.getValue();
double tan = Math.atan(opposite / adjacent);
int degrees = (int)(57.2958 * (tan));
missile.changeY(-1 * (Math.sin(degrees*0.0174533)*17));
missile.changeX(-1 * (Math.cos(degrees*0.0174533)*17));
rocketDistToGoal.changeValue(-17);
ivRo.setRotate(-1*(90-degrees));
double xDist = Math.cos((90-degrees)*0.0174533)*50/2;
double yDist = Math.cos(degrees*0.0174533)*50/2;
for (Enemy t : enemies) { // For each Enemy, check if they got shot
if (smokeRate1.getValue()==-1 && t.getX()!=1000 && missile.getX()+xDist>=t.getX() && missile.getX()+xDist<t.getX()+56 && missile.getY()+yDist>t.getY() && missile.getY()+yDist<t.getY()+65) {
t.setX(1000);
kills.changeValue(1);
coins.changeValue(30);
tCoins.changeValue(30);
}
}
}
if(mouseX2.getValue() > releasedX2.getValue() && mouseY2.getValue() > releasedY2.getValue()) {
double opposite = mouseY2.getValue()-releasedY2.getValue();
double adjacent = mouseX2.getValue()-releasedX2.getValue();
double tan = Math.atan(opposite / adjacent);
int degrees = (int)(57.2958 * (tan));
missile2.changeY(-1 * (Math.sin(degrees*0.0174533)*17));
missile2.changeX(-1 * (Math.cos(degrees*0.0174533)*17));
rocketDistToGoal2.changeValue(-17);
ivRo2.setRotate(-1*(90-degrees));
double xDist = Math.cos((90-degrees)*0.0174533)*50/2;
double yDist = Math.cos(degrees*0.0174533)*50/2;
for (Enemy t : enemies) {
if (smokeRate2.getValue()==-1 && t.getX()!=1000 && missile2.getX()+xDist>=t.getX() && missile2.getX()+xDist<t.getX()+56 && missile2.getY()+yDist>t.getY() && missile2.getY()+yDist<t.getY()+65) {
t.setX(1000);
kills.changeValue(1);
coins.changeValue(30);
tCoins.changeValue(30);
}
}
}
// If in quadrant I
if(mouseX.getValue() < releasedX.getValue() && mouseY.getValue() > releasedY.getValue()) {
double opposite = mouseY.getValue()-releasedY.getValue();
double adjacent = releasedX.getValue() - mouseX.getValue();
double tan = Math.atan(opposite / adjacent);
int degrees = (int)(57.2958 * (tan));
missile.changeY(-1 * (Math.sin(degrees*0.0174533)*17));
missile.changeX((Math.cos(degrees*0.0174533)*17));
rocketDistToGoal.changeValue(-17);
ivRo.setRotate((90-degrees));
double xDist = (Math.cos(degrees*0.0174533)*50/2) + (Math.cos((90-degrees)*0.0174533)*25);
double yDist = (Math.cos((90-degrees)*0.0174533)*50/2) + (Math.cos(degrees*0.0174533)*25);
for (Enemy t : enemies) {
if (smokeRate1.getValue()==-1 && t.getX()!=1000 && missile.getX()+xDist>=t.getX() && missile.getX()+xDist<t.getX()+56 && missile.getY()+yDist>t.getY() && missile.getY()+yDist<t.getY()+65) {
t.setX(1000);
kills.changeValue(1);
coins.changeValue(30);
tCoins.changeValue(30);
}
}
}
if(mouseX2.getValue() < releasedX2.getValue() && mouseY2.getValue() > releasedY2.getValue()) {
double opposite = mouseY2.getValue()-releasedY2.getValue();
double adjacent = releasedX2.getValue() - mouseX2.getValue();
double tan = Math.atan(opposite / adjacent);
int degrees = (int)(57.2958 * (tan));
missile2.changeY(-1 * (Math.sin(degrees*0.0174533)*17));
missile2.changeX((Math.cos(degrees*0.0174533)*17));
