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Releases: foundryvtt/pf2e

6.1.1

22 Jul 01:03
0d45516
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System Improvements

  • (nikolaj-a) Add traits and roll-options parameters to /act inline links
  • (stwlam) Adjust drag measurement feature to play nice(r) with modules

Bugfixes

  • (stwlam) Fix Concussive trait redirecting damage type to one in which the target is immune
  • (stwlam) Fix tiny tokens not traversing waypoints during drag measurement
  • (stwlam) Fix drawing of highlights from other users' drag measurements
  • (stwlam) Restore processing of roll breakdown user visibility
  • (Supe) Fix font color of unready strikes
  • (Supe) Fix hiding strikes in character sheet

Data Updates

  • (Ambrose) Correct typo in Spit Ambient Magic damage formula
  • (nikolaj-a) Fix missing space character in Administer First Aid action description

6.1.0

20 Jul 19:45
fc48b3e
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System Improvements

  • (Clemente) Allow editing Shield HP from token attribute bars
  • (Dire Weasel) Allow DamageAlteration rule elements to have resolvable selectors
  • (MrVauxs) Add suport for battle form rule elements to specify whether one can use their own AC if higher
  • (stwlam) Automate Concussive trait
  • (stwlam) Add simple token drag measurement support
  • (stwlam) Add environment feature region behavior (just with difficult terrain for now)
  • (stwlam) Add animation options to TokenImage rule element
  • (stwlam) Restore Z-cycling of token stacks
  • (Supe) Add support for retrieving subitems and an actor's own skills in choice sets
  • (Supe) Add roll option and AE-like RE support to hazards
  • (Supe) Add support for defining new skills from module flags
  • (Supe) Add toggle to hide strikes from stowed weapons
  • (Supe) Allow no master attribute for non-familiar pets
  • (Supe) Show error instead of silently failing when rolling inline checks for invalid actors

Bugfixes

  • (DocSchlock) Allow item alterations of hardness to use non-integer and negative values
  • (In3luki) Rerender all created messages when a Treat Wounds macro check is rerolled
  • (nikolaj-a) Fix sending description to chat for actions with variants when no variant is specified
  • (stwlam) Fix application of two-hand trait from strike adjustments to weapon damage dice
  • (stwlam) Fix detection of item drops on tokens
  • (stwlam) Fix token defaults not being taken up on compendium-actor imports
  • (stwlam) Include weapon-compatible traits when generating weapon from shield
  • (Supe) Fix inline checks using resolve double applying penalties
  • (Supe) Prevent parties from being created in or moved into folders
  • (Supe) Fix grid snap when placing bursts and emanations
  • (Supe) Fix retrieving subitems from chat messages

Data Updates

  • (Abaddon) Fix Reverse Engineering prerequisite
  • (Abaddon) Fix Widen the Gap prerequisites
  • (Abaddon) Update Summon Nephilim Kin to remaster text
  • (AFigureOfBlue) Fix typos in Grazing Deer hazard
  • (Ambrose) Add action to Resonant Reflection Campaign items.
  • (Ambrose) Add actions for Clawdancer dedication
  • (Ambrose) Add modification class features and rule elements for Revolutionary Innovation
  • (Ambrose) Add Eye Gems spellcasting entry for Demilich
  • (Ambrose) Add rule elements to Feral Sense and You Don't Smell Right feats
  • (Ambrose) Add SpecialStatistic rule element to Verdant Core
  • (Ambrose) Add unique icons to Action Macros
  • (Ambrose) Allow Marvelous Medicines to be used when not held
  • (Ambrose) Automate Dragon Form resistances
  • (Ambrose) Automate Ostilli Host archetype
  • (Ambrose) Automate Perception bonuses on several NPCs
  • (Ambrose) Automate remaining Elementalist and Player Core spellshape feats
  • (Ambrose) Brushup Wild Mimic feats and Winged Warrior feats
  • (Ambrose) Fix equipment on AoA NPC Bshez
  • (Ambrose) Make Resonating Fork (Major) attack roll in line with others
  • (Ambrose) Remove Dragonhide table from Dragonslayer's Shield description
  • (Ambrose) Update aid DC for Recall the Teachings action
  • (Ambrose) Update Commune description to Remaster text
  • (Ambrose) Update Crystal Luminescence to use an effect
  • (Ambrose) Update Oil of Potency description to remaster
  • (Avery) Add Action Frequency Tracking to Familiar and NPC sheets
  • (bennyty) Reword Sniping Duo label for clarity
  • (Dire Weasel) Add automation for Moderate Boon (Erastil), Hamatula's Impaling Barb, Mirage Dragon's Lunging Bite, and Worm Caller Dedication's Inexorable feat
  • (Dire Weasel) Add effect for Mana-Rattler Liniment and Vaultbreaker Ooze's Metallify
  • (Dire Weasel) Add inline damage links to Vibrant Thorns
  • (Dire Weasel) Add poisons for Howl of the Wild
  • (Dire Weasel) Automate immobilized immunity for NPC Inexorable ability
  • (Dire Weasel) Brush up deity boons and curses
  • (Dire Weasel) Brush up Howl of the Wild equipment
  • (Dire Weasel) Brush up Lion's Shield
  • (Dire Weasel) Fix errata'd price for Trollhound Pick
  • (Dire Weasel) Fix name of "Familiar of Parasitic Might"
  • (Dire Weasel) Fix Note visibility for Shanrigol's Shred Flesh
  • (Dire Weasel) Fix Ostovite's Bone Chariot weakness
  • (Dire Weasel) Fix Sceaduinar's spell list and give it void healing
  • (Dire Weasel) Make inline damage roll for Cauterize Wounds immutable
  • (Dire Weasel) Update Acid Arrow to use @Damage syntax
  • (Dire Weasel) Update Raise Symbol to handle unified Emblazon Armament
  • (Dire Weasel) Update Gorum's Minor Curse to alter armor and shield hardness
  • (Duncan) Add a minimum ability modifier to familiars
  • (Farling) Add automation for Crystal Luminescence feat
  • (kromko) Add public notes to Gallowdead
  • (kromko) Fix Choker of Elocution (Greater) craft requirements
  • (kromko) Fix formatting for many degree of success descriptions
  • (kromko) Fix Pernicious Spore Bomb (Lesser) RE text
  • (kromko) Fix Show the Way heightened value
  • (kromko) Fix Thaumaturge Tome Implement description
  • (kromko) Replace level with rank in actor-owned Unimpeded Stride
  • (Manuel Hegner) Fix price of Boots of Free Running (Greater)
  • (MrVauxs) Allow Debilitating Strike to receive additional suboptions from external sources
  • (MrVauxs) Automate Cooperative Soul
  • (n1xx1) Fix typo in pregenerated bleed damage formula
  • (nikolaj-a) Fix missing start paragraph in Sneak success description
  • (Razytos) Fix typo in Favored Prey
  • (rectulo) Fix range of Bramble Bush
  • (Rigo) Add "ranged 100 feet" trait and hide Blindness note in Kingmaker NPC
  • (Rigo) Add effects for Big Debut, Command Attention, and Upstage
  • (Rigo) Add resistance effect for Spirit's Mercy
  • (Rigo) Add resistance to demon attacks to Pickled Demon Tongue effects
  • (Rigo) Integrate Geomancer archetype automation with environment regions
  • (Rigo) Brush up Acrobat, Aldori Duelist, Alkenstar Agent, Chronoskimmer, Crystal Keeper, Edgewatch Detective, Oozemorph, Pirate, Pistol Phenom, Swarmkeeper archetypes
  • (Rigo) Correct Spell Reservoir's Channeled Release action glyph
  • (Rigo) Correct Thousand Pains Fulu usage
  • (Rigo) Correct usage and description of Silver Salve
  • (Rigo) Fix Inflammation Flask description and publication data
  • (Rigo) Remove class predicate from Parallel Breakthrough
  • (Rigo) Remove Conjure Bullet grant from Spellshot Dedication
  • (Rigo) Update Distracting Explosion and Electrify Armor unstable DC to 15
  • (Rigo) Update Worm's Repast inline damage links
  • (Rigo) Use AdjustModifier in Investigator Expertise to upgrade Pursue a Lead bonus
  • (stwlam) Fix damage type and kinds of Field of Life spell
  • (stwlam) Fix predicate and value of RE on Effect: Emblazon Energy
  • (Tikael) Add automation to Firearm Expert
  • (Tikael) Add content from Curtain Call Player's Guide
  • (Tikael) Fix abilities on The Librarian and variant
  • (Tikael) Fix rule elements on Nephilim Lore and Powder Punch Stance effect
  • (Tikael) Fix several creatures with missing spellcasting DCs
  • (Tikael) Fix the case of several feats
  • (Tikael) Update backgrounds to use Remaster terminology
  • (TMun) Add Quest 19 NPCs
  • (Trent) Add choiceset rules to Intense Implement feat