rocketDistToGoal2.changeValue(-17);
ivRo2.setRotate((90-degrees));
double xDist = (Math.cos(degrees*0.0174533)*50/2) + (Math.cos((90-degrees)*0.0174533)*25);
double yDist = (Math.cos((90-degrees)*0.0174533)*50/2) + (Math.cos(degrees*0.0174533)*25);
for (Enemy t : enemies) {
if (smokeRate2.getValue()==-1 && t.getX()!=1000 && missile2.getX()+xDist>=t.getX() && missile2.getX()+xDist<t.getX()+56 && missile2.getY()+yDist>t.getY() && missile2.getY()+yDist<t.getY()+65) {
t.setX(1000);
kills.changeValue(1);
coins.changeValue(30);
tCoins.changeValue(30);
}
}
}
// If in quadrant III
if(mouseX.getValue() > releasedX.getValue() && mouseY.getValue() < releasedY.getValue()) {
double opposite = releasedY.getValue() - mouseY.getValue();
double adjacent = mouseX.getValue()-releasedX.getValue();
double tan = Math.atan(opposite / adjacent);
int degrees = (int)(57.2958 * (tan));
missile.changeY((Math.sin(degrees*0.0174533)*17));
missile.changeX(-1 * (Math.cos(degrees*0.0174533)*17));
rocketDistToGoal.changeValue(-17);
ivRo.setRotate(-1*(90+degrees));
double xDist = (Math.cos((90-degrees)*0.0174533)*25);
double yDist = (Math.cos((90-degrees)*0.0174533)*50) + (Math.cos(degrees*0.0174533)*25);
for (Enemy t : enemies) {
if (smokeRate1.getValue()==-1 && t.getX()!=1000 && missile.getX()+xDist>=t.getX() && missile.getX()+xDist<t.getX()+56 && missile.getY()+yDist>t.getY() && missile.getY()+yDist<t.getY()+65) {
t.setX(1000);
kills.changeValue(1);
coins.changeValue(30);
tCoins.changeValue(30);
}
}
}
if(mouseX2.getValue() > releasedX2.getValue() && mouseY2.getValue() < releasedY2.getValue()) {
double opposite = releasedY2.getValue() - mouseY2.getValue();
double adjacent = mouseX2.getValue()-releasedX2.getValue();
double tan = Math.atan(opposite / adjacent);
int degrees = (int)(57.2958 * (tan));
missile2.changeY((Math.sin(degrees*0.0174533)*17));
missile2.changeX(-1 * (Math.cos(degrees*0.0174533)*17));
rocketDistToGoal2.changeValue(-17);
ivRo2.setRotate(-1*(90+degrees));
double xDist = (Math.cos((90-degrees)*0.0174533)*25);
double yDist = (Math.cos((90-degrees)*0.0174533)*50) + (Math.cos(degrees*0.0174533)*25);
for (Enemy t : enemies) {
if (smokeRate2.getValue()==-1 && t.getX()!=1000 && missile2.getX()+xDist>=t.getX() && missile2.getX()+xDist<t.getX()+56 && missile2.getY()+yDist>t.getY() && missile2.getY()+yDist<t.getY()+65) {
t.setX(1000);
kills.changeValue(1);
coins.changeValue(30);
tCoins.changeValue(30);
}
}
}
// If in quadrant IV
if(mouseX.getValue() < releasedX.getValue() && mouseY.getValue() < releasedY.getValue()) {
double opposite = releasedY.getValue() - mouseY.getValue();
double adjacent = releasedX.getValue() - mouseX.getValue();
double tan = Math.atan(opposite / adjacent);
int degrees = (int)(57.2958 * (tan));
missile.changeY((Math.sin(degrees*0.0174533)*17));
missile.changeX((Math.cos(degrees*0.0174533)*17));
rocketDistToGoal.changeValue(-17);
ivRo.setRotate((90+degrees));
double xDist = (Math.cos(degrees*0.0174533)*50) + (Math.cos((90-degrees)*0.0174533)*25);