Under the Hood

  • (In3luki) Add custom tagify-tags HTML element that handles Tagify form data
  • (MrVauxs) Add item and origin to appliedDamage messages
  • (stwlam) Allow targets of TokenPF2e#distanceTo to be arbitrary points

6.0.4

20 Jun 07:48
c8cb25e
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Bugfixes

  • (stwlam) Fix rendering of invisible creatures when see-invisibility detection mode is in use
  • (stwlam) Add temporary measure to fix abilities that function similarly to the Keen weapon property rune
  • (stwlam) Update actor/item hiding from creation dialog windows for V12 (sorry about the book-item tease)
  • (stwlam) Prevent AE-like rule elements from sometimes catastrophically exploding on very old actors

6.0.3

18 Jun 00:18
a9a7890
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System Improvements

  • (jfn4th) Control rule element viewing permissions using foundry user role
  • (Vauxs) Copy all homebrew feat traits to effect traits

Bugfixes

  • (Supe) Fix sheets not opening in certain instances involving bad inventory data.
  • (Supe) Fix the current scene sync darkness option becoming unlocalized when the world sync setting is changed.

Data Updates

  • (Dire Weasel) Add automation and links for Howl of the Wild's Ankhrav Duster, Hive Mother Bottle, and Sargassum Phial
  • (kromko) Add minor fixes for Venomtail Kobold

6.0.2

15 Jun 23:15
74eaf9d
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System Improvements

  • (MrVauxs) Add additional damage from venomous trait
  • (Supe) Undo restriction for variant grid diagonals such as 5 foot diagonals. This has no impact on templates.

Bugfixes

  • (In3luki) Fix auras not being drawn when a token is created
  • (Rigo) Fix localization for token light rule element form
  • (stwlam) Fix NPC strikes with the thrown trait not being detected as ranged attacks
  • (stwlam) Fix darkness regions not hiding tokens from players without darkvision
  • (stwlam) Fix reinforced stock not benefitting from the two hand trait when the weapon is held with both hands
  • (Supe) Fix creating roll tables from compendium results
  • (Supe) Fix overriding striking dice using the Striking Rule Element, used in some effects such as Runic Weapon.
  • (Supe) Fix the "Give" button sometimes showing to players when purchasing an item
  • (Supe) Fix label for damage type overrides in the damage roll dialog
  • (Supe) Fixed the Token Image Rule Element form
  • (Supe) Fix markdown rendering for item alteration description overrides
  • (Supe) Prevent sheet crashes from invalid skills data

Data Updates

  • (Abaddon) Fix errors in relic action descriptions
  • (Abaddon) Fix broken spell link in Mahathallah
  • (Ambrose M) Add missing grab ability to Unrisen (BotD) and Shisagishin (SoG)
  • (Ambrose M) Correct Flame Attack for Fire Giant
  • (Dire Weasel) Add ancestry feature items to Centaur
  • (Dire Weasel) Add inline buttons to Summon Warden of the Wild
  • (Dire Weasel) Add spell effect for Hippocampus Retreat
  • (Dire Weasel) Add Surki language
  • (Dire Weasel) Add automation to Mocking Chorus, Prismhydra, Stargut Hydra, and Tyrafdir
  • (kromko) Fix formatting issues in some Howl of the Wild feats
  • (stwlam) Update internal macros, journal entries, and roll tables to V12 schema
  • (Tikael) Add inline check to the Thaumaturge's Ring Bell action

6.0.1

10 Jun 02:23
796c407
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This release requires Foundry VTT version 12.327

Highlights

  • (TangledLion) Add new icon for Serum of Sex Shift

System Improvements

  • (stwlam) Add support for drag/drop repositioning of regions
  • (stwlam) Add "axes" as a resistance type
  • (Supe) Add ability for GMs to gift items from merchants to players for free

Bugfixes

  • (In3luki) Make pf2e specific prosemirror menu options available in journal sheets
  • (In3luki) Fix scene config terrain updates with blank inputs
  • (In3luki) Fix vision mode initialization before the canvas is ready
  • (In3luki) Update Token Config with changes from the latest core version
  • (In3luki) Show roll mode indicator for damage rolls
  • (Maple) Hide non-functional UI elements when editing non-stowing containers
  • (stwlam) Fix certain errors that sometimes occured with npc melee item traits
  • (stwlam) Fix UUIDs for older migrations and module art
  • (Supe) Fix errors with skill migrations from 6.0.0 beta 3.
  • (Supe) Fix Kingmaker settlements and update to Prosemirror
  • (Supe) Fix text issues in treat wounds and identify item
  • (Supe) Fix rendering of invested items within non-stowing containers

Data Updates

  • (Ambrose M) Improve automation for Fire Shield
  • (Dire Weasel) Add campaign effect for Stoop
  • (Dire Weasel) Update automation for Howl of the Wild automation
  • (DocSchlock) Add max badge value to Multilating Bite
  • (DocSchlock) Update more skill ability scores to attribute modifiers for remaster
  • (DocSchlock) Fixes for Season of Ghosts major story npc
  • (Rigo) Add damage button to Thermal Nimbus
  • (Rigo) Fix the second Clan Lore skill
  • (Rigo) Move certain impulse junctions to feat description alterations
  • (SpartanCPA) Minor fixes to Trample and Corrupting Gaze
  • (stwlam) Fix malformed source uuids for wands held by certain NPCs
  • (Tikael) Add Howl of the Wild barbarian instincts
  • (Tikael) Fix automation of Awakened Animal and Swimming Animal heritage

Under the Hood

  • (stwlam) Skip excluding creature traits for NPC strikes generated from rule elements
  • (Supe) Make the Strike rule's "ability" property into a resolvable

6.0.0-beta3

05 Jun 01:28
4a1b28a
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6.0.0-beta3 Pre-release
Pre-release

This release includes all data from system release 5.16.1 and requires Foundry VTT version 12.324. Several major under the hood changes have been made that would benefit from testing.

System Improvements

  • (Abaddon) Localize physical item attach button label
  • (In3luki) Add support for scene environment types as well as scene environment region overrides
  • (Supe) Add button to view item specific roll options in the item rules tab

Bugfixes

  • (In3luki) Fix grant item form erroring when resolvables fail
  • (MrVauxs) Add support for eidolon gang up flanking
  • (stwlam) Fix updating deity sanctification
  • (stwlam) Remove Z key token cycling now that a similar feature exists in FoundryVTT
  • (Supe) Allow class traits to be added to ability items
  • (Supe) Fix display of upgrade dice in roll inspector
  • (Supe) Fix resolution and updates of mergeable toggleable roll option dropdowns

Data Updates

  • (Abaddon) Fix prerequites of certain feats
  • (Ambrose M) Fix and update Glass Shield and Fire Shield
  • (Dire Weasel) Add effect for Mind of Menace
  • (Dire Weasel) Update effect for Distracting Decoy and Shielding Wave
  • (Dire Weasel) Update Cry of Destruction and Chilling Darkness
  • (Dire Weasel) Fixes for Falling Portcullis and Rusted Door traps
  • (Rigo) Move impulse junction notes to feat description alterations
  • (rectulo) Fix malformed html in reveal hidden self
  • (stwlam) Fix source id for Padli's Wand of Magic Missile