double yDist = (Math.cos(degrees*0.0174533)*25) + (Math.cos((90-degrees)*0.0174533)*50);
for (Enemy t : enemies) {
if (smokeRate1.getValue()==-1 && t.getX()!=1000 && missile.getX()+xDist>=t.getX() && missile.getX()+xDist<t.getX()+56 && missile.getY()+yDist>t.getY() && missile.getY()+yDist<t.getY()+65) {
t.setX(1000);
kills.changeValue(1);
coins.changeValue(30);
tCoins.changeValue(30);
}
}
}
if(mouseX2.getValue() < releasedX2.getValue() && mouseY2.getValue() < releasedY2.getValue()) {
double opposite = releasedY2.getValue() - mouseY2.getValue();
double adjacent = releasedX2.getValue() - mouseX2.getValue();
double tan = Math.atan(opposite / adjacent);
int degrees = (int)(57.2958 * (tan));
missile2.changeY((Math.sin(degrees*0.0174533)*17));
missile2.changeX((Math.cos(degrees*0.0174533)*17));
rocketDistToGoal2.changeValue(-17);
ivRo2.setRotate((90+degrees));
double xDist = (Math.cos(degrees*0.0174533)*50) + (Math.cos((90-degrees)*0.0174533)*25);
double yDist = (Math.cos(degrees*0.0174533)*25) + (Math.cos((90-degrees)*0.0174533)*50);
for (Enemy t : enemies) {
if (smokeRate2.getValue()==-1 && t.getX()!=1000 && missile2.getX()+xDist>=t.getX() && missile2.getX()+xDist<t.getX()+56 && missile2.getY()+yDist>t.getY() && missile2.getY()+yDist<t.getY()+65) {
t.setX(1000);
kills.changeValue(1);
coins.changeValue(30);
tCoins.changeValue(30);
}
}
}
//If they shoot straight at one of the 90 degree angles
if(mouseX.getValue() > releasedX.getValue() && mouseY.getValue() == releasedY.getValue()) { // <--
missile.changeX(-17);
rocketDistToGoal.changeValue(-17);
ivRo.setRotate((-90));
for (Enemy t : enemies) {
if (smokeRate1.getValue()==-1 && (t.getX()!=1000 && missile.getX()>=t.getX() && missile.getX()<t.getX()+56) && (missile.getY()+30>=t.getY() && missile.getY()+20<t.getY()+56)) {
t.setX(1000);
coins.changeValue(30);
tCoins.changeValue(30);
}
}
}
if(mouseX2.getValue() > releasedX2.getValue() && mouseY2.getValue() == releasedY2.getValue()) { // <--
missile2.changeX(-17);
rocketDistToGoal2.changeValue(-17);
ivRo2.setRotate((-90));
for (Enemy t : enemies) {
if (smokeRate2.getValue()==-1 && (t.getX()!=1000 && missile2.getX()>=t.getX() && missile2.getX()<t.getX()+56) && (missile2.getY()+30>=t.getY() && missile2.getY()+20<t.getY()+56)) {
t.setX(1000);
coins.changeValue(30);
tCoins.changeValue(30);
}
}
}
if(mouseX.getValue() == releasedX.getValue() && mouseY.getValue() > releasedY.getValue()) { // ^
missile.changeY(-17);
rocketDistToGoal.changeValue(-17);
ivRo.setRotate((0));
for (Enemy t : enemies) {
if (smokeRate1.getValue()==-1 && (t.getX()!=1000 && missile.getX()+20>=t.getX() && missile.getX()+30<t.getX()+56) && (missile.getY()>=t.getY() && missile.getY()<t.getY()+56)) {
t.setX(1000);
kills.changeValue(1);
coins.changeValue(30);
tCoins.changeValue(30);
}
}
}
if(mouseX2.getValue() == releasedX2.getValue() && mouseY2.getValue() > releasedY2.getValue()) { // ^
missile2.changeY(-17);
rocketDistToGoal2.changeValue(-17);
ivRo2.setRotate((0));
for (Enemy t : enemies) {
if (smokeRate2.getValue()==-1 && (t.getX()!=1000 && missile2.getX()+20>=t.getX() && missile2.getX()+30<t.getX()+56) && (missile2.getY()>=t.getY() && missile2.getY()<t.getY()+56)) {
t.setX(1000);
kills.changeValue(1);
coins.changeValue(30);
tCoins.changeValue(30);
}
}
}
if(mouseX.getValue() == releasedX.getValue() && mouseY.getValue() < releasedY.getValue()) { // v
missile.changeY(17);
rocketDistToGoal.changeValue(-17);
ivRo.setRotate((180));
for (Enemy t : enemies) {
if (smokeRate1.getValue()==-1 && (t.getX()!=1000 && missile.getX()+20>=t.getX() && missile.getX()+30<t.getX()+56) && (missile.getY()+47>=t.getY() && missile.getY()+47<t.getY()+56)) {
t.setX(1000);
kills.changeValue(1);
coins.changeValue(30);
tCoins.changeValue(30);
}
}
}
if(mouseX2.getValue() == releasedX2.getValue() && mouseY2.getValue() < releasedY2.getValue()) { // v
missile2.changeY(17);
rocketDistToGoal2.changeValue(-17);
ivRo2.setRotate((180));
for (Enemy t : enemies) {
if (smokeRate2.getValue()==-1 && (t.getX()!=1000 && missile2.getX()+20>=t.getX() && missile2.getX()+30<t.getX()+56) && (missile2.getY()+47>=t.getY() && missile2.getY()+47<t.getY()+56)) {
t.setX(1000);
kills.changeValue(1);
coins.changeValue(30);
tCoins.changeValue(30);
}
}
}
if(mouseX.getValue() < releasedX.getValue() && mouseY.getValue() == releasedY.getValue()) { // -->
missile.changeX(17);
rocketDistToGoal.changeValue(-17);
ivRo.setRotate((90));
for (Enemy t : enemies) {
if (smokeRate1.getValue()==-1 && (t.getX()!=1000 && missile.getX()+47>=t.getX() && missile.getX()+47<t.getX()+56) && (missile.getY()+30>=t.getY() && missile.getY()+20<t.getY()+56)) {
t.setX(1000);
kills.changeValue(1);
coins.changeValue(30);
tCoins.changeValue(30);
}
}
}
if(mouseX2.getValue() < releasedX2.getValue() && mouseY2.getValue() == releasedY2.getValue()) { // -->
missile2.changeX(17);
rocketDistToGoal2.changeValue(-17);
ivRo2.setRotate((90));
for (Enemy t : enemies) {
if (smokeRate2.getValue()==-1 && (t.getX()!=1000 && missile2.getX()+47>=t.getX() && missile2.getX()+47<t.getX()+56) && (missile2.getY()+30>=t.getY() && missile2.getY()+20<t.getY()+56)) {
t.setX(1000);
kills.changeValue(1);
coins.changeValue(30);
tCoins.changeValue(30);
}
}
}
if (map1_val.getValue() >= 700) {
notFirstMap.setBoolean(true);
}
root.setOnKeyPressed(ev -> {
if (ev.getCode() == KeyCode.W) {
wDown.setBoolean(true);
}
if (ev.getCode() == KeyCode.A) {
aDown.setBoolean(true);
}
if (ev.getCode() == KeyCode.S) {
sDown.setBoolean(true);
}
if (ev.getCode() == KeyCode.D) {
dDown.setBoolean(true);
}
});
root.setOnKeyReleased(ev -> {
if (ev.getCode() == KeyCode.W) {
wDown.setBoolean(false);
}
else if (ev.getCode() == KeyCode.A) {
aDown.setBoolean(false);
}
else if (ev.getCode() == KeyCode.S) {
sDown.setBoolean(false);
}
else if (ev.getCode() == KeyCode.D) {
dDown.setBoolean(false);
}
if (ev.getCode() == KeyCode.C && coins.getValue()>=500 && speed.getValue()!=16) { // Extra speed
coins.changeValue(-500);
speed.setValue(16);
speedCountdown.setValue(320);
}