Under the Hood

  • (In3luki) Fix multiple errors caused by various uuid testing functions
  • (stwlam) Convert npc attacks and kit items to foundry data models
  • (Supe) Finish converting all short form skill abbreviations (ath) to skill slugs (athletics)
  • (Supe) Add roll options for item and feat action type and cost

5.16.1

28 May 06:53
a331a0a
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Bugfixes

  • (stwlam) Also support markdown parsing for item alteration description overrides
  • (stwlam) Fix foundry content links being treated as markdown links in description item alterations

Data Updates

  • (Abbadon, DocSchlock, kromko, Rigo) Many corrections for Howl of the Wild data
  • (Abbadon) Fix localization and slug for the ethereal trait
  • (Dire Weasel) Add effect for Aeon Stone (Pink Rhomboid)
  • (Dire Weasel) Update Heal companion to remaster
  • (Dire Weasel) Replace more system icons for higher res core icons
  • (Dire Weasel) Add effects for Howl of the Wild elixirs
  • (DocSchlock) Add Breaker Surki Digging Damage to the evolution
  • (DocSchlock) Automate Chromatophores from Howl of the Wild
  • (DocSchlock) Add some automation for Werecreatures, Clawdancer, Thlipit, and Winged Warrior
  • (DocSchlock) Fix Gun Sword damage values
  • (DocSchlock) Fix Organsight not applying to spells
  • (kromko) Fix invalid casters in Awaken Portal
  • (kromko) Update distances for telepathy and sense acuity for a large number of bestiary creatures
  • (kromko) Simplify descriptions for Dracolisk abilities
  • (Nisviik) Fix automation for Sweet Dream Insight and Sweet Dream Glamour
  • (rectulo) Fix order skill for Spore Order
  • (Tikael) Update Green Man deity to remaster

5.16.0

23 May 01:04
c975c09
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Data Updates

  • (Avagdu, DocSchlock, Dogstarrb, Rigo, Roxim, Tikael, TMun) Add content from Howl of the Wild
  • (Abaddon) Update familiar elemental ability for remaster
  • (DocSchlock) Update Winter Sleet stance effect to also match the errata
  • (kromko) Fix localization for angel and animal traits
  • (Rigo) Add automation for Phase Bolt
  • (Rigo) Update missing instances of Inventor Unstable DC errata (Clockwork Celerity/Explosive Leap/Haphazard Repair/Negate Damage)

5.15.4

19 May 21:26
1a40630
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Bugfixes

  • (Supe) Fix cantrips and focus spells casting at 1st rank for NPCs above level 20
  • (Supe) Set spellcasting proficiency to trained if at least one spellcasting entry exists

Data Updates

  • (Abbadon) Minor corrections for Triggerbrand Salvo, Malevolent Mannequins, and Harlo Krant
  • (Ambrose M) Add automation for Strix Flight feats and Hand of the Apprentice
  • (Cuingamehtar) Add new creature trait descriptions from Monster Core
  • (Dire Weasel) Improve automation of Emblazon Feats
  • (Dire Weasel) Update Sending's target and refresh it on all NPCs
  • (DocSchlock) Fix description of the Injection trait
  • (DocSchlock) Minor corrections for Bort's Blessing, Consecrate, and Tekko-Gaki
  • (jfn4th) Fix message formatting for hag blood magic
  • (LJSmith066) Fix Meteor Swarm for all NPCs in the bestiary
  • (LJSmith006) Add automation for Mechanical Symbiosis
  • (Rigo) Add effects for the Hero Point Deck
  • (Tikael) Add automation for Pitborn
  • (Tikael) Fix Barbarian's Spirit Instinct's Greater Weapon Specialization
  • (Tikael) Restored Ancestry Guide Tiefling and Aasimar feats as Nephilim feats with remaster edits
  • (Tikael) Incorporate Errata from May 17, 2024
  • (Dire Weasel, Tikael) Minor corrections for PFS and Bestiary NPCs