if (ev.getCode() == KeyCode.V && coins.getValue()>=400 && twoAmmo.getValue()==false) { // Two ammo
coins.changeValue(-300);
twoAmmo.setBoolean(true);
}
if (ev.getCode() == KeyCode.B && coins.getValue()>=300 && moreDist.getValue()==false) { // Extra distance
coins.changeValue(-300);
moreDist.setBoolean(true);
lineLength.setValue(500);
}
if (ev.getCode() == KeyCode.Z && coins.getValue()>=700 && spread.getValue()<=0) { // Spreading bullets
coins.changeValue(-700);
spread.setValue(400);
b1.setX(character.getX());
b2.setX(character.getX()-100);
b3.setX(character.getX()-200);
b4.setX(character.getX()-300);
bb1.setX(character.getX()+50);
bb2.setX(character.getX()+150);
bb3.setX(character.getX()+250);
bb4.setX(character.getX()+350);
}
if (ev.getCode() == KeyCode.X && coins.getValue()>=700 && bomb.getValue()<=0) {
bomb.setValue(55);
bombX.setValue((int)character.getX());
bombY.setValue(340);
coins.changeValue(-700);
dropVel.setValue(1.9);
bSha.setValue(456);
}
});
if(timeSinceMouseShot.getValue()<=10) {
// More Distance manual click button
if (mouseX.getValue()>628 && mouseY.getValue()>615 && mouseX.getValue()<670 && mouseY.getValue()<682 && releasedX.getValue()>628 && releasedY.getValue()>615 && releasedX.getValue()<670 && releasedY.getValue()<682 && coins.getValue()>=300 && moreDist.getValue()==false) {
coins.changeValue(-300);
moreDist.setBoolean(true);
lineLength.setValue(500);
}
}
if(timeSinceMouseShot.getValue()<=10) {
// Extra Speed manual click button
if (mouseX.getValue()>475 && mouseY.getValue()>612 && mouseX.getValue()<529 && mouseY.getValue()<682 && releasedX.getValue()>475 && releasedY.getValue()>612 && releasedX.getValue()<529 && releasedY.getValue()<682 && coins.getValue()>=500 && speed.getValue()!=16) {
coins.changeValue(-500);
speed.setValue(16);
speedCountdown.setValue(320);
}
}
// Two bullets manual click button
if(coins.getValue() >= 400 && mouseX.getValue()>555 && mouseX.getValue()<610 && mouseY.getValue()>612 && mouseY.getValue()<682 && releasedX.getValue()>555 && releasedY.getValue()>612 && releasedX.getValue()<610 && releasedY.getValue()<682 && twoAmmo.getValue()==false) {
twoAmmo.setBoolean(true);
}
if(timeSinceMouseShot.getValue()<=10) {
// Spread manual click button
if (mouseX.getValue()>308 && mouseY.getValue()>612 && mouseX.getValue()<358 && mouseY.getValue()<682 && releasedX.getValue()>308 && releasedY.getValue()>612 && releasedX.getValue()<358 && releasedY.getValue()<682 && coins.getValue()>=700 && spread.getValue()<=0) {
coins.changeValue(-700);
spread.setValue(400);
b1.setX(character.getX());
b2.setX(character.getX()-100);
b3.setX(character.getX()-200);
b4.setX(character.getX()-300);
bb1.setX(character.getX()+50);
bb2.setX(character.getX()+150);
bb3.setX(character.getX()+250);
bb4.setX(character.getX()+350);
}
}
if(bomb.getValue()<=0) {
// Bomb manual click button
if (mouseX.getValue()>389 && mouseY.getValue()>612 && mouseX.getValue()<439 && mouseY.getValue()<682 && releasedX.getValue()>389 && releasedY.getValue()>612 && releasedX.getValue()<439 && releasedY.getValue()<682 && coins.getValue()>=700) {
bomb.setValue(55);
bombX.setValue((int)character.getX());
bombY.setValue(340);
coins.changeValue(-700);
dropVel.setValue(1.9);
bSha.setValue(456);
}
}
if (aDown.getValue() == true && wDown.getValue() == true && character.getX() > 30) {
missile.changeY(speed.getValue() * 0.714);
missile2.changeY(speed.getValue() * 0.714);
character.changeX(-speed.getValue() * 0.714);
storm.changeValue(speed.getValue() *0.714);
map1_val.setValue(map1_val.getValue() + (int)(speed.getValue() * 0.714));
map2_val.setValue(map2_val.getValue() + (int)(speed.getValue() * 0.714));
map3_val.setValue(map3_val.getValue() + (int)(speed.getValue() * 0.714));
netDistance.setValue(netDistance.getValue() + (int)(speed.getValue() * 0.714));
if (netDistance.getValue() > max.getValue()) {
max.setValue(netDistance.getValue());
}
iv.setRotate(-45);
ivSD.setRotate(-45);
ivSha.setRotate(-45);
for (ObjWithCoords b : leftBullets) {
b.changeX(-(speed.getValue()*0.714));
}
if (speed.getValue()==10) {
if(score.getValue() % 2 == 0 && e1.getY() >= 1400) { // Every 2 seconds and if e1 is not being used already
e1.setX(rand.nextInt(800)+100);
e1.setY(-100);
}
else if(score.getValue() % 2.5 == 0 && e2.getY() >= 1400) { // Every 2.5 seconds and if e2 is not being used already
e2.setX(rand.nextInt(800)+100);
e2.setY(-100);
}
else if(score.getValue() % 4 == 0 && e3.getY() >= 1400) { // Every 4 seconds and if e2 is not being used already
e3.setX(rand.nextInt(800)+100);
e3.setY(-100);
}
else if(score.getValue() % 3 == 0 && e4.getY() >= 1400) { // Every 3 seconds and if e2 is not being used already
e4.setX(rand.nextInt(800)+100);
e4.setY(-100);
}
if (coin.getY() >= 1400 && rand.nextInt(2)==1 && score.getValue()%2==0) {
coin.setX(rand.nextInt(600) + 200);
coin.setY(-40);
}
meters.changeValue(0.4284);
}
else if (speed.getValue()==16) {
if(score.getValue() % 1 == 0 && e1.getY() >= 1400) { // Every second and if e1 is not being used already
e1.setX(rand.nextInt(800)+100);
e1.setY(-100);
}
else if(score.getValue() % 1.5 == 0 && e2.getY() >= 1400) { // Every 1.5 seconds and if e2 is not being used already
e2.setX(rand.nextInt(800)+100);
e2.setY(-100);
}
else if(score.getValue() % 2.5 == 0 && e3.getY() >= 1400) { // Every 2.5 seconds and if e2 is not being used already
e3.setX(rand.nextInt(800)+100);
e3.setY(-100);
}
else if(score.getValue() % 2 == 0 && e4.getY() >= 1400) { // Every 2 seconds and if e2 is not being used already
e4.setX(rand.nextInt(800)+100);
e4.setY(-100);
}
if (coin.getY() >= 1400 && rand.nextInt(2)==1 && score.getValue()%1==0) {
coin.setX(rand.nextInt(600) + 200);
coin.setY(-40);
}
meters.changeValue(0.6854);
}
e3.changeY(speed.getValue() * 0.714);
e4.changeY(speed.getValue() * 0.714);
e1.changeY(speed.getValue() * 0.714);
e2.changeY(speed.getValue() * 0.714);
coin.changeY(speed.getValue() * 0.714);
bombY.changeValue(speed.getValue() * 0.714);
bSha.changeValue(speed.getValue() * 0.714);
// If drone touches coin